Player Matchup

Loki
Loki
M4tt Jb 22
Loki
Level 43
God Stats
3W - 4L
1,546 SR
Queue Stats
36W - 50L
1,337 Elo+
Party 1
Arachne
Arachne
Predator12128
Arachne
Level 28
God Stats
41W - 26L
1,653 SR
Queue Stats
177W - 171L
1,342 Elo+
Solo
Neith
Neith
b3nclare
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,230 Elo+
Party 1
King Arthur
King Arthur
itsFrankzilla
King Arthur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,416 Elo+
Party 1
Agni
Agni
walshy boy 619
Agni
Level 23
God Stats
27W - 31L
1,516 SR
Queue Stats
35W - 48L
1,345 Elo+
Party 1
Team Averages
Level 24
1,543 SR
1,334 Elo+

VS

Team Averages
Level 21
1,607 SR
1,325 Elo+
Bakasura
Bakasura
Drakonixx
Bakasura
Level 28
God Stats
11W - 7L
1,683 SR
Queue Stats
66W - 60L
1,392 Elo+
Solo
King Arthur
King Arthur
Fearnuttin
King Arthur
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 209L
1,333 Elo+
Solo
Nike
Nike
Flakie77
Nike
Level 21
God Stats
1W - 1L
1,703 SR
Queue Stats
11W - 11L
1,215 Elo+
Solo
Hades
Hades
Morley420
Hades
Level 15
God Stats
2W - 2L
1,608 SR
Queue Stats
2W - 2L
1,384 Elo+
Solo
Zeus
Zeus
NoCry_-86
Zeus
Level 23
God Stats
22W - 18L
1,540 SR
Queue Stats
32W - 44L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,639
422
1,786
6,415
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
9
2 / 3 / 0
5,570
506
3,188
7,353
2,007
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
b3nclare
Neith
6
0 / 5 / 0
4,278
389
2,006
4,962
1,353
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
itsFrankzilla
King Arthur
5
0 / 6 / 0
4,032
367
2,069
9,010
2,651
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 6 / 0
4,311
392
2,927
6,165
2,835
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Drakonixx
Bakasura
11
5 / 0 / 2
6,737
612
4,392
6,208
2,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
Fearnuttin
King Arthur
11
5 / 0 / 8
7,138
649
4,276
8,588
3,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nike
11
2 / 2 / 2
6,294
572
4,725
5,944
4,147
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
Morley420
Hades
11
2 / 0 / 1
6,399
582
2,762
4,352
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
11
9 / 0 / 6
7,195
654
9,544
6,876
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
2
Kills
23
23
Deaths
2
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Drakonixx
Bakasura
5
0
2
6
W
King Arthur
Fearnuttin
King Arthur
5
0
8
9
W
Nike
2
2
2
1.5
L
0
3
0
0
W
Hades
Morley420
Hades
2
0
1
2.5
W
Zeus
9
0
6
12
L
Arachne
2
3
0
0.67
L
Neith
b3nclare
Neith
0
5
0
0
L
King Arthur
itsFrankzilla
King Arthur
0
6
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,976
Damage
25,699
33,905
Taken
31,968
11,225
Mitigated
12,901
4,656
Healing
13,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Drakonixx
Bakasura
4,392
3,402
0
2,330
6,208
2,023
713
0
6,208
0
37,045
W
King Arthur
Fearnuttin
King Arthur
4,276
496
0
2,749
8,588
3,355
0
1,097
7,491
0
22,607
W
Nike
4,725
708
0
1,220
5,944
4,147
422
0
5,944
0
27,546
L
1,786
494
0
475
6,415
2,379
0
2,915
3,183
0
16,306
W
Hades
Morley420
Hades
2,762
1,041
96
3,418
4,352
1,383
1,658
175
4,177
28,940
0
W
Zeus
9,544
941
67
3,134
6,876
1,993
430
1,655
5,221
32,679
0
L
Arachne
3,188
1,477
0
3,143
7,353
2,007
368
0
7,163
0
24,105
L
Neith
b3nclare
Neith
2,006
1,068
0
127
4,962
1,353
256
2,255
2,505
0
10,966
L
King Arthur
itsFrankzilla
King Arthur
2,069
431
0
911
9,010
2,651
36
3,138
5,322
0
6,899
L
2,927
486
0
0
6,165
2,835
64
3,091
2,705
16,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,830
Gold Earned
33,763
129
Minions Killed
291
0
Camps Cleared
0
917,554
Distance Traveled
1,028,622
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,737
612
90
8
0
235,688
0
W
King Arthur
7,138
649
32
3
0
225,560
5
W
Nike
6,294
572
55
5
0
205,228
0
L
Loki
4,639
422
27
2
0
210,670
1
W
Hades
6,399
582
57
5
0
162,674
4
W
Zeus
7,195
654
57
5
0
199,472
0
L
Arachne
5,570
506
50
5
0
211,069
0
L
Neith
4,278
389
22
2
0
147,754
1
L
King Arthur
4,032
367
6
1
0
183,104
0
L
Agni
4,311
392
24
2
0
164,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role