Player Matchup

Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
FallenAngel8825
Set
Level 59
God Stats
0W - 4L
1,304 SR
Queue Stats
334W - 378L
1,311 Elo+
Solo
Ra
Ra
FazeDerBlitz
Ra
Level 69
God Stats
5W - 5L
1,899 SR
Queue Stats
512W - 593L
1,361 Elo+
Party 3
Cernunnos
Cernunnos
KapLannister
Cernunnos
Level 123
God Stats
6W - 4L
1,570 SR
Queue Stats
72W - 89L
1,349 Elo+
Solo
Cabrakan
Cabrakan
NRG-GameOver
Cabrakan
Level 68
God Stats
4W - 4L
1,650 SR
Queue Stats
344W - 376L
1,333 Elo+
Party 3
Team Averages
Level 81
1,585 SR
1,371 Elo+

VS

Team Averages
Level 81
1,541 SR
1,382 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
DivertedFire
Bakasura
Level 28
God Stats
22W - 12L
1,508 SR
Queue Stats
47W - 41L
1,282 Elo+
Party 1
Chiron
Chiron
Rias_V1
Chiron
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,356 Elo+
Party 1
Guan Yu
Guan Yu
Sterile_Coffee
Guan Yu
Level 117
God Stats
2W - 2L
1,375 SR
Queue Stats
70W - 72L
1,409 Elo+
Party 2
Kukulkan
Kukulkan
Wolf_Of_Olympos
Kukulkan
Level 98
God Stats
4W - 0L
1,822 SR
Queue Stats
102W - 98L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 6 / 0
6,238
347
2,499
12,775
7,274
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
1 / 5 / 0
5,863
326
2,952
6,463
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 7 / 2
7,425
413
7,080
15,672
5,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
KapLannister
Cernunnos
13
1 / 6 / 2
8,010
445
8,301
14,713
5,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
NRG-GameOver
Cabrakan
14
2 / 6 / 1
8,656
481
8,768
15,151
14,905
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
8 / 0 / 7
9,644
536
9,265
7,948
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
DivertedFire
Bakasura
17
6 / 2 / 6
10,843
602
8,991
13,880
4,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
Rias_V1
Chiron
16
2 / 1 / 7
10,167
565
5,823
9,718
4,028
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
9 / 1 / 4
10,754
597
11,500
17,261
14,517
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
16
5 / 1 / 8
10,882
605
18,718
7,345
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
5
Kills
30
30
Deaths
5
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
6
0
0.17
W
Baron Samedi
 
Baron Samedi
8
0
7
11.5
W
Bakasura
DivertedFire
Bakasura
6
2
6
4.5
L
1
5
0
0.2
L
0
7
2
0.14
L
Cernunnos
KapLannister
Cernunnos
1
6
2
0.33
L
Cabrakan
NRG-GameOver
Cabrakan
2
6
1
0.42
W
Chiron
Rias_V1
Chiron
2
1
7
5.5
W
9
1
4
11
W
Kukulkan
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,600
Damage
54,297
64,774
Taken
56,152
34,772
Mitigated
29,319
7,420
Healing
21,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,499
500
0
1,347
12,775
7,274
0
5,897
5,778
15,464
0
W
Baron Samedi
 
Baron Samedi
9,265
465
1,389
2,742
7,948
3,154
1,386
1,274
6,600
31,601
0
W
Bakasura
DivertedFire
Bakasura
8,991
6,084
0
2,753
13,880
4,953
2,848
3,175
10,663
0
63,914
L
2,952
1,891
0
898
6,463
1,676
0
1,909
4,318
0
12,598
L
7,080
391
166
1,432
15,672
5,329
0
9,641
5,234
44,019
0
L
Cernunnos
KapLannister
Cernunnos
8,301
3,395
94
2,349
14,713
5,588
114
5,468
8,571
0
52,720
L
Cabrakan
NRG-GameOver
Cabrakan
8,768
628
0
1,134
15,151
14,905
0
3,158
11,466
39,241
0
W
Chiron
Rias_V1
Chiron
5,823
3,919
860
4,448
9,718
4,028
7,406
2,554
7,056
0
79,690
W
11,500
1,541
1,266
7,137
17,261
14,517
941
6,565
10,630
0
56,717
W
Kukulkan
18,718
1,766
0
1,119
7,345
2,667
617
4,249
2,830
73,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,192
Gold Earned
52,290
300
Minions Killed
555
0
Camps Cleared
0
1,183,635
Distance Traveled
1,761,442
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,238
347
26
1
0
262,668
2
W
Baron Samedi
9,644
536
51
3
0
324,218
3
W
Bakasura
10,843
602
133
7
0
413,127
1
L
Set
5,863
326
22
1
0
118,400
0
L
Ra
7,425
413
84
5
0
264,744
0
L
Cernunnos
8,010
445
92
5
0
287,374
0
L
Cabrakan
8,656
481
76
4
0
250,449
0
W
Chiron
10,167
565
131
7
0
331,869
0
W
Guan Yu
10,754
597
102
6
0
370,082
1
W
Kukulkan
10,882
605
138
8
0
322,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role