Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FlatFootPerry
Anubis
Level 60
God Stats
8W - 4L
1,831 SR
Queue Stats
35W - 37L
1,538 Elo+
Party 2
Khepri
Khepri
Philosophically
Khepri
Level 33
God Stats
3W - 2L
1,618 SR
Queue Stats
4W - 2L
1,613 Elo+
Party 1
Bakasura
Bakasura
Schneiderina
Bakasura
Level 82
God Stats
2W - 1L
1,805 SR
Queue Stats
164W - 167L
1,546 Elo+
Party 2
Neith
Neith
masterkonti
Neith
Level 104
God Stats
3W - 2L
1,749 SR
Queue Stats
8W - 6L
1,700 Elo+
Party 1
Team Averages
Level 78
1,701 SR
1,579 Elo+

VS

Team Averages
Level 80
1,605 SR
1,542 Elo+
Kuzenbo
Kuzenbo
QuantumPoncho
Kuzenbo
Level 147
God Stats
5W - 13L
1,474 SR
Queue Stats
304W - 280L
1,546 Elo+
Party 3
Fenrir
Fenrir
SneerfulTuna
Fenrir
Level 58
God Stats
6W - 8L
1,725 SR
Queue Stats
224W - 232L
1,534 Elo+
Party 3
Chiron
Chiron
SomeCremeFraiche
Chiron
Level 125
God Stats
25W - 19L
1,681 SR
Queue Stats
134W - 122L
1,561 Elo+
Party 3
Vamana
Vamana
Stenosaurus
Vamana
Level 26
God Stats
6W - 5L
1,542 SR
Queue Stats
205W - 176L
1,482 Elo+
Party 3
Zhong Kui
Zhong Kui
fredBoat
Zhong Kui
Level 46
God Stats
9W - 10L
1,605 SR
Queue Stats
103W - 86L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
0 / 2 / 13
11,756
511
14,736
14,734
6,971
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
9 / 7 / 4
13,142
571
19,781
18,589
10,878
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 2 / 16
11,370
494
7,327
14,508
16,088
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Schneiderina
Bakasura
20
11 / 2 / 5
14,725
640
15,935
16,609
8,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
8 / 3 / 9
12,100
526
19,705
16,795
8,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
0 / 7 / 5
10,119
440
8,198
21,804
23,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
17
6 / 5 / 4
11,144
485
10,016
19,084
6,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 8 / 4
9,723
423
6,630
18,831
6,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vamana
17
2 / 6 / 4
10,951
476
11,846
20,799
14,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
fredBoat
Zhong Kui
18
7 / 5 / 3
11,803
513
16,004
19,170
12,608
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
36
31
Kills
16
16
Deaths
31
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
2
13
3.25
W
9
7
4
1.57
W
3
2
16
5.5
L
Kuzenbo
0
7
5
0.36
W
Bakasura
Schneiderina
Bakasura
11
2
5
6.75
L
Fenrir
6
5
4
1.6
L
1
8
4
0.38
L
Vamana
2
6
4
0.67
L
Zhong Kui
fredBoat
Zhong Kui
7
5
3
1.7
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,484
Damage
52,694
81,235
Taken
99,688
50,971
Mitigated
64,381
27,468
Healing
26,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
14,736
1,079
198
8,448
14,734
6,971
693
8,243
6,390
84,838
0
W
19,781
258
0
7,034
18,589
10,878
878
3,930
14,113
81,636
0
W
7,327
1,234
228
1,937
14,508
16,088
222
5,410
8,648
23,050
0
L
Kuzenbo
8,198
3,110
0
303
21,804
23,996
0
10,279
11,525
31,136
0
W
Bakasura
Schneiderina
Bakasura
15,935
10,999
0
4,049
16,609
8,622
254
1,623
14,745
0
119,038
L
Fenrir
10,016
1,950
0
7,005
19,084
6,679
0
6,948
12,059
0
60,813
L
6,630
1,951
675
4,291
18,831
6,367
1,536
4,541
14,199
0
51,647
L
Vamana
11,846
6,037
0
6,564
20,799
14,731
312
8,449
10,810
0
69,213
L
Zhong Kui
fredBoat
Zhong Kui
16,004
1,340
0
7,323
19,170
12,608
712
11,895
7,102
77,839
0
W
19,705
11,822
0
5,574
16,795
8,412
1,991
5,370
11,365
0
109,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,093
Gold Earned
53,740
657
Minions Killed
476
0
Camps Cleared
0
2,178,984
Distance Traveled
2,024,306
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,756
511
144
6
0
450,250
4
W
Anubis
13,142
571
144
6
0
357,300
1
W
Khepri
11,370
494
26
1
0
437,062
6
L
Kuzenbo
10,119
440
37
2
0
408,876
5
W
Bakasura
14,725
640
194
8
0
540,030
3
L
Fenrir
11,144
485
84
4
0
428,297
7
L
Chiron
9,723
423
83
4
0
377,151
4
L
Vamana
10,951
476
123
5
0
402,341
5
L
Zhong Kui
11,803
513
149
6
0
407,641
2
W
Neith
12,100
526
149
6
0
394,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role