Player Matchup

Artemis
Artemis
Bronze III
A Nice Kind Guy
Artemis
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
rodra14
Bacchus
Bronze III
Level 92
God Stats
0W - 1L
1,642 SR
Queue Stats
2W - 8L
1,378 MMR
Solo
Chang'e
Chang'e
Gold II
te4te456789
Chang'e
Gold II
Level 145
God Stats
1W - 2L
1,319 SR
Queue Stats
185W - 225L
1,422 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,487 SR
1,433 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 107
1,524 SR
1,441 MMR
Chaac
Chaac
Gold I
Leo_Tatsuya
Chaac
Gold I
Level 89
God Stats
1W - 1L
1,324 SR
Queue Stats
193W - 178L
1,492 MMR
Party 1
Merlin
Merlin
Gold V
V3LV3TBUZS4W
Merlin
Gold V
Level 122
God Stats
1W - 1L
1,528 SR
Queue Stats
31W - 36L
1,339 MMR
Solo
Cabrakan
Cabrakan
Gold I
juniorplay74
Cabrakan
Gold I
Level 110
God Stats
17W - 13L
1,721 SR
Queue Stats
197W - 182L
1,492 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 2
13,247
530
20,502
20,202
7,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
rodra14
Bacchus
17
3 / 6 / 2
13,756
550
9,060
29,230
44,227
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
te4te456789
Chang'e
20
0 / 2 / 5
13,638
546
12,662
28,157
9,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AnubisZeusKumbhakarnaXing TianKukulkan

VS

Bans
NeithSolSobekDiscordiaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 11
14,530
581
15,312
21,973
30,173
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
20
3 / 0 / 10
15,402
616
31,478
13,171
5,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
juniorplay74
Cabrakan
20
10 / 3 / 5
16,679
667
19,197
22,510
17,531
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
5
Kills
16
16
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
3
2
11
4.25
W
Merlin
3
0
10
8
W
Cabrakan
juniorplay74
Cabrakan
10
3
5
4.17
L
Bacchus
rodra14
Bacchus
3
6
2
0.67
L
Chang'e
te4te456789
Chang'e
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,224
Damage
65,987
77,589
Taken
57,654
60,846
Mitigated
53,678
24,721
Healing
17,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,502
8,075
0
2,643
20,202
7,161
0
12,918
7,284
12
65,932
W
15,312
512
0
8,177
21,973
30,173
503
5,576
16,397
0
50,575
W
Merlin
31,478
822
0
5,995
13,171
5,974
771
6,596
6,575
136,183
0
W
Cabrakan
juniorplay74
Cabrakan
19,197
2,607
0
3,213
22,510
17,531
759
9,562
12,948
82,016
0
L
Bacchus
rodra14
Bacchus
9,060
603
945
1,155
29,230
44,227
153
19,815
9,415
41,508
0
L
Chang'e
te4te456789
Chang'e
12,662
788
6,252
13,726
28,157
9,458
352
17,942
10,215
77,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,641
Gold Earned
46,611
279
Minions Killed
314
0
Camps Cleared
0
1,280,294
Distance Traveled
1,303,401
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,247
530
97
4
0
393,801
2
W
Chaac
14,530
581
40
2
0
462,194
2
W
Merlin
15,402
616
199
8
0
399,623
0
W
Cabrakan
16,679
667
75
3
0
441,584
5
L
Bacchus
13,756
550
58
2
0
444,249
11
L
Chang'e
13,638
546
124
5
0
442,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role