Player Matchup

King Arthur
King Arthur
SepticFusion
King Arthur
Level 14
God Stats
0W - 2L
1,292 SR
Queue Stats
51W - 24L
1,621 Elo+
Solo
Persephone
Persephone
TJ UNLEASHED
Persephone
Level 147
God Stats
29W - 31L
1,574 SR
Queue Stats
291W - 289L
1,531 Elo+
Solo
Skadi
Skadi
vorcre
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,301 Elo+
Solo
Team Averages
Level 56
1,455 SR
1,484 Elo+

VS

Team Averages
Level 53
1,406 SR
1,388 Elo+
Kumbhakarna
Kumbhakarna
LukaszSP
Kumbhakarna
Level 85
God Stats
2W - 2L
1,167 SR
Queue Stats
94W - 99L
1,419 Elo+
Party 1
Scylla
Scylla
niggisen
Scylla
Level 48
God Stats
8W - 4L
1,550 SR
Queue Stats
117W - 114L
1,408 Elo+
Party 1
Skadi
Skadi
temp-408596
Skadi
Level 25
God Stats
5W - 0L
1,500 SR
Queue Stats
59W - 69L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SepticFusion
King Arthur
18
13 / 6 / 3
14,858
708
22,105
25,475
34,793
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
TJ UNLEASHED
Persephone
19
4 / 5 / 10
14,830
706
20,808
18,169
6,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
vorcre
Skadi
13
1 / 12 / 5
11,140
530
4,428
15,979
5,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LukaszSP
Kumbhakarna
17
1 / 3 / 17
14,106
672
6,450
24,288
30,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
niggisen
Scylla
20
15 / 7 / 6
16,188
771
19,708
15,057
6,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 8 / 12
14,535
692
15,399
14,798
5,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
57
18
Kills
22
23
Deaths
18
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
LukaszSP
Kumbhakarna
1
3
17
3.17
L
King Arthur
SepticFusion
King Arthur
13
6
3
2.42
L
Persephone
TJ UNLEASHED
Persephone
4
5
10
1.8
W
Scylla
niggisen
Scylla
15
7
6
2.57
W
6
8
12
1.5
L
Skadi
vorcre
Skadi
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,341
Damage
41,557
59,623
Taken
54,143
46,783
Mitigated
42,946
12,371
Healing
7,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
LukaszSP
Kumbhakarna
6,450
576
0
1,782
24,288
30,614
51
9,005
13,829
20,515
0
L
King Arthur
SepticFusion
King Arthur
22,105
6,222
0
5,367
25,475
34,793
147
7,467
18,008
0
64,568
L
Persephone
TJ UNLEASHED
Persephone
20,808
535
72
6,932
18,169
6,854
357
8,467
9,697
80,942
0
W
Scylla
niggisen
Scylla
19,708
2,043
0
3,195
15,057
6,400
1,272
6,154
8,209
72,574
3,081
W
15,399
4,553
314
2,031
14,798
5,932
2,351
4,569
9,560
0
47,740
L
Skadi
vorcre
Skadi
4,428
944
0
0
15,979
5,136
641
9,672
6,307
0
25,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,828
Gold Earned
44,829
224
Minions Killed
201
0
Camps Cleared
0
958,338
Distance Traveled
1,053,441
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
14,106
672
18
1
0
379,003
3
L
King Arthur
14,858
708
63
3
0
338,040
4
L
Persephone
14,830
706
122
6
0
321,660
2
W
Scylla
16,188
771
121
6
0
332,319
3
W
Skadi
14,535
692
62
3
0
342,119
1
L
Skadi
11,140
530
39
2
0
298,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role