Player Matchup

Neith
Neith
AllDownPT
Neith
Level 119
God Stats
14W - 17L
1,529 SR
Queue Stats
70W - 88L
1,369 Elo+
Party 1
Anubis
Anubis
GabaGooo
Anubis
Level 3
God Stats
22W - 14L
1,467 SR
Queue Stats
47W - 34L
1,348 Elo+
Solo
Bellona
Bellona
JTSupers
Bellona
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 21L
1,717 Elo+
Solo
Ymir
Ymir
ThunderSuidou09
Ymir
Level 4
God Stats
2W - 2L
1,685 SR
Queue Stats
4W - 13L
1,228 Elo+
Party 1
Thor
Thor
naxooh
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 194L
1,431 Elo+
Solo
Team Averages
Level 33
1,536 SR
1,419 Elo+

VS

Team Averages
Level 22
1,395 SR
1,502 Elo+
Merlin
Merlin
BansheeTheKid
Merlin
Level 18
God Stats
17W - 5L
1,747 SR
Queue Stats
51W - 38L
1,475 Elo+
Party 2
Arachne
Arachne
CougarBaitBoii
Arachne
Level 28
God Stats
3W - 3L
1,210 SR
Queue Stats
118W - 79L
1,546 Elo+
Solo
Artemis
Artemis
FriendsBoy
Artemis
Level 13
God Stats
1W - 3L
1,192 SR
Queue Stats
26W - 20L
1,697 Elo+
Solo
Cerberus
Cerberus
MrCatSc
Cerberus
Level 27
God Stats
8W - 13L
1,213 SR
Queue Stats
97W - 134L
1,374 Elo+
Solo
Sun Wukong
Sun Wukong
RoboGemp
Sun Wukong
Level 22
God Stats
15W - 9L
1,615 SR
Queue Stats
60W - 59L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AllDownPT
Neith
10
1 / 7 / 0
5,799
446
5,460
7,955
1,865
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
GabaGooo
Anubis
14
6 / 4 / 0
8,334
641
7,824
9,410
4,028
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
JTSupers
Bellona
11
4 / 4 / 0
6,887
530
7,286
10,511
6,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 9 / 0
5,735
441
2,224
12,995
9,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
naxooh
Thor
12
0 / 4 / 0
6,572
506
3,300
9,948
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
6,954
535
5,184
8,389
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 4 / 3
8,145
627
5,908
10,595
4,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
FriendsBoy
Artemis
16
18 / 0 / 3
9,945
765
17,017
7,912
2,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
MrCatSc
Cerberus
10
2 / 1 / 8
7,293
561
4,779
7,285
4,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
RoboGemp
Sun Wukong
12
1 / 3 / 4
7,075
544
3,189
9,126
5,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
11
Kills
28
28
Deaths
11
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
AllDownPT
Neith
1
7
0
0.14
W
2
3
1
0.83
W
5
4
3
1.63
W
Artemis
FriendsBoy
Artemis
18
0
3
19.5
L
Anubis
GabaGooo
Anubis
6
4
0
1.5
L
Bellona
JTSupers
Bellona
4
4
0
1
W
Cerberus
MrCatSc
Cerberus
2
1
8
6
W
Sun Wukong
RoboGemp
Sun Wukong
1
3
4
1
L
0
9
0
0
L
Thor
naxooh
Thor
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,094
Damage
36,077
50,819
Taken
43,307
24,542
Mitigated
18,633
10,068
Healing
12,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AllDownPT
Neith
5,460
2,287
0
967
7,955
1,865
550
383
7,572
0
28,467
W
5,184
294
0
1,899
8,389
1,987
341
3,982
4,407
39,899
0
W
5,908
3,828
0
4,013
10,595
4,321
477
3,669
6,926
0
41,769
W
Artemis
FriendsBoy
Artemis
17,017
10,241
0
2,756
7,912
2,884
21
1,087
6,825
0
65,607
L
Anubis
GabaGooo
Anubis
7,824
910
0
3,588
9,410
4,028
346
4,206
5,204
57,084
0
L
Bellona
JTSupers
Bellona
7,286
1,951
0
1,913
10,511
6,008
883
0
10,511
0
33,215
W
Cerberus
MrCatSc
Cerberus
4,779
629
0
1,198
7,285
4,232
569
1,310
5,975
14,470
0
W
Sun Wukong
RoboGemp
Sun Wukong
3,189
478
0
2,798
9,126
5,209
148
0
9,126
0
32,119
L
2,224
1,346
0
20
12,995
9,588
0
4,024
8,971
11,482
0
L
Thor
naxooh
Thor
3,300
766
0
3,580
9,948
3,053
0
1,350
8,598
0
41,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,327
Gold Earned
39,412
330
Minions Killed
348
0
Camps Cleared
0
1,129,900
Distance Traveled
1,262,151
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,799
446
52
4
0
209,458
0
W
Merlin
6,954
535
66
5
0
220,025
1
W
Arachne
8,145
627
83
6
0
280,824
5
W
Artemis
9,945
765
100
8
0
247,160
0
L
Anubis
8,334
641
117
9
0
216,750
6
L
Bellona
6,887
530
59
5
0
238,963
1
W
Cerberus
7,293
561
30
2
0
243,354
1
W
Sun Wukong
7,075
544
69
5
0
270,788
1
L
Ymir
5,735
441
13
1
0
219,551
0
L
Thor
6,572
506
89
7
0
245,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role