Player Matchup

Ah Puch
Ah Puch
La_milton11
Ah Puch
Level 126
God Stats
72W - 64L
1,582 SR
Queue Stats
702W - 696L
1,504 Elo+
Solo
Hachiman
Hachiman
OscarLRDA
Hachiman
Level 102
God Stats
9W - 9L
1,331 SR
Queue Stats
520W - 509L
1,470 Elo+
Solo
Xing Tian
Xing Tian
TOUT_PRIX
Xing Tian
Level 78
God Stats
19W - 17L
1,434 SR
Queue Stats
235W - 272L
1,392 Elo+
Solo
Fenrir
Fenrir
Yanis_H59
Fenrir
Level 108
God Stats
10W - 6L
1,608 SR
Queue Stats
37W - 22L
1,524 Elo+
Solo
Agni
Agni
xXRUGBIERPROXx
Agni
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,160 Elo+
Solo
Team Averages
Level 95
1,491 SR
1,410 Elo+

VS

Team Averages
Level 72
1,413 SR
1,446 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Es_Ist_Alpha
Chernobog
Level 56
God Stats
4W - 7L
1,500 SR
Queue Stats
150W - 233L
1,263 Elo+
Party 1
Aphrodite
Aphrodite
LepraSaurus
Aphrodite
Level 89
God Stats
10W - 11L
1,496 SR
Queue Stats
132W - 123L
1,500 Elo+
Solo
Mulan
Mulan
SmiteBAD MAN
Mulan
Level 84
God Stats
26W - 36L
1,255 SR
Queue Stats
527W - 516L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ozone921
Morgan Le Fay
Level 69
God Stats
1W - 4L
1,312 SR
Queue Stats
244W - 241L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
La_milton11
Ah Puch
20
4 / 2 / 8
12,800
610
8,836
7,108
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
OscarLRDA
Hachiman
16
3 / 6 / 7
10,708
510
17,318
21,052
6,697
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
TOUT_PRIX
Xing Tian
15
2 / 4 / 4
10,806
515
6,816
21,711
15,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Yanis_H59
Fenrir
20
12 / 0 / 6
12,928
616
15,290
20,065
9,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
5 / 1 / 3
12,418
591
16,172
14,885
6,137
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
1 / 5 / 0
10,339
492
7,065
19,613
17,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Es_Ist_Alpha
Chernobog
15
3 / 5 / 8
9,374
446
13,685
15,553
5,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
LepraSaurus
Aphrodite
16
5 / 4 / 5
9,695
462
15,026
17,371
12,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 4 / 5
10,041
478
15,013
17,782
10,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
ozone921
Morgan Le Fay
17
1 / 8 / 1
10,210
486
4,354
15,547
6,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
26
Kills
13
13
Deaths
26
28
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
5
0
0.2
L
Chernobog
Es_Ist_Alpha
Chernobog
3
5
8
1.4
W
Ah Puch
La_milton11
Ah Puch
4
2
8
4
L
Aphrodite
LepraSaurus
Aphrodite
5
4
5
1.88
W
Hachiman
OscarLRDA
Hachiman
3
6
7
1.08
L
3
4
5
1.38
W
Xing Tian
TOUT_PRIX
Xing Tian
2
4
4
1
W
Fenrir
Yanis_H59
Fenrir
12
0
6
15
L
Morgan Le Fay
ozone921
Morgan Le Fay
1
8
1
0.19
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,432
Damage
55,143
84,821
Taken
85,866
40,641
Mitigated
50,626
39,090
Healing
34,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,065
766
0
6,015
19,613
17,267
868
13,143
6,470
0
55,708
L
Chernobog
Es_Ist_Alpha
Chernobog
13,685
5,766
484
2,041
15,553
5,084
656
2,483
13,070
0
46,351
W
Ah Puch
La_milton11
Ah Puch
8,836
357
0
3,021
7,108
2,837
79
1,577
5,531
84,567
0
L
Aphrodite
LepraSaurus
Aphrodite
15,026
630
6,314
11,120
17,371
12,022
337
5,110
12,261
57,708
0
W
Hachiman
OscarLRDA
Hachiman
17,318
10,474
448
12,305
21,052
6,697
2,953
6,054
14,998
0
87,555
L
15,013
2,142
0
6,834
17,782
10,083
640
5,857
11,925
0
60,660
W
Xing Tian
TOUT_PRIX
Xing Tian
6,816
559
172
5,463
21,711
15,044
417
7,637
13,978
26,668
0
W
Fenrir
Yanis_H59
Fenrir
15,290
3,627
0
9,653
20,065
9,926
0
3,956
16,109
0
108,804
L
Morgan Le Fay
ozone921
Morgan Le Fay
4,354
52
0
2,141
15,547
6,170
0
5,231
10,316
75,773
0
W
16,172
1,558
0
8,028
14,885
6,137
1,293
326
13,398
86,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,660
Gold Earned
49,659
649
Minions Killed
526
0
Camps Cleared
0
1,946,337
Distance Traveled
1,941,573
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,339
492
101
5
0
425,210
6
L
Chernobog
9,374
446
85
4
0
368,310
0
W
Ah Puch
12,800
610
190
9
0
375,916
9
L
Aphrodite
9,695
462
82
4
0
407,658
4
W
Hachiman
10,708
510
137
7
0
346,001
6
L
Mulan
10,041
478
98
5
0
395,792
4
W
Xing Tian
10,806
515
28
1
0
411,273
3
W
Fenrir
12,928
616
127
6
0
430,347
5
L
Morgan Le Fay
10,210
486
160
8
0
344,603
7
W
Agni
12,418
591
167
8
0
382,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role