Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Jordan
Odin
Level 159
God Stats
1W - 1L
1,760 SR
Queue Stats
33W - 17L
1,694 Elo+
Party 2
Jing Wei
Jing Wei
Troppsi
Jing Wei
Level 147
God Stats
3W - 2L
1,662 SR
Queue Stats
34W - 18L
1,691 Elo+
Party 2
Hades
Hades
WizeGoat
Hades
Level 149
God Stats
5W - 7L
1,424 SR
Queue Stats
719W - 747L
1,663 Elo+
Solo
Hel
Hel
nattestaart
Hel
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 22L
1,648 Elo+
Solo
Team Averages
Level 139
1,569 SR
1,639 Elo+

VS

Team Averages
Level 149
1,601 SR
1,666 Elo+
Jormungandr
Jormungandr
Diаlogue
Jormungandr
Level 160
God Stats
4W - 1L
1,777 SR
Queue Stats
389W - 217L
1,747 Elo+
Party 1
Rama
Rama
MrDynia
Rama
Level 124
God Stats
1W - 1L
1,138 SR
Queue Stats
67W - 52L
1,582 Elo+
Solo
Hel
Hel
Pashutin
Hel
Level 158
God Stats
35W - 6L
1,884 SR
Queue Stats
1,731W - 677L
1,702 Elo+
Party 1
Geb
Geb
PepeTheFroggie
Geb
Level 143
God Stats
7W - 7L
1,431 SR
Queue Stats
844W - 728L
1,587 Elo+
Party 1
Da Ji
Da Ji
VELspam69
Da Ji
Level 159
God Stats
20W - 6L
1,775 SR
Queue Stats
1,719W - 919L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 6 / 4
8,950
895
5,470
12,704
6,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odin
Jordan
Odin
13
1 / 8 / 7
8,289
829
8,360
17,289
15,885
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Troppsi
Jing Wei
15
2 / 6 / 6
8,334
833
12,458
11,718
5,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
WizeGoat
Hades
13
2 / 7 / 4
7,955
796
13,613
17,106
15,135
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 6 / 4
7,821
782
6,955
10,155
7,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Diаlogue
Jormungandr
16
5 / 2 / 27
9,285
929
14,671
17,047
21,642
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
MrDynia
Rama
17
12 / 2 / 14
10,226
1,023
19,933
10,835
6,321
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 1 / 23
8,937
894
6,452
9,635
9,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 2 / 24
9,535
954
6,624
13,295
14,072
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
VELspam69
Da Ji
14
9 / 4 / 15
9,408
941
15,083
12,650
12,923
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
136
10
Kills
33
33
Deaths
11
25
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
6
4
1
W
Jormungandr
Diаlogue
Jormungandr
5
2
27
9.25
L
Odin
Jordan
Odin
1
8
7
0.56
W
Rama
MrDynia
Rama
12
2
14
9.5
W
4
1
23
15.5
W
3
2
24
7.5
L
Jing Wei
Troppsi
Jing Wei
2
6
6
0.83
W
Da Ji
VELspam69
Da Ji
9
4
15
4.13
L
Hades
WizeGoat
Hades
2
7
4
0.57
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,856
Damage
62,763
68,972
Taken
63,462
50,887
Mitigated
64,463
19,131
Healing
27,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,470
2,140
567
2,184
12,704
6,924
644
4,790
7,914
0
12,532
W
Jormungandr
Diаlogue
Jormungandr
14,671
4,141
460
1,583
17,047
21,642
514
4,266
11,970
33,192
0
L
Odin
Jordan
Odin
8,360
1,273
0
702
17,289
15,885
0
6,313
10,976
0
12,943
W
Rama
MrDynia
Rama
19,933
15,648
0
1,554
10,835
6,321
2,865
4,081
6,662
0
33,857
W
6,452
1,109
16,156
5,638
9,635
9,505
497
4,477
5,030
16,479
0
W
6,624
1,443
770
567
13,295
14,072
540
3,870
9,213
13,613
0
L
Jing Wei
Troppsi
Jing Wei
12,458
6,791
647
1,724
11,718
5,039
751
3,819
7,899
0
32,723
W
Da Ji
VELspam69
Da Ji
15,083
4,742
39
699
12,650
12,923
1,363
3,038
9,454
0
20,478
L
Hades
WizeGoat
Hades
13,613
1,013
775
3,671
17,106
15,135
41
7,449
9,657
25,089
0
L
6,955
593
6,189
2,672
10,155
7,904
414
5,376
4,779
7,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,349
Gold Earned
47,391
89
Minions Killed
106
0
Camps Cleared
0
758,921
Distance Traveled
882,887
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,950
895
23
2
0
174,593
1
W
Jormungandr
9,285
929
27
3
0
168,935
0
L
Odin
8,289
829
4
0
0
150,672
5
W
Rama
10,226
1,023
47
5
0
175,021
2
W
Hel
8,937
894
18
2
0
190,582
3
W
Geb
9,535
954
9
1
0
178,457
1
L
Jing Wei
8,334
833
38
4
0
145,165
2
W
Da Ji
9,408
941
5
1
0
169,892
1
L
Hades
7,955
796
22
2
0
142,817
1
L
Hel
7,821
782
2
0
0
145,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role