Player Matchup

Jormungandr
Jormungandr
ANSTER_YT
Jormungandr
Level 4
God Stats
0W - 5L
1,141 SR
Queue Stats
0W - 9L
939 Elo+
Party 1
Cerberus
Cerberus
M4CH0_W4RR10R
Cerberus
Level 18
God Stats
9W - 3L
1,500 SR
Queue Stats
32W - 28L
931 Elo+
Party 1
Baron Samedi
Baron Samedi
Nachito_yatusae
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Solo
Bellona
Bellona
smoothsaling011
Bellona
Level 20
God Stats
5W - 3L
1,780 SR
Queue Stats
57W - 61L
1,472 Elo+
Solo
Olorun
Olorun
tomgun1121
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 14
1,484 SR
1,225 Elo+

VS

Team Averages
Level 9
1,418 SR
1,275 Elo+
Raijin
Raijin
ALPHATENDOS
Raijin
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 5L
1,387 Elo+
Solo
Kukulkan
Kukulkan
Cubeta88
Kukulkan
Level 6
God Stats
6W - 5L
1,476 SR
Queue Stats
7W - 6L
1,399 Elo+
Solo
Bakasura
Bakasura
Daedelus014
Bakasura
Level 6
God Stats
1W - 1L
1,223 SR
Queue Stats
1W - 2L
1,079 Elo+
Solo
Olorun
Olorun
Dollaz550
Olorun
Level 7
God Stats
10W - 26L
1,393 SR
Queue Stats
43W - 98L
1,299 Elo+
Solo
Janus
Janus
Kuba1239059
Janus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ANSTER_YT
Jormungandr
20
12 / 10 / 13
16,747
1,116
14,405
31,104
40,847
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
M4CH0_W4RR10R
Cerberus
20
0 / 16 / 19
12,932
862
8,352
38,905
18,167
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Nachito_yatusae
Baron Samedi
20
4 / 4 / 16
14,715
981
15,345
19,284
7,628
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 1 / 14
15,307
1,020
25,809
27,976
26,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
tomgun1121
Olorun
20
8 / 16 / 11
14,577
972
25,655
29,488
10,187
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
26 / 3 / 14
19,917
1,328
63,428
25,428
9,755
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
Cubeta88
Kukulkan
20
4 / 5 / 14
13,654
910
21,209
16,660
6,246
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Daedelus014
Bakasura
18
0 / 4 / 5
11,626
775
1,589
8,444
3,164
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
Dollaz550
Olorun
20
2 / 8 / 16
13,790
919
10,841
17,198
5,857
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
14 / 13 / 22
17,110
1,141
31,825
27,705
9,163
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
117
32
Kills
46
47
Deaths
33
73
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Raijin
26
3
14
11
L
Jormungandr
ANSTER_YT
Jormungandr
12
10
13
1.85
W
Kukulkan
Cubeta88
Kukulkan
4
5
14
2.2
W
Bakasura
Daedelus014
Bakasura
0
4
5
0.63
W
Olorun
Dollaz550
Olorun
2
8
16
1.25
W
14
13
22
1.92
L
Cerberus
M4CH0_W4RR10R
Cerberus
0
16
19
0.59
L
Baron Samedi
Nachito_yatusae
Baron Samedi
4
4
16
3
L
8
1
14
15
L
Olorun
tomgun1121
Olorun
8
16
11
0.84

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,566
Damage
128,892
146,757
Taken
95,435
103,127
Mitigated
34,185
22,142
Healing
12,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
63,428
4,252
0
5,432
25,428
9,755
0
16,792
8,636
99,347
0
L
Jormungandr
ANSTER_YT
Jormungandr
14,405
6,260
0
0
31,104
40,847
0
26,603
3,719
37,349
0
W
Kukulkan
Cubeta88
Kukulkan
21,209
2,475
0
450
16,660
6,246
0
11,031
5,629
51,036
0
W
Bakasura
Daedelus014
Bakasura
1,589
1,422
0
643
8,444
3,164
0
4,560
3,884
0
6,434
W
Olorun
Dollaz550
Olorun
10,841
7,899
904
2,601
17,198
5,857
0
14,453
2,745
27,185
0
W
31,825
3,661
158
1,877
27,705
9,163
0
16,921
10,239
40,158
0
L
Cerberus
M4CH0_W4RR10R
Cerberus
8,352
1,076
0
3,543
38,905
18,167
0
32,875
6,030
26,885
0
L
Baron Samedi
Nachito_yatusae
Baron Samedi
15,345
2,650
2,877
2,744
19,284
7,628
0
17,416
1,868
44,106
0
L
25,809
9,208
0
7,744
27,976
26,298
0
23,259
4,717
0
44,148
L
Olorun
tomgun1121
Olorun
25,655
18,972
693
4,541
29,488
10,187
0
27,150
2,338
44,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,278
Gold Earned
76,097
203
Minions Killed
239
2
Camps Cleared
3
1,366,531
Distance Traveled
1,046,018
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
19,917
1,328
77
5
2
263,758
3
L
Jormungandr
16,747
1,116
41
3
0
273,133
0
W
Kukulkan
13,654
910
64
4
0
210,977
0
W
Bakasura
11,626
775
28
2
1
165,282
0
W
Olorun
13,790
919
45
3
0
167,420
5
W
Janus
17,110
1,141
25
2
0
238,581
0
L
Cerberus
12,932
862
32
2
0
252,882
2
L
Baron Samedi
14,715
981
62
4
2
279,344
1
L
Bellona
15,307
1,020
43
3
0
351,624
0
L
Olorun
14,577
972
25
2
0
209,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role