Player Matchup

Da Ji
Da Ji
SaskiaAshina
Da Ji
Level 89
God Stats
4W - 1L
1,717 SR
Queue Stats
341W - 309L
1,522 Elo+
Solo
Chang'e
Chang'e
derio24
Chang'e
Level 128
God Stats
0W - 1L
1,328 SR
Queue Stats
589W - 568L
1,543 Elo+
Solo
Sylvanus
Sylvanus
dincurry
Sylvanus
Level 106
God Stats
85W - 52L
1,559 SR
Queue Stats
562W - 569L
1,473 Elo+
Party 2
Ullr
Ullr
leglover
Ullr
Level 113
God Stats
21W - 21L
1,506 SR
Queue Stats
448W - 455L
1,505 Elo+
Party 2
Ra
Ra
liomon
Ra
Level 65
God Stats
3W - 5L
1,427 SR
Queue Stats
72W - 70L
1,534 Elo+
Solo
Team Averages
Level 100
1,507 SR
1,515 Elo+

VS

Team Averages
Level 117
1,611 SR
1,561 Elo+
Izanami
Izanami
CoachKoiZeit
Izanami
Level 113
God Stats
30W - 21L
1,710 SR
Queue Stats
183W - 187L
1,506 Elo+
Party 1
Sylvanus
Sylvanus
LIVExTemptation
Sylvanus
Level 146
God Stats
5W - 0L
1,752 SR
Queue Stats
425W - 367L
1,551 Elo+
Party 1
Olorun
Olorun
YasonSmite
Olorun
Level 87
God Stats
12W - 10L
1,456 SR
Queue Stats
273W - 255L
1,567 Elo+
Solo
Osiris
Osiris
xThePlugx
Osiris
Level 81
God Stats
9W - 8L
1,492 SR
Queue Stats
46W - 43L
1,579 Elo+
Solo
Tyr
Tyr
Śion
Tyr
Level 156
God Stats
3W - 1L
1,648 SR
Queue Stats
98W - 83L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 10
13,759
529
21,033
22,397
11,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
derio24
Chang'e
19
5 / 5 / 8
12,291
473
19,245
28,342
37,070
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
dincurry
Sylvanus
17
4 / 7 / 7
12,393
477
12,418
33,792
40,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ullr
18
1 / 3 / 6
11,192
430
15,180
25,031
11,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
19
6 / 6 / 6
12,703
489
22,178
24,994
13,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CoachKoiZeit
Izanami
20
2 / 4 / 8
13,993
538
21,990
19,850
8,644
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
19
5 / 2 / 8
12,560
483
11,407
26,964
40,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
YasonSmite
Olorun
20
7 / 7 / 8
15,158
583
34,656
22,624
13,104
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
xThePlugx
Osiris
20
4 / 7 / 13
14,706
566
18,062
30,550
23,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tyr
Śion
Tyr
20
9 / 7 / 6
15,253
587
24,038
32,329
32,369
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
70
27
Kills
27
27
Deaths
27
37
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Izanami
CoachKoiZeit
Izanami
2
4
8
1.5
W
Sylvanus
5
2
8
4.5
L
11
6
10
2.67
W
Olorun
YasonSmite
Olorun
7
7
8
1.57
L
Chang'e
derio24
Chang'e
5
5
8
1.8
L
Sylvanus
dincurry
Sylvanus
4
7
7
1.07
L
Ullr
1
3
6
1.33
L
Ra
6
6
6
1.5
W
Osiris
xThePlugx
Osiris
4
7
13
1.5
W
Tyr
Śion
Tyr
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,054
Damage
110,153
134,556
Taken
132,317
113,550
Mitigated
118,279
36,687
Healing
61,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CoachKoiZeit
Izanami
21,990
14,016
0
9,691
19,850
8,644
3,754
8,783
10,875
0
163,956
W
Sylvanus
11,407
2,909
5,120
10,394
26,964
40,220
1,675
7,747
18,926
43,428
20,337
L
21,033
4,711
0
665
22,397
11,518
0
6,782
15,615
0
94,766
W
Olorun
YasonSmite
Olorun
34,656
18,412
2,547
11,581
22,624
13,104
3,650
11,885
9,922
111,177
9,129
L
Chang'e
derio24
Chang'e
19,245
1,690
3,507
10,706
28,342
37,070
527
8,915
19,427
80,546
0
L
Sylvanus
dincurry
Sylvanus
12,418
1,360
2,408
4,741
33,792
40,220
186
13,495
20,297
27,306
0
L
Ullr
15,180
5,011
0
4,318
25,031
11,511
1,066
5,994
19,037
0
88,334
L
Ra
22,178
1,459
4,057
6,285
24,994
13,231
701
10,037
14,957
101,252
0
W
Osiris
xThePlugx
Osiris
18,062
7,383
0
10,360
30,550
23,942
1,207
12,036
18,172
0
116,068
W
Tyr
Śion
Tyr
24,038
2,037
0
11,905
32,329
32,369
545
14,466
17,449
8,010
89,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,338
Gold Earned
71,670
629
Minions Killed
754
0
Camps Cleared
0
2,422,570
Distance Traveled
2,486,291
28
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,993
538
214
8
0
429,567
7
W
Sylvanus
12,560
483
72
3
0
453,156
2
L
Da Ji
13,759
529
127
5
0
492,472
11
W
Olorun
15,158
583
165
6
0
469,733
11
L
Chang'e
12,291
473
132
5
0
435,409
3
L
Sylvanus
12,393
477
35
1
0
467,670
10
L
Ullr
11,192
430
142
5
0
497,256
0
L
Ra
12,703
489
193
7
0
529,763
4
W
Osiris
14,706
566
162
6
0
614,564
9
W
Tyr
15,253
587
141
5
0
519,271
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role