Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Darksquirrel12
Olorun
Level 99
God Stats
3W - 5L
1,135 SR
Queue Stats
101W - 89L
1,465 Elo+
Party 1
Chronos
Chronos
FangGT
Chronos
Level 139
God Stats
27W - 12L
1,699 SR
Queue Stats
229W - 181L
1,493 Elo+
Party 1
Bacchus
Bacchus
Moobis Goobis69
Bacchus
Level 78
God Stats
1W - 5L
1,113 SR
Queue Stats
174W - 149L
1,463 Elo+
Party 1
Zeus
Zeus
o__TUNA__o
Zeus
Level 85
God Stats
3W - 3L
1,569 SR
Queue Stats
347W - 346L
1,456 Elo+
Solo
Team Averages
Level 105
1,403 SR
1,476 Elo+

VS

Team Averages
Level 93
1,536 SR
1,405 Elo+
Tyr
Tyr
 
Tyr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CaseFlea3607979
Sun Wukong
Level 105
God Stats
1W - 1L
1,764 SR
Queue Stats
84W - 85L
1,391 Elo+
Party 2
Ymir
Ymir
Evanashon
Ymir
Level 76
God Stats
2W - 2L
1,501 SR
Queue Stats
47W - 51L
1,435 Elo+
Party 2
Chiron
Chiron
Härmony
Chiron
Level 88
God Stats
4W - 1L
1,412 SR
Queue Stats
10W - 11L
1,265 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Z0MBIEkillr3904
Morgan Le Fay
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
8 / 1 / 2
7,324
666
7,120
7,196
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 1
5,840
531
2,734
4,554
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos
FangGT
Chronos
13
2 / 1 / 1
7,276
661
8,904
7,245
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

1
0 / 0 / 0
3,799
345
0
106
46
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 1 / 2
6,021
547
2,965
3,729
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 2 / 0
6,299
573
2,942
9,744
5,595
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
CaseFlea3607979
Sun Wukong
9
0 / 1 / 1
5,519
502
2,222
6,847
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
8
0 / 3 / 0
4,618
420
1,686
6,601
3,851
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Härmony
Chiron
8
0 / 2 / 0
5,147
468
1,659
5,095
1,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Z0MBIEkillr3904
Morgan Le Fay
11
2 / 4 / 0
6,501
591
2,804
6,261
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
12
Kills
3
3
Deaths
12
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
1
2
9
L
Tyr
 
Tyr
1
2
0
0.5
L
Sun Wukong
CaseFlea3607979
Sun Wukong
0
1
1
0.5
W
1
0
1
1.5
L
Ymir
0
3
0
0
W
Chronos
FangGT
Chronos
2
1
1
2.5
L
Chiron
Härmony
Chiron
0
2
0
0
W
0
0
0
0
L
Morgan Le Fay
Z0MBIEkillr3904
Morgan Le Fay
2
4
0
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,723
Damage
11,313
22,830
Taken
34,548
7,209
Mitigated
15,567
6,184
Healing
10,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,120
1,668
0
733
7,196
2,339
0
1,738
5,458
0
28,334
L
Tyr
 
Tyr
2,942
497
0
4,598
9,744
5,595
0
7,075
2,669
0
32,425
L
Sun Wukong
CaseFlea3607979
Sun Wukong
2,222
447
0
2,917
6,847
2,779
0
2,551
4,296
0
28,688
W
2,734
1,115
0
2,161
4,554
1,410
0
972
3,582
31,922
0
L
Ymir
1,686
63
0
250
6,601
3,851
142
2,444
4,157
14,032
0
W
Chronos
FangGT
Chronos
8,904
3,760
0
2,778
7,245
2,362
374
0
7,245
50,930
0
L
Chiron
Härmony
Chiron
1,659
350
245
1,862
5,095
1,248
696
730
4,364
0
28,694
W
0
0
0
12
106
46
0
0
106
682
0
L
Morgan Le Fay
Z0MBIEkillr3904
Morgan Le Fay
2,804
92
0
820
6,261
2,094
0
1,803
4,458
35,085
0
W
2,965
0
0
500
3,729
1,052
0
1,780
1,949
26,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,260
Gold Earned
28,084
269
Minions Killed
308
0
Camps Cleared
0
825,080
Distance Traveled
1,047,778
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,324
666
47
4
0
245,294
1
L
Tyr
6,299
573
76
7
0
239,474
2
L
Sun Wukong
5,519
502
64
6
0
220,437
0
W
Olorun
5,840
531
56
5
0
160,461
0
L
Ymir
4,618
420
29
3
0
198,754
1
W
Chronos
7,276
661
103
9
0
196,538
0
L
Chiron
5,147
468
62
6
0
189,394
4
W
Bacchus
3,799
345
2
0
0
15,675
0
L
Morgan Le Fay
6,501
591
77
7
0
199,719
2
W
Zeus
6,021
547
61
6
0
207,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role