Player Matchup

Nemesis
Nemesis
Didi_950
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 2
Susano
Susano
GhostSett
Susano
Level 17
God Stats
0W - 2L
1,307 SR
Queue Stats
64W - 57L
1,441 Elo+
Solo
Heimdallr
Heimdallr
Tland40
Heimdallr
Level 28
God Stats
8W - 4L
1,675 SR
Queue Stats
230W - 251L
1,482 Elo+
Party 3
Vulcan
Vulcan
xENC0REx
Vulcan
Level 17
God Stats
16W - 16L
1,476 SR
Queue Stats
28W - 37L
1,373 Elo+
Party 3
Skadi
Skadi
xKscarfac3Kx
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,391 Elo+
Party 2
Team Averages
Level 14
1,492 SR
1,389 Elo+

VS

Team Averages
Level 21
1,519 SR
1,448 Elo+
Arachne
Arachne
CougarBaitBoii
Arachne
Level 29
God Stats
3W - 3L
1,467 SR
Queue Stats
118W - 79L
1,559 Elo+
Solo
Sobek
Sobek
Gubbiss
Sobek
Level 24
God Stats
4W - 1L
1,700 SR
Queue Stats
70W - 63L
1,451 Elo+
Party 1
Gilgamesh
Gilgamesh
Taffelvann
Gilgamesh
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,506 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheGreatMoka
Ah Muzen Cab
Level 22
God Stats
38W - 50L
1,389 SR
Queue Stats
119W - 157L
1,311 Elo+
Solo
Nu Wa
Nu Wa
hrukwas
Nu Wa
Level 24
God Stats
1W - 1L
1,540 SR
Queue Stats
7W - 5L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Didi_950
Nemesis
12
2 / 8 / 2
7,447
392
3,214
9,382
2,997
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
GhostSett
Susano
14
2 / 6 / 4
8,741
460
10,240
16,521
5,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Tland40
Heimdallr
13
1 / 6 / 5
8,176
430
7,728
13,154
4,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
xENC0REx
Vulcan
15
8 / 8 / 0
9,488
499
14,797
11,821
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 9 / 3
8,631
454
5,470
13,095
2,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 13
11,950
629
11,681
15,236
8,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
Gubbiss
Sobek
15
1 / 2 / 3
10,359
545
1,407
8,992
8,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Taffelvann
Gilgamesh
18
13 / 1 / 7
12,069
635
13,411
11,832
12,176
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
TheGreatMoka
Ah Muzen Cab
18
10 / 3 / 8
11,772
620
11,958
15,828
6,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
hrukwas
Nu Wa
17
6 / 4 / 8
10,763
566
11,448
10,625
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
16
Kills
37
37
Deaths
16
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
7
6
13
2.25
L
Nemesis
Didi_950
Nemesis
2
8
2
0.38
L
Susano
GhostSett
Susano
2
6
4
0.67
W
Sobek
Gubbiss
Sobek
1
2
3
1.25
W
Gilgamesh
Taffelvann
Gilgamesh
13
1
7
16.5
W
Ah Muzen Cab
TheGreatMoka
Ah Muzen Cab
10
3
8
4.67
L
Heimdallr
Tland40
Heimdallr
1
6
5
0.58
W
Nu Wa
hrukwas
Nu Wa
6
4
8
2.5
L
Vulcan
xENC0REx
Vulcan
8
8
0
1
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,449
Damage
49,905
63,973
Taken
62,513
19,743
Mitigated
38,747
3,736
Healing
19,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,681
7,223
0
6,277
15,236
8,765
1,529
4,498
10,508
0
89,255
L
Nemesis
Didi_950
Nemesis
3,214
1,436
0
255
9,382
2,997
23
1,192
8,166
0
17,264
L
Susano
GhostSett
Susano
10,240
2,166
0
232
16,521
5,188
0
3,412
12,839
0
64,457
W
Sobek
Gubbiss
Sobek
1,407
75
0
1,679
8,992
8,143
767
2,011
6,813
23,045
0
W
Gilgamesh
Taffelvann
Gilgamesh
13,411
4,088
164
1,396
11,832
12,176
2,282
2,598
9,140
0
61,852
W
Ah Muzen Cab
TheGreatMoka
Ah Muzen Cab
11,958
3,596
592
8,683
15,828
6,910
2,165
3,164
12,576
0
90,236
L
Heimdallr
Tland40
Heimdallr
7,728
3,361
0
2,258
13,154
4,749
801
2,054
10,940
0
43,596
W
Nu Wa
hrukwas
Nu Wa
11,448
2,302
56
712
10,625
2,753
1,845
1,672
8,679
36,828
0
L
Vulcan
xENC0REx
Vulcan
14,797
1,435
0
501
11,821
4,093
593
1,960
9,622
43,813
0
L
5,470
2,329
0
490
13,095
2,716
307
3,362
9,551
0
33,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,483
Gold Earned
56,913
370
Minions Killed
475
0
Camps Cleared
0
1,652,793
Distance Traveled
1,792,651
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,950
629
125
7
0
396,427
2
L
Nemesis
7,447
392
35
2
0
415,672
0
L
Susano
8,741
460
112
6
0
326,750
6
W
Sobek
10,359
545
36
2
0
385,578
0
W
Gilgamesh
12,069
635
104
5
0
331,624
0
W
Ah Muzen Cab
11,772
620
134
7
0
371,938
2
L
Heimdallr
8,176
430
89
5
0
306,225
3
W
Nu Wa
10,763
566
76
4
0
307,084
0
L
Vulcan
9,488
499
77
4
0
287,876
1
L
Skadi
8,631
454
57
3
0
316,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role