Player Matchup

Zeus
Zeus
Chocomotion
Zeus
Level 109
God Stats
7W - 4L
1,546 SR
Queue Stats
403W - 404L
1,498 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cr0W21
Cu Chulainn
Level 108
God Stats
81W - 62L
1,679 SR
Queue Stats
1,156W - 1,157L
1,525 Elo+
Solo
Thanatos
Thanatos
JiuViolence
Thanatos
Level 98
God Stats
5W - 2L
1,708 SR
Queue Stats
140W - 119L
1,493 Elo+
Solo
Hachiman
Hachiman
JorgeCorcha
Hachiman
Level 144
God Stats
5W - 0L
1,857 SR
Queue Stats
31W - 30L
1,486 Elo+
Solo
Chang'e
Chang'e
lSkullberg
Chang'e
Level 128
God Stats
1W - 0L
1,313 SR
Queue Stats
90W - 88L
1,436 Elo+
Solo
Team Averages
Level 117
1,621 SR
1,487 Elo+

VS

Team Averages
Level 102
1,574 SR
1,484 Elo+
Apollo
Apollo
FatMorty
Apollo
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 115L
1,539 Elo+
Party 2
Scylla
Scylla
GodTier_Crafty
Scylla
Level 59
God Stats
17W - 19L
1,493 SR
Queue Stats
339W - 343L
1,424 Elo+
Party 1
Mercury
Mercury
Pilatv
Mercury
Level 85
God Stats
7W - 8L
1,686 SR
Queue Stats
72W - 63L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
XxRxckstarxX
Sun Wukong
Level 122
God Stats
25W - 28L
1,598 SR
Queue Stats
613W - 590L
1,479 Elo+
Party 1
Sobek
Sobek
thedudeelusive
Sobek
Level 119
God Stats
5W - 5L
1,593 SR
Queue Stats
204W - 206L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 5
13,321
634
20,167
15,813
7,508
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
Cr0W21
Cu Chulainn
19
2 / 0 / 6
11,853
564
10,662
14,736
14,174
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
JiuViolence
Thanatos
18
3 / 6 / 11
11,562
551
9,901
18,834
10,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
JorgeCorcha
Hachiman
17
6 / 2 / 5
11,055
526
13,570
17,276
6,875
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
lSkullberg
Chang'e
14
0 / 1 / 10
9,751
464
6,197
12,778
13,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FatMorty
Apollo
13
1 / 4 / 3
9,195
438
6,155
10,770
3,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 7 / 3
11,254
536
11,740
13,868
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Pilatv
Mercury
16
3 / 7 / 5
10,451
498
11,313
18,009
5,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
XxRxckstarxX
Sun Wukong
20
2 / 1 / 1
12,397
590
12,409
21,361
19,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 4 / 3
8,006
381
4,000
16,430
10,560
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
23
Kills
11
11
Deaths
23
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
12
2
5
7.25
W
Cu Chulainn
Cr0W21
Cu Chulainn
2
0
6
5
L
Apollo
FatMorty
Apollo
1
4
3
0.63
L
4
7
3
0.79
W
Thanatos
JiuViolence
Thanatos
3
6
11
1.42
W
Hachiman
JorgeCorcha
Hachiman
6
2
5
4.25
L
Mercury
Pilatv
Mercury
3
7
5
0.79
L
Sun Wukong
XxRxckstarxX
Sun Wukong
2
1
1
2.5
W
Chang'e
lSkullberg
Chang'e
0
1
10
5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,497
Damage
45,617
79,437
Taken
80,438
52,524
Mitigated
43,821
37,687
Healing
20,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,167
2,917
558
5,866
15,813
7,508
1,809
6,205
9,608
82,969
0
W
Cu Chulainn
Cr0W21
Cu Chulainn
10,662
1,294
0
4,595
14,736
14,174
813
1,102
13,634
12,895
64,714
L
Apollo
FatMorty
Apollo
6,155
3,039
0
3,005
10,770
3,124
905
3,708
7,062
0
50,746
L
11,740
717
0
1,440
13,868
4,471
357
6,146
7,709
66,062
0
W
Thanatos
JiuViolence
Thanatos
9,901
3,223
0
11,557
18,834
10,870
494
4,761
14,073
0
87,942
W
Hachiman
JorgeCorcha
Hachiman
13,570
8,767
0
8,176
17,276
6,875
4,179
2,054
15,222
0
87,216
L
Mercury
Pilatv
Mercury
11,313
4,857
0
2,122
18,009
5,916
0
6,720
11,289
0
76,843
L
Sun Wukong
XxRxckstarxX
Sun Wukong
12,409
2,214
0
10,539
21,361
19,750
216
6,927
14,434
0
88,808
W
Chang'e
lSkullberg
Chang'e
6,197
207
2,572
4,363
12,778
13,097
593
3,982
8,796
21,832
0
L
4,000
256
60
3,013
16,430
10,560
17
5,335
11,030
22,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,542
Gold Earned
51,303
550
Minions Killed
550
0
Camps Cleared
0
2,088,137
Distance Traveled
1,907,314
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,321
634
122
6
0
402,562
9
W
Cu Chulainn
11,853
564
163
8
0
459,025
9
L
Apollo
9,195
438
104
5
0
312,512
3
L
Scylla
11,254
536
130
6
0
381,442
7
W
Thanatos
11,562
551
123
6
0
428,188
2
W
Hachiman
11,055
526
122
6
0
370,376
2
L
Mercury
10,451
498
119
6
0
434,793
5
L
Sun Wukong
12,397
590
182
9
0
443,287
1
W
Chang'e
9,751
464
20
1
0
427,986
2
L
Sobek
8,006
381
15
1
0
335,280
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role