Player Matchup

Merlin
Merlin
ChanelNo69
Merlin
Level 22
God Stats
12W - 20L
1,247 SR
Queue Stats
33W - 45L
1,260 Elo+
Solo
Nemesis
Nemesis
Gottie324real
Nemesis
Level 8
God Stats
0W - 2L
1,296 SR
Queue Stats
17W - 30L
1,239 Elo+
Party 2
Cupid
Cupid
HardlyDialed
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 124L
1,273 Elo+
Solo
Nu Wa
Nu Wa
SK8RGRL08
Nu Wa
Level 28
God Stats
7W - 4L
1,560 SR
Queue Stats
146W - 105L
1,425 Elo+
Solo
Loki
Loki
SMOKE_KING_LOKI
Loki
Level 19
God Stats
14W - 23L
1,386 SR
Queue Stats
50W - 66L
1,256 Elo+
Party 2
Team Averages
Level 19
1,398 SR
1,291 Elo+

VS

Team Averages
Level 10
1,484 SR
1,238 Elo+
Skadi
Skadi
Corgiprinces
Skadi
Level 8
God Stats
3W - 2L
1,300 SR
Queue Stats
34W - 52L
1,044 Elo+
Solo
Xing Tian
Xing Tian
GMx The Valley
Xing Tian
Level 8
God Stats
5W - 3L
1,751 SR
Queue Stats
141W - 133L
1,299 Elo+
Party 1
King Arthur
King Arthur
hoomanhs
King Arthur
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 96L
1,333 Elo+
Solo
Scylla
Scylla
xW1LD F1R3
Scylla
Level 15
God Stats
26W - 22L
1,358 SR
Queue Stats
206W - 195L
1,308 Elo+
Party 1
Arachne
Arachne
xiiPe12FeCT
Arachne
Level 8
God Stats
37W - 20L
1,509 SR
Queue Stats
112W - 87L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ChanelNo69
Merlin
20
4 / 11 / 24
14,640
1,046
34,394
21,566
8,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
20
2 / 5 / 28
14,151
1,011
12,391
19,062
11,870
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
14 / 12 / 20
16,919
1,209
25,168
26,288
8,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
SK8RGRL08
Nu Wa
20
14 / 2 / 14
17,075
1,220
35,769
11,278
3,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
12 / 9 / 19
15,610
1,115
17,100
22,170
8,136
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 13 / 17
13,169
941
6,583
24,154
7,759
Xing Tian
GMx The Valley
Xing Tian
20
12 / 6 / 21
16,350
1,168
23,834
28,595
42,690
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
hoomanhs
King Arthur
20
2 / 8 / 24
14,044
1,003
9,920
33,098
36,470
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
xW1LD F1R3
Scylla
20
12 / 9 / 20
16,733
1,195
35,853
19,649
5,855
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
xiiPe12FeCT
Arachne
20
10 / 10 / 19
15,428
1,102
19,241
29,996
10,218
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
140
46
Kills
39
39
Deaths
46
105
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Merlin
ChanelNo69
Merlin
4
11
24
1.45
W
3
13
17
0.88
W
Xing Tian
GMx The Valley
Xing Tian
12
6
21
3.75
L
Nemesis
2
5
28
3.2
L
14
12
20
2
L
Nu Wa
SK8RGRL08
Nu Wa
14
2
14
10.5
L
12
9
19
2.39
W
King Arthur
hoomanhs
King Arthur
2
8
24
1.75
W
Scylla
xW1LD F1R3
Scylla
12
9
20
2.44
W
Arachne
xiiPe12FeCT
Arachne
10
10
19
1.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,822
Damage
95,431
100,364
Taken
135,492
40,685
Mitigated
102,992
10,812
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ChanelNo69
Merlin
34,394
4,614
0
1,951
21,566
8,004
0
12,434
9,018
60,152
0
W
6,583
2,566
219
9
24,154
7,759
0
11,691
12,463
0
25,535
W
Xing Tian
GMx The Valley
Xing Tian
23,834
1,475
0
0
28,595
42,690
0
14,733
13,862
48,862
0
L
Nemesis
12,391
3,452
0
713
19,062
11,870
0
12,023
6,931
0
20,472
L
25,168
18,305
523
5,811
26,288
8,940
0
16,191
9,859
0
44,830
L
Nu Wa
SK8RGRL08
Nu Wa
35,769
5,960
33
1,781
11,278
3,735
0
6,165
4,982
68,033
0
L
17,100
2,985
0
0
22,170
8,136
0
12,499
9,603
0
22,780
W
King Arthur
hoomanhs
King Arthur
9,920
2,492
0
4,548
33,098
36,470
0
16,661
16,437
19
37,161
W
Scylla
xW1LD F1R3
Scylla
35,853
7,998
0
1,875
19,649
5,855
0
11,672
7,977
67,534
0
W
Arachne
xiiPe12FeCT
Arachne
19,241
16,546
0
5,176
29,996
10,218
0
15,406
14,590
0
28,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,395
Gold Earned
75,724
235
Minions Killed
226
3
Camps Cleared
3
1,333,556
Distance Traveled
1,282,972
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,640
1,046
67
5
1
227,491
0
W
Skadi
13,169
941
36
3
0
220,821
2
W
Xing Tian
16,350
1,168
44
3
1
285,599
2
L
Nemesis
14,151
1,011
21
2
0
294,372
3
L
Cupid
16,919
1,209
55
4
0
243,918
0
L
Nu Wa
17,075
1,220
77
6
2
269,139
0
L
Loki
15,610
1,115
15
1
0
298,636
0
W
King Arthur
14,044
1,003
41
3
0
289,088
1
W
Scylla
16,733
1,195
83
6
1
214,242
0
W
Arachne
15,428
1,102
22
2
1
273,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role