Player Matchup

Jormungandr
Jormungandr
Coriphaus
Jormungandr
Level 7
God Stats
2W - 2L
1,284 SR
Queue Stats
5W - 5L
1,355 Elo+
Party 1
Loki
Loki
Dream4J
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,445 Elo+
Party 1
Nox
Nox
Kipikapi
Nox
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 77L
1,450 Elo+
Solo
Neith
Neith
Magixi
Neith
Level 28
God Stats
0W - 3L
1,284 SR
Queue Stats
12W - 12L
1,445 Elo+
Party 1
Ra
Ra
hoyporti
Ra
Level 8
God Stats
1W - 3L
1,510 SR
Queue Stats
16W - 16L
1,357 Elo+
Solo
Team Averages
Level 18
1,415 SR
1,410 Elo+

VS

Team Averages
Level 31
1,488 SR
1,431 Elo+
Vulcan
Vulcan
FISHPASTE616
Vulcan
Level 126
God Stats
1W - 2L
1,294 SR
Queue Stats
26W - 20L
1,521 Elo+
Party 2
Artemis
Artemis
Noahx4321
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 48L
1,356 Elo+
Party 3
Neith
Neith
Sebsmells
Neith
Level 8
God Stats
17W - 8L
1,648 SR
Queue Stats
30W - 21L
1,521 Elo+
Party 2
Fenrir
Fenrir
YoloGamer1221
Fenrir
Level 7
God Stats
6W - 4L
1,500 SR
Queue Stats
48W - 36L
1,328 Elo+
Party 3
Geb
Geb
Yukiinz
Geb
Level 12
God Stats
7W - 2L
1,500 SR
Queue Stats
12W - 9L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Coriphaus
Jormungandr
20
1 / 7 / 21
12,995
1,000
14,886
26,320
37,439
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
Dream4J
Loki
19
7 / 10 / 13
13,632
1,049
13,542
18,170
7,195
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 8 / 14
12,862
989
11,528
19,340
7,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Magixi
Neith
20
6 / 4 / 14
13,072
1,006
16,541
17,771
6,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 15 / 12
14,047
1,081
23,207
30,412
13,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
24 / 2 / 15
18,247
1,404
47,798
13,844
6,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
Noahx4321
Artemis
20
4 / 6 / 27
13,680
1,052
20,643
19,627
7,335
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Sebsmells
Neith
20
8 / 4 / 17
13,862
1,066
17,029
13,944
5,779
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
6 / 9 / 15
12,526
964
15,294
18,967
10,997
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
20
2 / 5 / 25
13,450
1,035
6,678
18,072
18,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
143
26
Kills
44
44
Deaths
26
74
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Coriphaus
Jormungandr
1
7
21
1.64
L
Loki
Dream4J
Loki
7
10
13
1.35
W
Vulcan
24
2
15
15.75
L
4
8
14
1.38
L
Neith
Magixi
Neith
6
4
14
3.25
W
Artemis
Noahx4321
Artemis
4
6
27
2.92
W
Neith
Sebsmells
Neith
8
4
17
4.13
W
6
9
15
1.5
W
Geb
2
5
25
2.9
L
8
15
12
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,704
Damage
107,442
112,013
Taken
84,454
71,739
Mitigated
48,586
13,848
Healing
11,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Coriphaus
Jormungandr
14,886
2,805
0
1,403
26,320
37,439
0
11,364
14,956
45,848
0
L
Loki
Dream4J
Loki
13,542
3,423
0
0
18,170
7,195
0
9,465
8,705
0
28,982
W
Vulcan
47,798
10,515
0
2,176
13,844
6,341
0
6,986
6,805
88,971
0
L
11,528
580
0
0
19,340
7,430
0
10,647
8,693
26,464
0
L
Neith
Magixi
Neith
16,541
7,670
0
2,892
17,771
6,657
0
11,201
6,570
0
41,063
W
Artemis
Noahx4321
Artemis
20,643
9,880
197
3,785
19,627
7,335
0
9,787
9,545
0
53,809
W
Neith
Sebsmells
Neith
17,029
10,852
0
4,215
13,944
5,779
0
8,391
5,284
0
39,251
W
15,294
4,074
0
156
18,967
10,997
0
11,247
7,363
0
18,443
W
Geb
6,678
577
0
997
18,072
18,134
0
11,800
5,836
14,049
0
L
23,207
2,905
3,658
5,895
30,412
13,018
0
11,799
18,613
56,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,608
Gold Earned
71,765
257
Minions Killed
255
9
Camps Cleared
4
1,192,990
Distance Traveled
1,171,084
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,995
1,000
60
5
2
218,838
1
L
Loki
13,632
1,049
25
2
3
257,319
2
W
Vulcan
18,247
1,404
98
8
1
289,453
3
L
Nox
12,862
989
43
3
1
250,585
3
L
Neith
13,072
1,006
43
3
1
255,748
0
W
Artemis
13,680
1,052
71
5
0
213,483
0
W
Neith
13,862
1,066
64
5
0
189,076
0
W
Fenrir
12,526
964
6
0
2
239,846
0
W
Geb
13,450
1,035
16
1
1
239,226
0
L
Ra
14,047
1,081
86
7
2
210,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role