Player Matchup

Discordia
Discordia
Mexicankiller207
Discordia
Level 46
God Stats
3W - 4L
1,500 SR
Queue Stats
242W - 193L
1,619 Elo+
Party 1
Ra
Ra
ORONERGAMER
Ra
Level 28
God Stats
2W - 1L
1,582 SR
Queue Stats
16W - 22L
1,373 Elo+
Solo
Hel
Hel
Sohnano
Hel
Level 109
God Stats
2W - 1L
1,358 SR
Queue Stats
108W - 59L
1,612 Elo+
Party 1
Team Averages
Level 61
1,480 SR
1,535 Elo+

VS

Team Averages
Level 58
1,671 SR
1,508 Elo+
Fafnir
Fafnir
CabraCabroken
Fafnir
Level 123
God Stats
1W - 3L
1,795 SR
Queue Stats
210W - 153L
1,638 Elo+
Party 2
Hel
Hel
DiWaBa
Hel
Level 23
God Stats
0W - 2L
1,469 SR
Queue Stats
48W - 42L
1,516 Elo+
Party 2
Cupid
Cupid
RogerBoladao
Cupid
Level 28
God Stats
4W - 1L
1,749 SR
Queue Stats
75W - 80L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
13
14 / 1 / 3
9,217
922
15,932
8,282
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 3 / 14
7,259
726
5,724
6,273
2,815
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
9
2 / 3 / 10
6,844
684
4,463
8,806
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 2
7,666
767
7,409
9,748
7,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
DiWaBa
Hel
8
1 / 6 / 5
6,442
644
3,262
8,508
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 8 / 4
6,305
631
4,063
10,680
3,465
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
17
Kills
7
7
Deaths
17
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
3
2
2
L
Hel
DiWaBa
Hel
1
6
5
0.58
W
Discordia
14
1
3
15.5
W
1
3
14
2.67
L
1
8
4
0.38
W
Hel
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,119
Damage
14,734
23,361
Taken
28,936
8,544
Mitigated
13,606
10,137
Healing
5,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,409
1,818
0
1,528
9,748
7,290
0
8,587
1,161
24,182
0
L
Hel
DiWaBa
Hel
3,262
317
1,012
1,656
8,508
2,851
0
7,719
789
7,257
0
W
Discordia
15,932
913
0
1,092
8,282
2,809
852
2,714
5,568
41,746
0
W
5,724
556
1,253
526
6,273
2,815
653
3,344
2,929
15,546
0
L
4,063
1,946
219
1,060
10,680
3,465
0
9,813
867
0
13,685
W
Hel
4,463
345
4,063
3,203
8,806
2,920
167
4,613
4,193
8,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,320
Gold Earned
20,413
101
Minions Killed
68
0
Camps Cleared
0
515,181
Distance Traveled
437,262
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,666
767
36
4
0
187,371
2
L
Hel
6,442
644
13
1
0
106,491
0
W
Discordia
9,217
922
57
6
0
182,294
1
W
Ra
7,259
726
25
3
0
171,708
1
L
Cupid
6,305
631
19
2
0
143,400
0
W
Hel
6,844
684
19
2
0
161,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role