Player Matchup

Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Botopotam
Kukulkan
Level 83
God Stats
10W - 4L
1,806 SR
Queue Stats
226W - 230L
1,444 Elo+
Party 2
Hun Batz
Hun Batz
C1ND3R42
Hun Batz
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
272W - 311L
1,459 Elo+
Solo
Ganesha
Ganesha
MrFin
Ganesha
Level 102
God Stats
3W - 0L
1,494 SR
Queue Stats
207W - 186L
1,475 Elo+
Solo
Team Averages
Level 101
1,560 SR
1,476 Elo+

VS

Team Averages
Level 55
1,524 SR
1,441 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CookieBoi
Cernunnos
Level 54
God Stats
0W - 1L
1,655 SR
Queue Stats
5W - 11L
1,395 Elo+
Party 3
King Arthur
King Arthur
ItsMeMercury
King Arthur
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,431 Elo+
Party 3
Scylla
Scylla
KuroOkami108
Scylla
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 201L
1,434 Elo+
Party 1
Cerberus
Cerberus
SL246
Cerberus
Level 30
God Stats
8W - 11L
1,463 SR
Queue Stats
77W - 89L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
7 / 0 / 4
8,272
591
9,024
5,485
1,816
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
 
Nike
11
3 / 2 / 3
7,164
512
5,072
8,240
3,195
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Botopotam
Kukulkan
12
2 / 1 / 6
7,463
533
7,114
5,275
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
C1ND3R42
Hun Batz
14
7 / 2 / 4
8,322
594
6,287
8,688
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
MrFin
Ganesha
11
1 / 1 / 14
7,487
535
4,136
7,414
6,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
3 / 4 / 1
7,067
505
4,633
11,406
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cernunnos
CookieBoi
Cernunnos
11
1 / 4 / 1
6,593
471
6,213
8,752
1,976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
ItsMeMercury
King Arthur
11
2 / 3 / 1
6,648
475
4,635
8,541
5,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
10
0 / 5 / 0
6,225
445
2,258
6,791
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
SL246
Cerberus
9
0 / 4 / 0
5,747
411
1,076
8,018
4,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
20
Kills
6
6
Deaths
20
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
0
4
9
W
Nike
 
Nike
3
2
3
2.25
L
Ao Kuang
 
Ao Kuang
3
4
1
0.88
W
Kukulkan
Botopotam
Kukulkan
2
1
6
5
W
Hun Batz
C1ND3R42
Hun Batz
7
2
4
4.5
L
Cernunnos
CookieBoi
Cernunnos
1
4
1
0.38
L
King Arthur
ItsMeMercury
King Arthur
2
3
1
0.83
L
Scylla
0
5
0
0
W
Ganesha
MrFin
Ganesha
1
1
14
8
L
Cerberus
SL246
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,633
Damage
18,815
35,102
Taken
43,508
17,653
Mitigated
16,279
12,902
Healing
11,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,024
6,227
0
2,655
5,485
1,816
604
629
4,856
0
62,876
W
Nike
 
Nike
5,072
708
0
1,911
8,240
3,195
0
1,644
6,122
0
36,466
L
Ao Kuang
 
Ao Kuang
4,633
1,252
0
3,625
11,406
2,595
778
3,387
8,019
29,754
0
W
Kukulkan
Botopotam
Kukulkan
7,114
1,473
0
1,539
5,275
2,103
506
2,406
2,823
41,498
0
W
Hun Batz
C1ND3R42
Hun Batz
6,287
2,521
0
3,852
8,688
3,546
0
913
7,731
0
53,583
L
Cernunnos
CookieBoi
Cernunnos
6,213
2,201
0
2,452
8,752
1,976
0
1,897
6,855
0
33,987
L
King Arthur
ItsMeMercury
King Arthur
4,635
1,119
0
3,617
8,541
5,066
174
2,063
6,478
0
24,030
L
Scylla
2,258
86
0
696
6,791
1,681
0
2,297
4,494
30,492
0
W
Ganesha
MrFin
Ganesha
4,136
409
481
2,464
7,414
6,993
70
2,442
4,928
13,660
0
L
Cerberus
SL246
Cerberus
1,076
115
0
1,173
8,018
4,961
133
1,606
6,412
15,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,708
Gold Earned
32,280
388
Minions Killed
274
0
Camps Cleared
0
1,363,324
Distance Traveled
1,253,522
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,272
591
117
8
0
262,801
2
W
Nike
7,164
512
71
5
0
257,783
0
L
Ao Kuang
7,067
505
75
5
0
239,329
3
W
Kukulkan
7,463
533
81
6
0
270,630
6
W
Hun Batz
8,322
594
116
8
0
304,420
3
L
Cernunnos
6,593
471
64
5
0
265,217
7
L
King Arthur
6,648
475
44
3
0
276,703
6
L
Scylla
6,225
445
58
4
0
258,770
4
W
Ganesha
7,487
535
3
0
0
267,690
6
L
Cerberus
5,747
411
33
2
0
213,503
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role