Player Matchup

Susano
Susano
 
Susano
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Castro7
Thoth
Level 128
God Stats
2W - 2L
1,206 SR
Queue Stats
235W - 195L
1,557 Elo+
Party 2
Merlin
Merlin
Katsu420
Merlin
Level 120
God Stats
8W - 2L
1,714 SR
Queue Stats
172W - 129L
1,594 Elo+
Party 3
Cthulhu
Cthulhu
Lidia6
Cthulhu
Level 66
God Stats
11W - 4L
1,676 SR
Queue Stats
189W - 181L
1,554 Elo+
Party 2
Team Averages
Level 121
1,519 SR
1,541 Elo+

VS

Team Averages
Level 94
1,396 SR
1,535 Elo+
Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Etreex
Medusa
Level 66
God Stats
3W - 6L
1,467 SR
Queue Stats
177W - 158L
1,564 Elo+
Party 1
Rama
Rama
Mustang12
Rama
Level 124
God Stats
0W - 1L
1,293 SR
Queue Stats
2W - 4L
1,513 Elo+
Solo
Zeus
Zeus
Zarthangel
Zeus
Level 86
God Stats
6W - 4L
1,499 SR
Queue Stats
182W - 175L
1,556 Elo+
Party 1
Nemesis
Nemesis
sebslayer
Nemesis
Level 39
God Stats
0W - 1L
1,222 SR
Queue Stats
23W - 22L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
7 / 4 / 8
10,598
883
8,604
12,997
8,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
 
Hun Batz
18
6 / 4 / 14
10,410
868
9,221
10,395
4,448
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
Castro7
Thoth
17
4 / 3 / 13
10,239
853
13,762
8,760
3,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Katsu420
Merlin
17
5 / 2 / 15
10,565
880
14,685
9,112
3,884
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Lidia6
Cthulhu
16
3 / 4 / 11
9,599
800
7,682
12,966
13,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 5 / 6
9,961
830
9,608
10,265
3,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Etreex
Medusa
14
1 / 8 / 6
8,517
710
8,932
13,346
4,523
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
16
5 / 4 / 5
8,813
734
6,313
10,848
3,801
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 3 / 5
9,197
766
10,795
9,926
4,430
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
sebslayer
Nemesis
13
0 / 5 / 11
7,950
663
5,244
13,304
6,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
50
25
Kills
17
17
Deaths
25
61
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
4
8
2.75
W
Hun Batz
 
Hun Batz
6
4
14
3.25
L
Sol
 
Sol
6
5
6
1.8
W
Thoth
Castro7
Thoth
4
3
13
3.5
L
Medusa
Etreex
Medusa
1
8
6
0.5
W
Merlin
Katsu420
Merlin
5
2
15
6.25
W
Cthulhu
Lidia6
Cthulhu
3
4
11
2.13
L
Rama
5
4
5
1.88
L
5
3
5
2.5
L
Nemesis
sebslayer
Nemesis
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,954
Damage
40,892
54,230
Taken
57,689
34,422
Mitigated
22,489
20,498
Healing
19,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
8,604
869
1,774
1,746
12,997
8,836
100
4,597
8,400
0
11,032
W
Hun Batz
 
Hun Batz
9,221
1,593
3,380
1,864
10,395
4,448
1,600
3,790
6,605
0
21,998
L
Sol
 
Sol
9,608
1,933
0
2,724
10,265
3,372
774
6,559
3,554
22,102
0
W
Thoth
Castro7
Thoth
13,762
61
2,631
1,195
8,760
3,662
819
3,504
5,256
34,681
0
L
Medusa
Etreex
Medusa
8,932
2,563
1,079
2,236
13,346
4,523
165
8,999
4,285
0
20,960
W
Merlin
Katsu420
Merlin
14,685
717
1,803
1,372
9,112
3,884
2,201
3,279
5,833
32,192
0
W
Cthulhu
Lidia6
Cthulhu
7,682
0
2,600
2,133
12,966
13,592
278
5,233
7,733
17,051
0
L
Rama
6,313
3,762
793
2,693
10,848
3,801
850
6,539
4,119
0
18,286
L
10,795
1,056
1,255
3,510
9,926
4,430
0
5,431
4,405
24,459
0
L
Nemesis
sebslayer
Nemesis
5,244
852
1,234
3,519
13,304
6,363
0
7,909
5,197
0
7,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,411
Gold Earned
44,438
128
Minions Killed
116
0
Camps Cleared
0
1,174,903
Distance Traveled
1,063,560
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,598
883
2
0
0
212,778
0
W
Hun Batz
10,410
868
24
2
0
237,263
0
L
Sol
9,961
830
23
2
0
204,248
1
W
Thoth
10,239
853
38
3
0
246,674
0
L
Medusa
8,517
710
25
2
0
201,275
3
W
Merlin
10,565
880
41
3
0
233,677
0
W
Cthulhu
9,599
800
23
2
0
244,511
0
L
Rama
8,813
734
36
3
0
208,419
0
L
Zeus
9,197
766
26
2
0
219,136
2
L
Nemesis
7,950
663
6
1
0
230,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role