Player Matchup

Olorun
Olorun
ElCabesa_21
Olorun
Level 3
God Stats
0W - 1L
1,761 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
TheKalem96
Gilgamesh
Level 47
God Stats
1W - 2L
1,457 SR
Queue Stats
2W - 3L
1,332 Elo+
Party 2
Yemoja
Yemoja
simetra1000
Yemoja
Level 7
God Stats
0W - 1L
1,808 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 19
1,675 SR
1,444 Elo+

VS

Team Averages
Level 71
1,495 SR
1,468 Elo+
Tsukuyomi
Tsukuyomi
Fire Purple Hz
Tsukuyomi
Level 147
God Stats
2W - 2L
1,606 SR
Queue Stats
63W - 55L
1,585 Elo+
Party 1
Cabrakan
Cabrakan
MagicalHam3516
Cabrakan
Level 22
God Stats
1W - 1L
1,303 SR
Queue Stats
18W - 26L
1,368 Elo+
Party 1
Hades
Hades
lv SATD3AD vl
Hades
Level 45
God Stats
9W - 7L
1,576 SR
Queue Stats
75W - 79L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
0 / 8 / 2
8,648
509
2,983
12,293
3,877
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
TheKalem96
Gilgamesh
14
2 / 9 / 4
10,438
614
9,864
15,667
11,999
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
14
3 / 8 / 2
10,424
613
5,187
13,559
9,481
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fire Purple Hz
Tsukuyomi
15
8 / 2 / 16
12,202
718
16,127
11,427
5,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
15
4 / 0 / 20
12,113
713
5,949
10,010
14,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
13 / 4 / 11
12,845
756
13,889
14,054
8,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
72
5
Kills
25
25
Deaths
6
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
8
2
0.13
W
Tsukuyomi
Fire Purple Hz
Tsukuyomi
8
2
16
8
W
Cabrakan
4
0
20
14
L
Gilgamesh
TheKalem96
Gilgamesh
2
9
4
0.44
W
13
4
11
4.63
L
Yemoja
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,034
Damage
35,965
41,519
Taken
35,491
25,357
Mitigated
28,751
2,436
Healing
7,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
2,983
1,671
274
745
12,293
3,877
0
5,187
7,106
21,718
0
W
Tsukuyomi
Fire Purple Hz
Tsukuyomi
16,127
3,831
0
1,393
11,427
5,658
1,057
2,740
8,687
0
45,014
W
Cabrakan
5,949
566
0
898
10,010
14,768
261
3,120
6,890
21,694
0
L
Gilgamesh
TheKalem96
Gilgamesh
9,864
1,661
0
177
15,667
11,999
0
6,693
8,974
0
31,696
W
13,889
788
839
4,646
14,054
8,325
1,194
2,310
11,744
47,277
0
L
Yemoja
5,187
493
1,205
35
13,559
9,481
0
7,958
5,601
16,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,510
Gold Earned
37,160
103
Minions Killed
164
0
Camps Cleared
0
692,151
Distance Traveled
847,818
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,648
509
40
2
0
215,856
3
W
Tsukuyomi
12,202
718
43
3
0
302,765
0
W
Cabrakan
12,113
713
35
2
0
282,428
1
L
Gilgamesh
10,438
614
51
3
0
251,546
4
W
Hades
12,845
756
86
5
0
262,625
1
L
Yemoja
10,424
613
12
1
0
224,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role