Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DulceKarinaDom
Pele
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 136L
1,492 Elo+
Solo
Agni
Agni
ScrumptiousFawwt
Agni
Level 123
God Stats
2W - 0L
1,120 SR
Queue Stats
97W - 77L
1,572 Elo+
Party 3
Chiron
Chiron
Serelinity
Chiron
Level 146
God Stats
3W - 2L
1,274 SR
Queue Stats
299W - 319L
1,497 Elo+
Solo
Artemis
Artemis
SlySeaman
Artemis
Level 102
God Stats
1W - 1L
1,521 SR
Queue Stats
67W - 50L
1,557 Elo+
Party 3
Team Averages
Level 119
1,383 SR
1,524 Elo+

VS

Team Averages
Level 77
1,582 SR
1,472 Elo+
Kukulkan
Kukulkan
ExSploderMan
Kukulkan
Level 142
God Stats
12W - 7L
1,741 SR
Queue Stats
484W - 481L
1,506 Elo+
Solo
Nox
Nox
LordTamm
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Saboteur_Shade
Hun Batz
Level 103
God Stats
2W - 6L
1,418 SR
Queue Stats
333W - 325L
1,489 Elo+
Party 2
Medusa
Medusa
Saboteur_Slim
Medusa
Level 15
God Stats
2W - 2L
1,751 SR
Queue Stats
125W - 123L
1,524 Elo+
Party 2
Hel
Hel
gingerninjer94
Hel
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
3 / 2 / 23
9,582
799
6,967
13,686
18,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 2 / 18
9,873
823
12,134
13,560
11,140
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
13 / 3 / 12
11,378
948
15,881
7,084
2,897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Serelinity
Chiron
17
8 / 3 / 17
10,556
880
16,016
14,012
6,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
SlySeaman
Artemis
18
3 / 1 / 25
10,032
836
12,929
9,251
4,611
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ExSploderMan
Kukulkan
16
3 / 4 / 3
9,078
757
15,293
11,470
6,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 9 / 7
7,791
649
4,354
14,414
7,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hun Batz
14
5 / 6 / 3
9,783
815
11,779
19,029
18,350
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 7 / 7
8,113
676
9,273
12,814
5,834
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 4 / 4
7,937
661
2,997
11,158
7,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
34
30
Kills
10
11
Deaths
30
95
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
2
23
7.25
W
3
2
18
6
L
Kukulkan
ExSploderMan
Kukulkan
3
4
3
1.13
L
0
9
7
0.39
L
Hun Batz
5
6
3
1.08
L
1
7
7
0.64
W
13
3
12
6.33
W
Chiron
Serelinity
Chiron
8
3
17
5.5
W
Artemis
SlySeaman
Artemis
3
1
25
15.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,927
Damage
43,696
57,593
Taken
68,885
42,928
Mitigated
45,958
31,864
Healing
16,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,967
513
8,331
2,757
13,686
18,019
465
5,024
8,662
12,255
0
W
12,134
2,052
2,061
3,762
13,560
11,140
243
5,444
8,116
0
34,981
L
Kukulkan
ExSploderMan
Kukulkan
15,293
306
263
351
11,470
6,883
86
2,494
8,976
38,033
0
L
4,354
372
151
320
14,414
7,152
0
4,900
9,514
9,730
0
L
Hun Batz
11,779
1,016
727
793
19,029
18,350
0
6,236
12,793
0
18,111
L
9,273
2,332
189
771
12,814
5,834
51
4,299
8,515
0
22,404
W
15,881
2,230
1,151
670
7,084
2,897
1,209
2,722
4,362
24,520
0
W
Chiron
Serelinity
Chiron
16,016
5,876
3,679
5,564
14,012
6,261
1,157
6,121
7,891
0
35,894
W
Artemis
SlySeaman
Artemis
12,929
6,410
1,212
2,677
9,251
4,611
2,479
3,333
5,918
0
23,091
L
2,997
78
8,390
4,059
11,158
7,739
0
4,919
6,239
7,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,421
Gold Earned
42,702
137
Minions Killed
108
0
Camps Cleared
0
1,194,949
Distance Traveled
1,027,352
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,582
799
7
1
0
201,569
6
W
Pele
9,873
823
48
4
0
236,414
3
L
Kukulkan
9,078
757
62
5
0
218,508
0
L
Nox
7,791
649
13
1
0
155,295
0
L
Hun Batz
9,783
815
7
1
0
217,518
2
L
Medusa
8,113
676
24
2
0
207,309
1
W
Agni
11,378
948
22
2
0
263,628
0
W
Chiron
10,556
880
35
3
0
233,419
0
W
Artemis
10,032
836
25
2
0
259,919
0
L
Hel
7,937
661
2
0
0
228,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role