Player Matchup

Tiamat
Tiamat
Bismarck0219055
Tiamat
Level 6
God Stats
5W - 9L
1,459 SR
Queue Stats
10W - 15L
1,480 Elo+
Solo
Pele
Pele
Guillewilliam200
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,484 Elo+
Solo
Khepri
Khepri
JETmanJACOB
Khepri
Level 26
God Stats
11W - 16L
1,582 SR
Queue Stats
114W - 131L
1,399 Elo+
Solo
Agni
Agni
Maunz83
Agni
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,412 Elo+
Solo
Neith
Neith
jespal10
Neith
Level 27
God Stats
56W - 51L
1,530 SR
Queue Stats
93W - 99L
1,460 Elo+
Solo
Team Averages
Level 19
1,514 SR
1,447 Elo+

VS

Team Averages
Level 17
1,546 SR
1,439 Elo+
Kali
Kali
FourOneZero410
Kali
Level 18
God Stats
5W - 2L
1,691 SR
Queue Stats
28W - 24L
1,513 Elo+
Solo
Zeus
Zeus
Lilleper2709
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,369 Elo+
Party 1
Chang'e
Chang'e
Master-_-spectre
Chang'e
Level 28
God Stats
1W - 1L
1,483 SR
Queue Stats
167W - 192L
1,448 Elo+
Solo
King Arthur
King Arthur
MaxHD1202
King Arthur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,384 Elo+
Party 1
Bellona
Bellona
ScapularOrc6377
Bellona
Level 29
God Stats
2W - 2L
1,556 SR
Queue Stats
15W - 17L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 1
7,225
401
5,703
10,498
4,440
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 7 / 2
7,788
433
6,768
14,814
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
11
1 / 3 / 5
8,389
466
2,803
11,347
8,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
Maunz83
Agni
8
0 / 12 / 4
5,952
331
1,358
10,247
2,352
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
jespal10
Neith
14
7 / 4 / 2
9,296
516
11,520
12,912
4,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 0 / 5
11,720
651
17,982
14,474
7,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 7 / 1
7,014
390
6,636
8,068
1,743
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 3 / 6
9,519
529
9,489
10,698
6,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
MaxHD1202
King Arthur
11
1 / 3 / 1
6,834
380
2,980
10,225
5,982
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
6 / 0 / 4
9,617
534
4,575
5,644
6,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
13
Kills
29
31
Deaths
13
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
14
0
5
16.5
L
1
7
2
0.29
L
Khepri
1
3
5
1.17
W
2
7
1
0.36
W
6
3
6
3
L
Agni
Maunz83
Agni
0
12
4
0.17
W
King Arthur
MaxHD1202
King Arthur
1
3
1
0.5
W
6
0
4
8
L
Neith
jespal10
Neith
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,152
Damage
41,662
59,818
Taken
49,109
23,297
Mitigated
27,559
12,400
Healing
16,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,703
343
0
2,443
10,498
4,440
0
3,492
6,963
26,490
0
W
17,982
13,243
0
9,194
14,474
7,541
0
1,974
12,500
0
110,473
L
6,768
2,042
0
4,272
14,814
4,128
0
2,855
11,723
0
52,297
L
Khepri
2,803
767
0
1,209
11,347
8,314
117
2,305
8,945
21,753
0
W
6,636
1,746
0
768
8,068
1,743
765
1,534
6,534
28,515
0
W
9,489
1,261
837
5,088
10,698
6,232
816
4,055
6,643
50,509
0
L
Agni
Maunz83
Agni
1,358
521
0
1,289
10,247
2,352
341
3,940
6,307
15,942
0
W
King Arthur
MaxHD1202
King Arthur
2,980
633
0
494
10,225
5,982
317
1,920
8,305
0
18,286
W
4,575
884
0
488
5,644
6,061
2,082
381
5,263
0
41,827
L
Neith
jespal10
Neith
11,520
5,225
0
3,187
12,912
4,063
1,280
3,533
9,240
0
50,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,650
Gold Earned
44,704
283
Minions Killed
420
0
Camps Cleared
0
1,378,117
Distance Traveled
1,650,662
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,225
401
36
2
0
296,030
1
W
Kali
11,720
651
160
9
0
366,710
0
L
Pele
7,788
433
90
5
0
321,336
0
L
Khepri
8,389
466
40
2
0
282,146
0
W
Zeus
7,014
390
45
3
0
252,729
1
W
Chang'e
9,519
529
94
5
0
340,150
4
L
Agni
5,952
331
14
1
0
215,189
1
W
King Arthur
6,834
380
21
1
0
316,686
4
W
Bellona
9,617
534
100
6
0
374,387
7
L
Neith
9,296
516
103
6
0
263,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role