Player Matchup

Merlin
Merlin
EscadoraHate
Merlin
Level 64
God Stats
22W - 17L
1,542 SR
Queue Stats
45W - 44L
1,431 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HomieFoolMike
Ah Muzen Cab
Level 137
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 50L
1,395 Elo+
Party 2
Gilgamesh
Gilgamesh
McGeeBayPackers
Gilgamesh
Level 158
God Stats
9W - 4L
1,659 SR
Queue Stats
63W - 81L
1,505 Elo+
Party 2
Team Averages
Level 120
1,567 SR
1,443 Elo+

VS

Team Averages
Level 78
1,288 SR
1,395 Elo+
Baron Samedi
Baron Samedi
DemaB20
Baron Samedi
Level 146
God Stats
8W - 16L
1,608 SR
Queue Stats
199W - 230L
1,493 Elo+
Party 1
Chaac
Chaac
Ka514
Chaac
Level 36
God Stats
1W - 4L
1,125 SR
Queue Stats
38W - 66L
1,328 Elo+
Party 1
Ares
Ares
Kermitthedog815
Ares
Level 51
God Stats
0W - 2L
1,132 SR
Queue Stats
108W - 149L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 1 / 2
6,589
659
6,230
4,405
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
HomieFoolMike
Ah Muzen Cab
12
3 / 1 / 3
7,560
756
7,957
7,707
2,805
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
McGeeBayPackers
Gilgamesh
12
3 / 0 / 3
7,577
758
4,503
4,268
3,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DemaB20
Baron Samedi
10
1 / 3 / 1
6,440
644
3,147
6,015
2,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Ka514
Chaac
10
1 / 2 / 1
6,527
653
5,736
9,470
7,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
0 / 2 / 0
5,984
598
1,154
8,027
3,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
7
Kills
2
2
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DemaB20
Baron Samedi
1
3
1
0.5
W
Merlin
1
1
2
2
W
Ah Muzen Cab
HomieFoolMike
Ah Muzen Cab
3
1
3
4.5
L
Chaac
Ka514
Chaac
1
2
1
0.75
L
0
2
0
0
W
Gilgamesh
McGeeBayPackers
Gilgamesh
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,690
Damage
10,037
16,380
Taken
23,512
7,306
Mitigated
14,338
4,504
Healing
4,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DemaB20
Baron Samedi
3,147
276
502
1,325
6,015
2,450
0
1,017
4,998
15,823
0
W
Merlin
6,230
357
0
273
4,405
1,346
72
454
3,645
18,992
0
W
Ah Muzen Cab
HomieFoolMike
Ah Muzen Cab
7,957
3,497
0
3,072
7,707
2,805
1,953
2,770
4,724
0
37,364
L
Chaac
Ka514
Chaac
5,736
579
0
2,122
9,470
7,908
0
3,262
6,208
0
19,999
L
1,154
184
99
778
8,027
3,980
0
1,951
6,076
7,316
0
W
Gilgamesh
McGeeBayPackers
Gilgamesh
4,503
1,543
0
1,159
4,268
3,155
42
1,077
3,063
0
15,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,726
Gold Earned
18,951
103
Minions Killed
90
0
Camps Cleared
0
530,759
Distance Traveled
474,111
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,440
644
42
4
0
139,892
2
W
Merlin
6,589
659
21
2
0
150,408
0
W
Ah Muzen Cab
7,560
756
60
6
0
174,787
1
L
Chaac
6,527
653
31
3
0
184,518
0
L
Ares
5,984
598
17
2
0
149,701
0
W
Gilgamesh
7,577
758
22
2
0
205,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role