Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Nyafe
Hel
Level 88
God Stats
8W - 9L
1,424 SR
Queue Stats
181W - 249L
1,410 Elo+
Party 1
Horus
Horus
Varg
Horus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,725 Elo+
Party 1
Team Averages
Level 119
1,475 SR
1,545 Elo+

VS

Team Averages
Level 76
1,518 SR
1,491 Elo+
Izanami
Izanami
OFCBeastMode
Izanami
Level 66
God Stats
7W - 7L
1,509 SR
Queue Stats
14W - 15L
1,482 Elo+
Party 2
Terra
Terra
SkisWrld
Terra
Level 84
God Stats
2W - 2L
1,544 SR
Queue Stats
6W - 7L
1,434 Elo+
Party 2
Merlin
Merlin
UhhNuggets
Merlin
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
7 / 3 / 5
11,220
701
18,728
17,515
20,039
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hel
Nyafe
Hel
12
1 / 5 / 8
9,774
611
1,785
13,513
8,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
Varg
Horus
13
3 / 5 / 8
10,639
665
9,977
18,978
15,619
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OFCBeastMode
Izanami
17
7 / 3 / 5
11,875
742
16,917
14,586
7,234
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
SkisWrld
Terra
15
4 / 2 / 8
11,352
710
7,830
13,641
11,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
UhhNuggets
Merlin
14
2 / 7 / 7
10,356
647
12,642
11,296
5,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
11
Kills
13
13
Deaths
12
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
7
3
5
3.17
L
Hel
Nyafe
Hel
1
5
8
1
W
Izanami
OFCBeastMode
Izanami
7
3
5
3.17
W
Terra
SkisWrld
Terra
4
2
8
4
W
Merlin
UhhNuggets
Merlin
2
7
7
0.79
L
Horus
Varg
Horus
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,490
Damage
37,389
50,006
Taken
39,523
43,789
Mitigated
23,846
9,569
Healing
13,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
18,728
767
758
551
17,515
20,039
0
6,272
11,243
50,263
0
L
Hel
Nyafe
Hel
1,785
58
3,182
2,211
13,513
8,131
1,103
8,028
5,485
21,353
0
W
Izanami
OFCBeastMode
Izanami
16,917
12,184
0
2,619
14,586
7,234
2,234
7,743
6,843
0
61,429
W
Terra
SkisWrld
Terra
7,830
699
3,170
5,924
13,641
11,030
341
8,240
5,401
20,542
0
W
Merlin
UhhNuggets
Merlin
12,642
1,254
362
1,111
11,296
5,582
426
5,933
5,363
43,568
0
L
Horus
Varg
Horus
9,977
4,066
1,037
1,830
18,978
15,619
400
6,172
12,806
6,272
25,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,633
Gold Earned
33,583
153
Minions Killed
173
0
Camps Cleared
0
836,632
Distance Traveled
872,837
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,220
701
73
5
0
312,252
2
L
Hel
9,774
611
39
2
0
242,341
1
W
Izanami
11,875
742
103
6
0
278,545
2
W
Terra
11,352
710
23
1
0
341,108
2
W
Merlin
10,356
647
47
3
0
253,184
0
L
Horus
10,639
665
41
3
0
282,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role