Player Matchup

Sol
Sol
Calloutcalories
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,705 Elo+
Party 1
Ra
Ra
Celliro
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,773 Elo+
Party 1
Merlin
Merlin
SenkeiVentus
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,656 Elo+
Party 1
Ravana
Ravana
Syred420
Ravana
Level 29
God Stats
3W - 1L
1,750 SR
Queue Stats
213W - 235L
1,512 Elo+
Party 1
Hou Yi
Hou Yi
Worschdgulasch
Hou Yi
Level 24
God Stats
3W - 6L
1,325 SR
Queue Stats
144W - 152L
1,535 Elo+
Solo
Team Averages
Level 17
1,515 SR
1,636 Elo+

VS

Team Averages
Level 60
1,528 SR
1,542 Elo+
Vulcan
Vulcan
KUCHIKUCHI
Vulcan
Level 159
God Stats
7W - 4L
1,563 SR
Queue Stats
94W - 91L
1,591 Elo+
Party 2
Sylvanus
Sylvanus
Kipikapi
Sylvanus
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 77L
1,428 Elo+
Solo
Neith
Neith
TIamàt
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,677 Elo+
Party 2
Kuzenbo
Kuzenbo
TheFatHoovy
Kuzenbo
Level 9
God Stats
4W - 3L
1,576 SR
Queue Stats
71W - 68L
1,520 Elo+
Party 3
Kumbhakarna
Kumbhakarna
bsgsupernova
Kumbhakarna
Level 105
God Stats
4W - 0L
1,500 SR
Queue Stats
49W - 47L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 5
11,400
950
18,006
25,476
11,367
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 7 / 6
10,599
883
13,944
17,756
7,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
17
0 / 8 / 5
10,630
886
17,559
21,592
7,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
Syred420
Ravana
17
5 / 10 / 3
11,617
968
17,563
23,166
9,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 0 / 6
11,825
985
8,601
8,383
3,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

89

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
KUCHIKUCHI
Vulcan
20
15 / 1 / 14
14,683
1,224
47,968
11,856
6,599
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Kipikapi
Sylvanus
19
5 / 4 / 13
11,931
994
8,823
16,304
20,817
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
TIamàt
Neith
19
0 / 6 / 16
10,998
917
6,849
15,210
8,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
TheFatHoovy
Kuzenbo
19
1 / 0 / 19
11,705
975
16,484
20,563
41,620
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kumbhakarna
bsgsupernova
Kumbhakarna
20
11 / 0 / 16
14,119
1,177
12,070
19,091
23,060
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
110
11
Kills
32
32
Deaths
11
25
Assists
78
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
L
1
7
6
0.57
W
Vulcan
KUCHIKUCHI
Vulcan
15
1
14
22
W
Sylvanus
Kipikapi
Sylvanus
5
4
13
2.88
L
Merlin
0
8
5
0.31
L
Ravana
Syred420
Ravana
5
10
3
0.65
W
Neith
TIamàt
Neith
0
6
16
1.33
W
Kuzenbo
TheFatHoovy
Kuzenbo
1
0
19
10.5
L
2
0
6
5
W
Kumbhakarna
bsgsupernova
Kumbhakarna
11
0
16
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,673
Damage
92,194
96,373
Taken
83,024
38,820
Mitigated
100,683
11,888
Healing
19,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,006
5,297
329
5,265
25,476
11,367
0
22,513
2,963
45,692
0
L
13,944
1,443
847
794
17,756
7,034
0
16,335
1,421
30,721
0
W
Vulcan
KUCHIKUCHI
Vulcan
47,968
16,820
259
2,784
11,856
6,599
0
5,414
6,442
83,574
0
W
Sylvanus
Kipikapi
Sylvanus
8,823
2,731
4,870
3,409
16,304
20,817
0
12,154
4,150
21,600
0
L
Merlin
17,559
999
501
2,048
21,592
7,948
0
19,410
2,182
47,427
0
L
Ravana
Syred420
Ravana
17,563
5,043
0
941
23,166
9,368
0
20,317
2,849
0
24,212
W
Neith
TIamàt
Neith
6,849
3,370
0
946
15,210
8,587
0
9,540
5,670
0
17,986
W
Kuzenbo
TheFatHoovy
Kuzenbo
16,484
6,043
1,396
1,544
20,563
41,620
0
10,913
9,650
24,823
0
L
8,601
4,259
0
1,163
8,383
3,103
0
6,770
1,613
0
53,344
W
Kumbhakarna
bsgsupernova
Kumbhakarna
12,070
425
0
4,031
19,091
23,060
0
11,488
7,603
40,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,071
Gold Earned
63,436
290
Minions Killed
227
5
Camps Cleared
4
1,094,519
Distance Traveled
1,175,005
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,400
950
66
6
1
208,183
1
L
Ra
10,599
883
42
4
1
209,809
1
W
Vulcan
14,683
1,224
106
9
1
276,320
0
W
Sylvanus
11,931
994
22
2
1
207,638
1
L
Merlin
10,630
886
52
4
0
210,335
2
L
Ravana
11,617
968
15
1
0
218,209
0
W
Neith
10,998
917
28
2
1
181,634
0
W
Kuzenbo
11,705
975
11
1
0
259,708
0
L
Hou Yi
11,825
985
115
10
3
247,983
1
W
Kumbhakarna
14,119
1,177
60
5
1
249,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role