Player Matchup

Agni
Agni
Ghostemani
Agni
Level 27
God Stats
4W - 7L
1,295 SR
Queue Stats
190W - 208L
1,448 Elo+
Solo
Danzaburou
Danzaburou
gowter290
Danzaburou
Level 27
God Stats
7W - 6L
1,477 SR
Queue Stats
39W - 31L
1,559 Elo+
Solo
Chaac
Chaac
zZDeM00NZz
Chaac
Level 21
God Stats
30W - 20L
1,618 SR
Queue Stats
59W - 64L
1,409 Elo+
Party 1
Thanatos
Thanatos
zZLeuzinCarecaZz
Thanatos
Level 29
God Stats
12W - 11L
1,511 SR
Queue Stats
157W - 176L
1,437 Elo+
Party 1
Ymir
Ymir
zZM00nsterZz_
Ymir
Level 26
God Stats
9W - 7L
1,665 SR
Queue Stats
102W - 113L
1,411 Elo+
Party 1
Team Averages
Level 26
1,513 SR
1,453 Elo+

VS

Team Averages
Level 14
1,350 SR
1,442 Elo+
Ravana
Ravana
ByllyTheKidZ
Ravana
Level 21
God Stats
2W - 3L
1,348 SR
Queue Stats
142W - 139L
1,432 Elo+
Solo
Ra
Ra
CapitaoANB
Ra
Level 17
God Stats
0W - 2L
1,299 SR
Queue Stats
13W - 21L
1,317 Elo+
Party 2
Cupid
Cupid
JOojs2
Cupid
Level 7
God Stats
1W - 3L
1,347 SR
Queue Stats
3W - 8L
1,282 Elo+
Party 2
Guan Yu
Guan Yu
Magrão69
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,722 Elo+
Solo
Nox
Nox
gatochato3121XD
Nox
Level 20
God Stats
0W - 1L
1,255 SR
Queue Stats
38W - 37L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 3
11,802
562
14,449
10,512
5,257
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
gowter290
Danzaburou
18
6 / 2 / 7
12,635
602
11,417
11,625
4,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
16
3 / 1 / 4
10,502
500
4,648
13,559
11,701
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 2 / 12
11,079
528
9,267
12,970
6,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
6 / 0 / 10
12,190
580
4,662
13,382
14,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
3 / 5 / 0
10,086
480
8,512
13,906
5,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 9 / 1
7,884
375
10,582
13,687
4,361
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
JOojs2
Cupid
14
2 / 5 / 1
9,129
435
9,456
11,209
2,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Magrão69
Guan Yu
11
0 / 8 / 2
7,332
349
1,917
12,130
8,882
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 6 / 1
7,657
365
2,289
7,571
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
32
Kills
6
6
Deaths
33
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
3
5
0
0.6
L
0
9
1
0.06
W
11
1
3
12.5
L
Cupid
JOojs2
Cupid
2
5
1
0.5
L
Guan Yu
Magrão69
Guan Yu
0
8
2
0.13
L
1
6
1
0.25
W
Danzaburou
gowter290
Danzaburou
6
2
7
4.75
W
Chaac
3
1
4
5
W
6
2
12
6
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,443
Damage
32,756
62,048
Taken
58,503
42,280
Mitigated
24,210
22,791
Healing
10,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
8,512
1,566
0
2,403
13,906
5,513
0
3,283
10,623
0
53,625
L
10,582
511
1,713
2,695
13,687
4,361
0
6,369
7,318
55,039
0
W
14,449
1,304
180
6,279
10,512
5,257
2,302
3,146
7,366
74,868
0
L
Cupid
JOojs2
Cupid
9,456
4,936
83
974
11,209
2,873
222
3,483
7,726
0
44,136
L
Guan Yu
Magrão69
Guan Yu
1,917
268
120
1,380
12,130
8,882
0
2,943
9,187
313
24,297
L
2,289
273
0
746
7,571
2,581
0
3,033
4,538
28,366
0
W
Danzaburou
gowter290
Danzaburou
11,417
4,906
0
2,393
11,625
4,727
3,819
2,683
8,942
0
78,411
W
Chaac
4,648
911
0
2,896
13,559
11,701
3,211
1,648
11,911
0
53,658
W
9,267
3,526
0
9,618
12,970
6,414
1,199
1,848
11,122
0
73,858
W
4,662
1,179
0
1,425
13,382
14,181
1,006
4,037
9,345
41,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,208
Gold Earned
42,088
538
Minions Killed
377
0
Camps Cleared
0
1,982,760
Distance Traveled
1,725,220
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,086
480
121
6
0
349,628
1
L
Ra
7,884
375
90
4
0
358,985
0
W
Agni
11,802
562
118
6
0
378,605
4
L
Cupid
9,129
435
77
4
0
403,449
4
L
Guan Yu
7,332
349
38
2
0
379,589
1
L
Nox
7,657
365
51
2
0
233,569
2
W
Danzaburou
12,635
602
144
7
0
338,860
2
W
Chaac
10,502
500
113
5
0
424,022
1
W
Thanatos
11,079
528
93
4
0
461,091
0
W
Ymir
12,190
580
70
3
0
380,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role