Player Matchup

Ymir
Ymir
Anowon555
Ymir
Level 121
God Stats
5W - 11L
1,370 SR
Queue Stats
528W - 540L
1,507 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WrightyWhitey
Morgan Le Fay
Level 55
God Stats
7W - 4L
1,773 SR
Queue Stats
198W - 194L
1,486 Elo+
Solo
Thoth
Thoth
alzo91
Thoth
Level 68
God Stats
16W - 19L
1,484 SR
Queue Stats
234W - 209L
1,503 Elo+
Solo
Hachiman
Hachiman
bettefinn11
Hachiman
Level 122
God Stats
10W - 14L
1,439 SR
Queue Stats
475W - 489L
1,508 Elo+
Party 2
Achilles
Achilles
smokefire213
Achilles
Level 119
God Stats
25W - 34L
1,523 SR
Queue Stats
868W - 908L
1,482 Elo+
Party 2
Team Averages
Level 97
1,518 SR
1,497 Elo+

VS

Team Averages
Level 79
1,443 SR
1,436 Elo+
Chronos
Chronos
 
Chronos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
Arissalty
Skadi
Level 82
God Stats
7W - 15L
1,479 SR
Queue Stats
319W - 327L
1,428 Elo+
Party 1
Hel
Hel
LeChapelierVert
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
Prescxttt
Arachne
Level 29
God Stats
0W - 2L
1,260 SR
Queue Stats
1W - 2L
1,271 Elo+
Party 3
Bastet
Bastet
RAF IS A BUG
Bastet
Level 126
God Stats
64W - 79L
1,476 SR
Queue Stats
312W - 351L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
0 / 1 / 16
9,513
951
7,965
7,841
6,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
WrightyWhitey
Morgan Le Fay
17
6 / 0 / 10
10,421
1,042
15,519
5,407
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
alzo91
Thoth
16
3 / 1 / 4
9,820
982
9,598
6,369
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
bettefinn11
Hachiman
17
6 / 2 / 8
10,501
1,050
11,467
7,819
3,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
smokefire213
Achilles
16
4 / 0 / 9
10,096
1,010
8,770
11,777
14,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

280

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
1 / 3 / 2
9,156
916
10,553
12,762
4,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
Arissalty
Skadi
15
0 / 4 / 4
8,919
892
8,320
13,175
4,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 3 / 4
8,603
860
4,912
11,946
4,377
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Prescxttt
Arachne
15
1 / 4 / 1
8,453
845
5,827
8,661
2,907
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
15
2 / 5 / 1
9,023
902
5,151
9,859
3,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
19
Kills
4
4
Deaths
19
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
3
2
0.67
W
Ymir
0
1
16
8
L
Skadi
Arissalty
Skadi
0
4
4
0.5
L
0
3
4
0.67
L
Arachne
Prescxttt
Arachne
1
4
1
0.38
L
Bastet
2
5
1
0.5
W
Morgan Le Fay
WrightyWhitey
Morgan Le Fay
6
0
10
11
W
Thoth
alzo91
Thoth
3
1
4
5
W
Hachiman
bettefinn11
Hachiman
6
2
8
5
W
Achilles
smokefire213
Achilles
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,319
Damage
34,763
39,213
Taken
56,403
29,224
Mitigated
19,506
5,866
Healing
11,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
10,553
4,111
0
3,104
12,762
4,264
0
8,024
4,265
35,066
4,164
W
Ymir
7,965
871
0
252
7,841
6,843
0
2,945
4,896
17,050
0
L
Skadi
Arissalty
Skadi
8,320
2,183
0
101
13,175
4,711
0
6,225
6,541
0
37,341
L
4,912
37
4,327
3,241
11,946
4,377
0
8,047
3,621
11,384
0
L
Arachne
Prescxttt
Arachne
5,827
5,437
0
161
8,661
2,907
0
4,390
4,094
0
8,263
L
Bastet
5,151
1,090
197
132
9,859
3,247
0
5,586
3,880
0
15,887
W
Morgan Le Fay
WrightyWhitey
Morgan Le Fay
15,519
1,039
87
1,177
5,407
2,066
0
1,052
4,355
37,691
0
W
Thoth
alzo91
Thoth
9,598
175
0
0
6,369
2,307
0
2,977
3,392
40,450
0
W
Hachiman
bettefinn11
Hachiman
11,467
4,643
0
2,328
7,819
3,251
0
2,236
5,583
0
27,701
W
Achilles
smokefire213
Achilles
8,770
1,518
0
2,022
11,777
14,757
0
5,081
6,696
0
14,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,351
Gold Earned
44,154
215
Minions Killed
187
10
Camps Cleared
4
974,305
Distance Traveled
853,724
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,156
916
66
7
1
177,107
1
W
Ymir
9,513
951
21
2
0
184,274
3
L
Skadi
8,919
892
64
6
2
173,668
0
L
Hel
8,603
860
18
2
1
189,843
0
L
Arachne
8,453
845
5
1
0
160,522
0
L
Bastet
9,023
902
34
3
0
152,584
3
W
Morgan Le Fay
10,421
1,042
63
6
3
205,496
2
W
Thoth
9,820
982
76
8
3
187,834
0
W
Hachiman
10,501
1,050
45
5
3
180,436
0
W
Achilles
10,096
1,010
10
1
1
216,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role