Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Zweth
Izanami
Level 90
God Stats
18W - 16L
1,550 SR
Queue Stats
191W - 218L
1,424 Elo+
Solo
Cabrakan
Cabrakan
ccarreau0
Cabrakan
Level 110
God Stats
19W - 16L
1,635 SR
Queue Stats
195W - 183L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
filipproo
Cthulhu
Level 66
God Stats
3W - 2L
1,900 SR
Queue Stats
69W - 64L
1,428 Elo+
Solo
Bellona
Bellona
totocepmo
Bellona
Level 101
God Stats
15W - 8L
1,682 SR
Queue Stats
95W - 82L
1,541 Elo+
Party 1
Team Averages
Level 105
1,653 SR
1,489 Elo+

VS

Team Averages
Level 90
1,410 SR
1,402 Elo+
Vamana
Vamana
BambusBlock
Vamana
Level 56
God Stats
15W - 25L
1,506 SR
Queue Stats
244W - 269L
1,449 Elo+
Solo
Anhur
Anhur
CNDGScylla
Anhur
Level 105
God Stats
6W - 8L
1,328 SR
Queue Stats
226W - 239L
1,379 Elo+
Solo
Persephone
Persephone
Tutumpak
Persephone
Level 67
God Stats
76W - 76L
1,304 SR
Queue Stats
697W - 863L
1,282 Elo+
Solo
Baron Samedi
Baron Samedi
berfomed
Baron Samedi
Level 160
God Stats
2W - 8L
1,411 SR
Queue Stats
238W - 290L
1,415 Elo+
Solo
Arachne
Arachne
redgamerproo
Arachne
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
4 / 0 / 0
5,270
753
3,772
1,629
427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Zweth
Izanami
6
0 / 2 / 2
3,782
540
1,296
3,196
391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
ccarreau0
Cabrakan
7
2 / 0 / 1
4,447
635
1,621
3,716
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
filipproo
Cthulhu
7
1 / 0 / 2
4,469
638
3,188
4,229
1,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
totocepmo
Bellona
9
2 / 0 / 1
5,060
723
2,841
5,281
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
6
0 / 1 / 1
3,690
527
1,794
5,431
2,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
6
2 / 2 / 0
3,942
563
2,307
4,012
1,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
Tutumpak
Persephone
3
0 / 2 / 0
3,047
435
86
1,830
454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
berfomed
Baron Samedi
7
0 / 2 / 0
3,920
560
1,634
3,842
3,003
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
redgamerproo
Arachne
6
0 / 2 / 0
3,579
511
781
3,993
1,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
9
Kills
2
2
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
0
4
L
Vamana
0
1
1
0.5
L
Anhur
2
2
0
1
L
Persephone
Tutumpak
Persephone
0
2
0
0
W
Izanami
Zweth
Izanami
0
2
2
0.5
L
Baron Samedi
berfomed
Baron Samedi
0
2
0
0
W
Cabrakan
ccarreau0
Cabrakan
2
0
1
2.5
W
Cthulhu
filipproo
Cthulhu
1
0
2
2
L
Arachne
redgamerproo
Arachne
0
2
0
0
W
Bellona
totocepmo
Bellona
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,718
Damage
6,602
18,051
Taken
19,108
7,861
Mitigated
7,659
8,362
Healing
4,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,772
755
0
665
1,629
427
1,357
86
1,543
26,454
0
L
Vamana
1,794
590
0
502
5,431
2,009
0
3,085
2,284
0
11,142
L
Anhur
2,307
1,149
0
1,441
4,012
1,049
0
1,946
2,066
0
16,285
L
Persephone
Tutumpak
Persephone
86
0
0
426
1,830
454
0
1,214
448
3,787
0
W
Izanami
Zweth
Izanami
1,296
828
0
397
3,196
391
0
0
3,196
0
11,160
L
Baron Samedi
berfomed
Baron Samedi
1,634
191
0
1,677
3,842
3,003
0
487
3,309
17,136
0
W
Cabrakan
ccarreau0
Cabrakan
1,621
319
0
2,688
3,716
1,823
186
0
3,716
17,785
0
W
Cthulhu
filipproo
Cthulhu
3,188
825
141
1,844
4,229
1,567
0
0
4,229
14,559
0
L
Arachne
redgamerproo
Arachne
781
498
0
892
3,993
1,144
0
1,453
2,420
0
9,699
W
Bellona
totocepmo
Bellona
2,841
612
0
2,627
5,281
3,653
0
1,634
3,647
0
24,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,028
Gold Earned
18,178
190
Minions Killed
124
0
Camps Cleared
0
625,831
Distance Traveled
529,685
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,270
753
55
8
0
114,377
1
L
Vamana
3,690
527
11
2
0
129,139
2
L
Anhur
3,942
563
37
5
0
121,548
0
L
Persephone
3,047
435
5
1
0
42,248
0
W
Izanami
3,782
540
20
3
0
108,492
2
L
Baron Samedi
3,920
560
40
6
0
109,718
2
W
Cabrakan
4,447
635
47
7
0
114,312
0
W
Cthulhu
4,469
638
21
3
0
138,803
4
L
Arachne
3,579
511
31
4
0
127,032
0
W
Bellona
5,060
723
47
7
0
149,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role