Player Matchup

Xing Tian
Xing Tian
ATTILOS
Xing Tian
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 13L
1,306 Elo+
Party 2
Bellona
Bellona
UnhappySmiley
Bellona
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Loki
Loki
X-Zaid_Khatib-X
Loki
Level 18
God Stats
10W - 7L
1,529 SR
Queue Stats
14W - 10L
1,301 Elo+
Party 2
Achilles
Achilles
caviera reaper
Achilles
Level 19
God Stats
3W - 2L
1,388 SR
Queue Stats
14W - 10L
1,301 Elo+
Party 2
Neith
Neith
death blossomre
Neith
Level 20
God Stats
9W - 3L
1,582 SR
Queue Stats
14W - 9L
1,301 Elo+
Party 2
Team Averages
Level 15
1,500 SR
1,342 Elo+

VS

Team Averages
Level 14
1,402 SR
1,237 Elo+
Chernobog
Chernobog
Alessandro104
Chernobog
Level 17
God Stats
8W - 11L
1,343 SR
Queue Stats
62W - 87L
1,123 Elo+
Party 3
Thor
Thor
Mitofug4s_god
Thor
Level 27
God Stats
0W - 2L
1,281 SR
Queue Stats
31W - 43L
1,249 Elo+
Party 1
Cerberus
Cerberus
elpepe1333333
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,143 Elo+
Party 1
Yemoja
Yemoja
fluffyseal123
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
masterpenguin19
Tiamat
Level 18
God Stats
12W - 18L
1,385 SR
Queue Stats
48W - 61L
1,170 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ATTILOS
Xing Tian
9
1 / 2 / 4
6,129
557
2,799
7,026
4,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
9
1 / 4 / 2
5,886
535
4,402
8,263
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
7 / 1 / 0
6,788
617
2,801
4,072
1,189
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
11
2 / 1 / 2
6,527
593
1,723
3,587
3,027
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
5 / 1 / 3
7,087
644
4,317
6,516
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alessandro104
Chernobog
9
2 / 6 / 2
5,880
535
4,352
6,965
2,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

7
0 / 3 / 0
4,820
438
931
6,694
1,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
elpepe1333333
Cerberus
9
5 / 4 / 0
6,023
548
4,947
6,959
3,179
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

4
0 / 2 / 0
4,537
412
134
2,112
817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

8
1 / 1 / 1
5,180
471
3,081
4,736
2,517
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
16
Kills
8
9
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ATTILOS
Xing Tian
1
2
4
1.5
L
Chernobog
Alessandro104
Chernobog
2
6
2
0.5
L
0
3
0
0
W
Bellona
1
4
2
0.5
W
7
1
0
7
W
Achilles
2
1
2
3
W
5
1
3
6.5
L
Cerberus
elpepe1333333
Cerberus
5
4
0
1.25
L
0
2
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,042
Damage
13,445
29,464
Taken
27,466
15,443
Mitigated
10,720
7,518
Healing
4,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ATTILOS
Xing Tian
2,799
651
0
1,088
7,026
4,331
28
2,169
4,857
11,925
0
L
Chernobog
Alessandro104
Chernobog
4,352
2,200
0
972
6,965
2,484
431
728
6,237
0
27,585
L
931
156
0
0
6,694
1,723
0
341
6,353
0
20,827
W
Bellona
4,402
2,525
0
1,470
8,263
4,851
485
4,623
3,640
0
20,704
W
2,801
475
0
719
4,072
1,189
251
506
3,566
0
26,635
W
Achilles
1,723
842
0
427
3,587
3,027
1,401
417
3,170
0
21,897
W
4,317
2,726
0
3,814
6,516
2,045
2,408
447
6,069
0
35,289
L
Cerberus
elpepe1333333
Cerberus
4,947
849
0
796
6,959
3,179
245
474
6,485
14,469
0
L
134
23
0
0
2,112
817
0
0
2,112
2,320
0
L
3,081
295
0
2,400
4,736
2,517
0
1,256
3,480
17,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,417
Gold Earned
26,440
221
Minions Killed
159
0
Camps Cleared
0
1,092,250
Distance Traveled
827,716
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,129
557
13
1
0
218,543
2
L
Chernobog
5,880
535
63
6
0
221,334
0
L
Thor
4,820
438
45
4
0
182,144
0
W
Bellona
5,886
535
34
3
0
228,760
0
W
Loki
6,788
617
49
4
0
225,773
2
W
Achilles
6,527
593
52
5
0
236,402
0
W
Neith
7,087
644
73
7
0
182,772
0
L
Cerberus
6,023
548
26
2
0
192,310
0
L
Yemoja
4,537
412
2
0
0
56,162
0
L
Tiamat
5,180
471
23
2
0
175,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role