Player Matchup

Morgan Le Fay
Morgan Le Fay
FNzxo
Morgan Le Fay
Level 6
God Stats
1W - 3L
1,715 SR
Queue Stats
5W - 10L
1,252 Elo+
Party 2
Jormungandr
Jormungandr
Labrat24
Jormungandr
Level 16
God Stats
1W - 2L
1,585 SR
Queue Stats
12W - 22L
1,257 Elo+
Solo
Thanatos
Thanatos
MISHARY_XX
Thanatos
Level 10
God Stats
15W - 27L
1,277 SR
Queue Stats
26W - 43L
1,329 Elo+
Solo
Pele
Pele
Marconsome
Pele
Level 14
God Stats
12W - 8L
1,352 SR
Queue Stats
19W - 19L
1,303 Elo+
Solo
Cupid
Cupid
Vedxr
Cupid
Level 18
God Stats
4W - 5L
1,514 SR
Queue Stats
60W - 55L
1,461 Elo+
Party 2
Team Averages
Level 13
1,489 SR
1,320 Elo+

VS

Team Averages
Level 15
1,388 SR
1,267 Elo+
Jing Wei
Jing Wei
CCTVMateo
Jing Wei
Level 8
God Stats
1W - 1L
1,304 SR
Queue Stats
12W - 20L
1,258 Elo+
Solo
Baron Samedi
Baron Samedi
LiquidMarmaduke
Baron Samedi
Level 18
God Stats
35W - 17L
1,642 SR
Queue Stats
126W - 131L
1,369 Elo+
Solo
Fenrir
Fenrir
Senacka
Fenrir
Level 5
God Stats
2W - 4L
1,092 SR
Queue Stats
10W - 8L
1,287 Elo+
Party 1
Jormungandr
Jormungandr
Trooper0102
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,346 Elo+
Party 1
Danzaburou
Danzaburou
blacksGoDs
Danzaburou
Level 27
God Stats
3W - 4L
1,400 SR
Queue Stats
8W - 17L
1,076 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FNzxo
Morgan Le Fay
20
2 / 13 / 4
15,566
371
14,616
29,547
18,121
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Labrat24
Jormungandr
20
1 / 10 / 8
19,773
471
17,436
50,950
63,281
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
MISHARY_XX
Thanatos
19
1 / 17 / 0
14,912
355
7,485
36,067
18,271
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
11 / 10 / 2
18,550
442
25,145
40,792
19,012
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
Vedxr
Cupid
20
6 / 9 / 3
18,467
440
26,401
30,693
14,015
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CCTVMateo
Jing Wei
3
0 / 0 / 0
10,202
243
0
268
66
Baron Samedi
LiquidMarmaduke
Baron Samedi
20
14 / 4 / 20
20,939
499
48,678
28,692
41,653
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Senacka
Fenrir
20
24 / 3 / 11
21,903
522
42,427
34,408
24,843
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
Trooper0102
Jormungandr
20
8 / 3 / 29
22,221
529
25,183
45,383
68,649
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
blacksGoDs
Danzaburou
20
9 / 11 / 15
21,975
523
28,809
31,434
16,646
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
130
21
Kills
55
59
Deaths
21
17
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CCTVMateo
Jing Wei
0
0
0
0
L
Morgan Le Fay
FNzxo
Morgan Le Fay
2
13
4
0.31
L
Jormungandr
Labrat24
Jormungandr
1
10
8
0.5
W
Baron Samedi
LiquidMarmaduke
Baron Samedi
14
4
20
6
L
Thanatos
MISHARY_XX
Thanatos
1
17
0
0.06
L
11
10
2
1.2
W
Fenrir
Senacka
Fenrir
24
3
11
9.83
W
Jormungandr
Trooper0102
Jormungandr
8
3
29
7.5
L
Cupid
Vedxr
Cupid
6
9
3
0.83
W
Danzaburou
blacksGoDs
Danzaburou
9
11
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,083
Damage
145,097
188,049
Taken
140,185
132,700
Mitigated
151,857
34,765
Healing
27,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CCTVMateo
Jing Wei
0
0
0
0
268
66
0
268
0
0
0
L
Morgan Le Fay
FNzxo
Morgan Le Fay
14,616
2,852
147
2,880
29,547
18,121
1,551
7,686
21,599
53,833
0
L
Jormungandr
Labrat24
Jormungandr
17,436
4,857
0
0
50,950
63,281
662
28,469
20,851
109,430
0
W
Baron Samedi
LiquidMarmaduke
Baron Samedi
48,678
8,221
3,019
9,058
28,692
41,653
2,307
8,120
20,412
152,034
0
L
Thanatos
MISHARY_XX
Thanatos
7,485
5,299
0
15,187
36,067
18,271
50
8,578
27,255
0
121,741
L
25,145
4,483
0
6,740
40,792
19,012
0
18,352
22,028
0
130,045
W
Fenrir
Senacka
Fenrir
42,427
10,578
0
10,417
34,408
24,843
1,396
9,661
24,747
0
139,925
W
Jormungandr
Trooper0102
Jormungandr
25,183
6,552
0
100
45,383
68,649
567
7,613
37,690
134,512
0
L
Cupid
Vedxr
Cupid
26,401
14,531
106
9,705
30,693
14,015
4,056
8,926
21,643
0
152,736
W
Danzaburou
blacksGoDs
Danzaburou
28,809
18,785
0
5,284
31,434
16,646
5,708
6,390
24,884
0
160,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,268
Gold Earned
97,240
760
Minions Killed
698
0
Camps Cleared
0
3,182,441
Distance Traveled
3,014,519
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,202
243
0
0
0
3,901
0
L
Morgan Le Fay
15,566
371
69
2
0
614,957
0
L
Jormungandr
19,773
471
148
4
0
597,146
0
W
Baron Samedi
20,939
499
195
5
0
690,611
4
L
Thanatos
14,912
355
107
3
0
556,898
1
L
Pele
18,550
442
195
5
0
719,104
0
W
Fenrir
21,903
522
126
3
0
860,466
5
W
Jormungandr
22,221
529
155
4
0
827,435
1
L
Cupid
18,467
440
241
6
0
694,336
0
W
Danzaburou
21,975
523
222
5
0
632,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role