Player Matchup

Vamana
Vamana
Aspect-Asap-
Vamana
Level 29
God Stats
9W - 5L
1,679 SR
Queue Stats
178W - 159L
1,577 Elo+
Solo
Artemis
Artemis
BouncinBumbles21
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 57L
1,455 Elo+
Solo
Bacchus
Bacchus
Felipefekk
Bacchus
Level 26
God Stats
4W - 7L
1,194 SR
Queue Stats
103W - 118L
1,453 Elo+
Solo
Fenrir
Fenrir
GameBoi16
Fenrir
Level 19
God Stats
0W - 1L
1,438 SR
Queue Stats
2W - 5L
1,358 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HBKmullins
Morgan Le Fay
Level 26
God Stats
8W - 10L
1,450 SR
Queue Stats
109W - 144L
1,511 Elo+
Solo
Team Averages
Level 21
1,452 SR
1,471 Elo+

VS

Team Averages
Level 18
1,492 SR
1,483 Elo+
Gilgamesh
Gilgamesh
BreyserLaser
Gilgamesh
Level 16
God Stats
4W - 1L
1,661 SR
Queue Stats
91W - 119L
1,386 Elo+
Party 1
Olorun
Olorun
ITz_cuZM_BLACK69
Olorun
Level 16
God Stats
5W - 8L
1,178 SR
Queue Stats
45W - 57L
1,494 Elo+
Solo
Khepri
Khepri
Medievil16lu
Khepri
Level 27
God Stats
20W - 15L
1,563 SR
Queue Stats
145W - 189L
1,434 Elo+
Party 1
Medusa
Medusa
WDG Palax
Medusa
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 4L
1,627 Elo+
Solo
Arachne
Arachne
moistwanderer23
Arachne
Level 26
God Stats
12W - 9L
1,560 SR
Queue Stats
59W - 46L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
17 / 4 / 1
19,085
658
31,579
41,094
45,334
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
0 / 9 / 1
10,418
359
4,503
15,182
4,671
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Felipefekk
Bacchus
9
0 / 2 / 2
9,025
311
1,108
6,388
3,083
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
GameBoi16
Fenrir
16
0 / 8 / 3
11,551
398
3,107
18,162
20,361
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
HBKmullins
Morgan Le Fay
20
3 / 3 / 0
15,480
534
12,971
15,828
7,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BreyserLaser
Gilgamesh
19
2 / 10 / 7
12,719
439
12,228
21,468
23,220
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
7 / 4 / 7
13,896
479
15,208
21,041
10,444
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
20
4 / 1 / 14
14,407
497
8,003
15,952
11,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
WDG Palax
Medusa
20
11 / 5 / 5
16,620
573
22,154
21,636
9,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

7
1 / 2 / 0
9,011
311
1,550
3,261
1,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
20
Kills
25
26
Deaths
22
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Vamana
17
4
1
4.38
L
0
9
1
0.06
W
Gilgamesh
BreyserLaser
Gilgamesh
2
10
7
0.55
L
Bacchus
Felipefekk
Bacchus
0
2
2
0.5
L
Fenrir
GameBoi16
Fenrir
0
8
3
0.19
L
Morgan Le Fay
HBKmullins
Morgan Le Fay
3
3
0
1
W
7
4
7
2.63
W
Khepri
4
1
14
11
W
Medusa
WDG Palax
Medusa
11
5
5
2.7
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,268
Damage
59,143
96,654
Taken
83,358
81,176
Mitigated
56,426
22,670
Healing
19,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
31,579
12,274
0
16,136
41,094
45,334
2,277
11,224
29,870
19,929
124,617
L
4,503
2,591
0
1,250
15,182
4,671
4,098
4,512
10,670
0
46,662
W
Gilgamesh
BreyserLaser
Gilgamesh
12,228
3,028
0
641
21,468
23,220
2,358
3,306
18,162
0
71,740
L
Bacchus
Felipefekk
Bacchus
1,108
67
0
1,548
6,388
3,083
176
1,268
5,120
9,739
0
L
Fenrir
GameBoi16
Fenrir
3,107
810
0
2,094
18,162
20,361
2,972
2,826
15,336
0
42,301
L
Morgan Le Fay
HBKmullins
Morgan Le Fay
12,971
0
0
1,642
15,828
7,727
617
3,591
12,237
144,161
0
W
15,208
7,003
774
6,423
21,041
10,444
4,040
10,277
10,764
86,695
0
W
Khepri
8,003
2,624
0
4,755
15,952
11,728
1,088
3,580
12,372
61,553
0
W
Medusa
WDG Palax
Medusa
22,154
10,516
0
6,196
21,636
9,892
5,133
4,492
17,144
0
149,760
W
1,550
1,025
0
1,033
3,261
1,142
0
0
3,261
0
12,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,559
Gold Earned
66,653
575
Minions Killed
541
0
Camps Cleared
0
2,156,558
Distance Traveled
2,179,586
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
19,085
658
217
7
0
570,786
0
L
Artemis
10,418
359
57
2
0
488,021
0
W
Gilgamesh
12,719
439
108
4
0
515,644
1
L
Bacchus
9,025
311
12
0
0
151,804
0
L
Fenrir
11,551
398
68
2
0
468,090
0
L
Morgan Le Fay
15,480
534
221
8
0
477,857
4
W
Olorun
13,896
479
143
5
0
503,384
5
W
Khepri
14,407
497
92
3
0
552,281
5
W
Medusa
16,620
573
168
6
0
493,628
3
W
Arachne
9,011
311
30
1
0
114,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role