Player Matchup

Loki
Loki
ItsYaBoi213
Loki
Level 103
God Stats
6W - 11L
1,355 SR
Queue Stats
188W - 165L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
Thunderdog115
Cthulhu
Level 117
God Stats
57W - 34L
1,667 SR
Queue Stats
1,111W - 1,123L
1,511 Elo+
Solo
Hera
Hera
UglierGorgon954
Hera
Level 69
God Stats
5W - 3L
1,433 SR
Queue Stats
148W - 123L
1,525 Elo+
Party 1
Sylvanus
Sylvanus
v3xGambit
Sylvanus
Level 61
God Stats
20W - 20L
1,572 SR
Queue Stats
637W - 568L
1,498 Elo+
Party 3
Skadi
Skadi
xlDeathWish
Skadi
Level 44
God Stats
8W - 12L
1,345 SR
Queue Stats
165W - 178L
1,467 Elo+
Party 3
Team Averages
Level 79
1,474 SR
1,505 Elo+

VS

Team Averages
Level 80
1,545 SR
1,514 Elo+
Gilgamesh
Gilgamesh
Ascendian
Gilgamesh
Level 104
God Stats
16W - 8L
1,751 SR
Queue Stats
222W - 195L
1,595 Elo+
Party 2
Ares
Ares
Bongodillion
Ares
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JEFESDEJEFES
Morgan Le Fay
Level 39
God Stats
3W - 6L
1,354 SR
Queue Stats
113W - 127L
1,362 Elo+
Solo
Cernunnos
Cernunnos
SH0DY
Cernunnos
Level 69
God Stats
12W - 8L
1,662 SR
Queue Stats
115W - 132L
1,534 Elo+
Party 2
Ratatoskr
Ratatoskr
x2PacsFather
Ratatoskr
Level 140
God Stats
8W - 12L
1,457 SR
Queue Stats
478W - 445L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
6,778
616
2,839
7,062
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
11
2 / 1 / 3
6,728
612
6,522
9,051
6,581
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 1 / 2
7,073
643
3,132
3,979
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
v3xGambit
Sylvanus
12
4 / 1 / 6
7,372
670
5,017
5,966
2,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 1 / 2
7,017
638
6,009
5,841
1,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ascendian
Gilgamesh
10
3 / 4 / 0
6,125
557
5,203
8,236
4,561
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
0 / 4 / 2
5,446
495
1,967
9,273
3,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
JEFESDEJEFES
Morgan Le Fay
9
0 / 2 / 1
5,673
516
1,341
3,499
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
SH0DY
Cernunnos
10
2 / 3 / 0
6,044
549
3,735
6,547
1,977
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
x2PacsFather
Ratatoskr
9
1 / 3 / 1
5,764
524
3,541
7,719
2,438
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
16
Kills
6
6
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ascendian
Gilgamesh
3
4
0
0.75
L
0
4
2
0.25
W
4
2
2
2.5
L
Morgan Le Fay
JEFESDEJEFES
Morgan Le Fay
0
2
1
0.25
L
Cernunnos
SH0DY
Cernunnos
2
3
0
0.67
W
Cthulhu
2
1
3
3.5
W
2
1
2
3
W
Sylvanus
v3xGambit
Sylvanus
4
1
6
7
L
Ratatoskr
x2PacsFather
Ratatoskr
1
3
1
0.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,519
Damage
15,787
31,899
Taken
35,274
14,131
Mitigated
13,669
12,712
Healing
7,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ascendian
Gilgamesh
5,203
1,614
0
1,610
8,236
4,561
0
4,165
4,027
0
28,617
L
1,967
389
0
802
9,273
3,509
0
3,514
5,735
6,077
0
W
2,839
387
0
3,154
7,062
2,029
52
454
6,400
0
31,694
L
Morgan Le Fay
JEFESDEJEFES
Morgan Le Fay
1,341
130
0
363
3,499
1,184
133
1,621
1,802
28,639
0
L
Cernunnos
SH0DY
Cernunnos
3,735
1,844
0
1,816
6,547
1,977
0
2,189
4,358
0
31,570
W
Cthulhu
6,522
416
235
2,892
9,051
6,581
0
520
8,202
35,733
0
W
3,132
978
0
1,450
3,979
1,197
0
1,221
2,715
36,345
0
W
Sylvanus
v3xGambit
Sylvanus
5,017
1,729
714
2,924
5,966
2,700
894
630
5,292
27,179
7,710
L
Ratatoskr
x2PacsFather
Ratatoskr
3,541
1,076
0
3,281
7,719
2,438
0
2,402
5,247
0
32,926
W
6,009
3,711
0
1,343
5,841
1,624
2,926
631
5,210
0
38,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,968
Gold Earned
29,052
371
Minions Killed
279
0
Camps Cleared
0
1,139,295
Distance Traveled
1,118,361
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,125
557
60
5
0
227,774
2
L
Ares
5,446
495
12
1
0
239,184
2
W
Loki
6,778
616
57
5
0
230,299
4
L
Morgan Le Fay
5,673
516
63
6
0
154,582
3
L
Cernunnos
6,044
549
65
6
0
222,677
3
W
Cthulhu
6,728
612
82
7
0
263,022
3
W
Hera
7,073
643
88
8
0
237,853
3
W
Sylvanus
7,372
670
74
7
0
206,146
0
L
Ratatoskr
5,764
524
79
7
0
274,144
3
W
Skadi
7,017
638
70
6
0
201,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role