Player Matchup

Odin
Odin
 
Odin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
WiLLHD52
Rama
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,380 Elo+
Party 2
Sobek
Sobek
cat_spookie
Sobek
Level 74
God Stats
2W - 5L
1,300 SR
Queue Stats
274W - 268L
1,434 Elo+
Party 1
He Bo
He Bo
samrayer68
He Bo
Level 69
God Stats
0W - 3L
1,090 SR
Queue Stats
232W - 231L
1,436 Elo+
Party 1
Heimdallr
Heimdallr
xIIBluelotusIIx
Heimdallr
Level 143
God Stats
3W - 7L
1,247 SR
Queue Stats
236W - 247L
1,430 Elo+
Party 2
Team Averages
Level 96
1,327 SR
1,436 Elo+

VS

Team Averages
Level 105
1,521 SR
1,435 Elo+
Heimdallr
Heimdallr
Darkwhitegg
Heimdallr
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 69L
1,399 Elo+
Solo
Kuzenbo
Kuzenbo
OliLollie944
Kuzenbo
Level 147
God Stats
3W - 1L
1,693 SR
Queue Stats
154W - 133L
1,449 Elo+
Solo
Kumbhakarna
Kumbhakarna
S7-Scavenger
Kumbhakarna
Level 88
God Stats
2W - 1L
1,699 SR
Queue Stats
10W - 9L
1,429 Elo+
Solo
Scylla
Scylla
SamX73
Scylla
Level 63
God Stats
8W - 10L
1,279 SR
Queue Stats
522W - 602L
1,476 Elo+
Solo
Hachiman
Hachiman
sakispao
Hachiman
Level 144
God Stats
6W - 5L
1,436 SR
Queue Stats
216W - 232L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
8 / 9 / 12
13,886
817
30,122
26,239
38,163
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rama
15
1 / 10 / 8
10,417
613
6,551
17,135
5,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
4 / 5 / 11
12,313
724
12,726
37,507
32,272
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
20
7 / 10 / 5
13,076
769
17,266
17,284
5,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
xIIBluelotusIIx
Heimdallr
18
2 / 12 / 15
11,838
696
17,883
22,153
9,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Darkwhitegg
Heimdallr
20
14 / 6 / 24
14,180
834
35,757
22,195
13,229
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
OliLollie944
Kuzenbo
17
1 / 5 / 26
11,219
660
9,562
22,820
37,086
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
S7-Scavenger
Kumbhakarna
20
10 / 4 / 31
14,546
856
13,274
29,402
38,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
SamX73
Scylla
20
12 / 5 / 27
13,841
814
23,733
14,169
7,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
sakispao
Hachiman
20
9 / 3 / 25
13,154
774
25,122
15,634
8,599
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
179
22
Kills
46
46
Deaths
23
51
Assists
133
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
8
9
12
1.56
W
Heimdallr
Darkwhitegg
Heimdallr
14
6
24
4.33
W
Kuzenbo
OliLollie944
Kuzenbo
1
5
26
2.8
W
Kumbhakarna
S7-Scavenger
Kumbhakarna
10
4
31
6.38
W
Scylla
SamX73
Scylla
12
5
27
5.1
L
Rama
1
10
8
0.5
L
4
5
11
1.9
W
Hachiman
sakispao
Hachiman
9
3
25
7.17
L
He Bo
7
10
5
0.95
L
Heimdallr
xIIBluelotusIIx
Heimdallr
2
12
15
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,548
Damage
107,448
120,318
Taken
104,220
91,051
Mitigated
104,775
37,053
Healing
33,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
30,122
1,540
1,848
4,501
26,239
38,163
440
7,685
18,554
16,520
36,278
W
Heimdallr
Darkwhitegg
Heimdallr
35,757
20,173
2,503
6,818
22,195
13,229
1,928
6,170
15,585
0
67,589
W
Kuzenbo
OliLollie944
Kuzenbo
9,562
2,317
2,387
4,822
22,820
37,086
462
11,341
10,816
17,509
0
W
Kumbhakarna
S7-Scavenger
Kumbhakarna
13,274
1,083
1,128
5,011
29,402
38,268
602
12,432
16,534
17,836
0
W
Scylla
SamX73
Scylla
23,733
1,292
1,336
1,273
14,169
7,593
1,235
4,115
9,786
36,806
0
L
Rama
6,551
3,902
1,642
3,571
17,135
5,123
353
6,253
10,882
0
12,112
L
12,726
803
1,295
15,416
37,507
32,272
633
14,643
22,864
23,578
0
W
Hachiman
sakispao
Hachiman
25,122
16,237
3,661
4,174
15,634
8,599
1,707
4,622
10,685
0
52,399
L
He Bo
17,266
193
1,563
2,962
17,284
5,759
552
9,110
8,173
33,250
0
L
Heimdallr
xIIBluelotusIIx
Heimdallr
17,883
5,049
1,852
2,403
22,153
9,734
909
8,878
13,275
0
40,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,530
Gold Earned
66,940
165
Minions Killed
176
0
Camps Cleared
0
1,466,290
Distance Traveled
1,704,001
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,886
817
40
2
0
336,550
0
W
Heimdallr
14,180
834
60
4
0
327,242
0
W
Kuzenbo
11,219
660
11
1
0
368,538
0
W
Kumbhakarna
14,546
856
5
0
0
379,535
0
W
Scylla
13,841
814
30
2
0
307,995
1
L
Rama
10,417
613
13
1
0
219,850
1
L
Sobek
12,313
724
16
1
0
349,367
1
W
Hachiman
13,154
774
70
4
0
320,691
0
L
He Bo
13,076
769
48
3
0
334,785
1
L
Heimdallr
11,838
696
48
3
0
225,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role