Player Matchup

Cernunnos
Cernunnos
ComradeJar
Cernunnos
Level 120
God Stats
2W - 1L
1,647 SR
Queue Stats
55W - 68L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
Czaro156
Nu Wa
Level 103
God Stats
16W - 13L
1,491 SR
Queue Stats
36W - 47L
1,424 Elo+
Party 1
Sylvanus
Sylvanus
DeathBeforeDecaf
Sylvanus
Level 29
God Stats
1W - 3L
1,058 SR
Queue Stats
83W - 89L
1,407 Elo+
Solo
Danzaburou
Danzaburou
Diablicaaa
Danzaburou
Level 17
God Stats
2W - 3L
1,294 SR
Queue Stats
16W - 15L
1,447 Elo+
Party 1
Ares
Ares
DoYouKnowImLow
Ares
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,633 Elo+
Party 1
Team Averages
Level 55
1,398 SR
1,479 Elo+

VS

Team Averages
Level 30
1,568 SR
1,461 Elo+
Izanami
Izanami
FallenErmus
Izanami
Level 28
God Stats
4W - 2L
1,683 SR
Queue Stats
190W - 182L
1,520 Elo+
Solo
King Arthur
King Arthur
Nuarlo
King Arthur
Level 26
God Stats
13W - 20L
1,602 SR
Queue Stats
191W - 201L
1,525 Elo+
Solo
Raijin
Raijin
carlossifu
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 86L
1,487 Elo+
Solo
Neith
Neith
fevado_7
Neith
Level 64
God Stats
159W - 136L
1,542 SR
Queue Stats
212W - 194L
1,465 Elo+
Party 2
Kukulkan
Kukulkan
sebas7676
Kukulkan
Level 6
God Stats
15W - 19L
1,515 SR
Queue Stats
40W - 46L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ComradeJar
Cernunnos
20
21 / 1 / 11
14,496
1,318
39,641
15,045
6,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Czaro156
Nu Wa
19
6 / 0 / 26
12,213
1,110
15,870
5,935
2,677
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 3 / 21
11,349
1,032
8,725
15,127
15,242
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Diablicaaa
Danzaburou
18
0 / 0 / 15
10,018
911
3,055
4,483
1,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
11 / 1 / 29
13,800
1,255
26,855
16,615
16,658
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FallenErmus
Izanami
16
1 / 11 / 4
9,872
897
12,546
17,117
5,470
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Nuarlo
King Arthur
16
1 / 5 / 3
9,673
879
9,282
28,612
17,906
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
carlossifu
Raijin
16
1 / 8 / 2
9,487
862
11,273
18,581
6,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
fevado_7
Neith
17
0 / 8 / 4
10,052
914
6,950
17,994
7,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
sebas7676
Kukulkan
16
2 / 11 / 2
10,358
942
12,194
14,957
5,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
20
43
Kills
5
5
Deaths
43
102
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ComradeJar
Cernunnos
21
1
11
26.5
W
Nu Wa
Czaro156
Nu Wa
6
0
26
19
W
5
3
21
5.17
W
Danzaburou
Diablicaaa
Danzaburou
0
0
15
7.5
W
11
1
29
25.5
L
Izanami
FallenErmus
Izanami
1
11
4
0.27
L
King Arthur
Nuarlo
King Arthur
1
5
3
0.5
L
Raijin
carlossifu
Raijin
1
8
2
0.25
L
Neith
fevado_7
Neith
0
8
4
0.25
L
Kukulkan
sebas7676
Kukulkan
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,146
Damage
52,245
57,205
Taken
97,261
43,114
Mitigated
43,556
14,284
Healing
7,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ComradeJar
Cernunnos
39,641
28,226
0
5,016
15,045
6,806
0
5,265
9,780
0
72,275
W
Nu Wa
Czaro156
Nu Wa
15,870
3,398
86
1,649
5,935
2,677
0
1,194
4,741
41,647
0
W
8,725
1,932
1,528
1,976
15,127
15,242
0
8,999
6,128
17,731
0
W
Danzaburou
Diablicaaa
Danzaburou
3,055
1,406
0
920
4,483
1,731
0
2,904
1,579
0
11,739
W
26,855
964
555
2,554
16,615
16,658
0
5,250
11,365
38,254
0
L
Izanami
FallenErmus
Izanami
12,546
7,927
0
0
17,117
5,470
0
9,116
7,789
0
39,843
L
King Arthur
Nuarlo
King Arthur
9,282
1,031
0
3,973
28,612
17,906
0
11,746
16,651
145
15,737
L
Raijin
carlossifu
Raijin
11,273
1,982
144
851
18,581
6,926
0
12,376
6,049
27,244
0
L
Neith
fevado_7
Neith
6,950
1,837
0
2,273
17,994
7,388
0
8,561
9,303
0
36,914
L
Kukulkan
sebas7676
Kukulkan
12,194
1,323
0
145
14,957
5,866
0
8,834
6,019
38,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,876
Gold Earned
49,442
224
Minions Killed
214
7
Camps Cleared
4
1,029,852
Distance Traveled
976,352
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,496
1,318
90
8
5
229,647
0
W
Nu Wa
12,213
1,110
58
5
0
234,255
0
W
Sylvanus
11,349
1,032
25
2
1
155,544
1
W
Danzaburou
10,018
911
28
3
0
167,245
0
W
Ares
13,800
1,255
23
2
1
243,161
1
L
Izanami
9,872
897
54
5
1
195,537
0
L
King Arthur
9,673
879
10
1
1
219,760
2
L
Raijin
9,487
862
27
2
1
164,520
0
L
Neith
10,052
914
71
6
1
195,631
1
L
Kukulkan
10,358
942
52
5
0
200,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role