Player Matchup

Hachiman
Hachiman
ExoticGigglemesh
Hachiman
Level 4
God Stats
4W - 2L
1,523 SR
Queue Stats
28W - 11L
1,518 Elo+
Solo
Yemoja
Yemoja
Little_Purple285
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,815 Elo+
Party 1
Loki
Loki
SKAL_TO_VALHALLA
Loki
Level 7
God Stats
3W - 2L
1,699 SR
Queue Stats
8W - 4L
1,856 Elo+
Party 1
Sun Wukong
Sun Wukong
WiLeJe3
Sun Wukong
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 7L
1,562 Elo+
Solo
Medusa
Medusa
XVJordie
Medusa
Level 7
God Stats
6W - 4L
1,911 SR
Queue Stats
6W - 4L
1,790 Elo+
Party 1
Team Averages
Level 6
1,627 SR
1,708 Elo+

VS

Team Averages
Level 24
1,566 SR
1,543 Elo+
Chaac
Chaac
MoneyBoyTheG
Chaac
Level 17
God Stats
5W - 3L
1,319 SR
Queue Stats
278W - 283L
1,551 Elo+
Solo
Khepri
Khepri
ShadowFrost5386
Khepri
Level 29
God Stats
6W - 6L
1,603 SR
Queue Stats
92W - 97L
1,541 Elo+
Solo
Izanami
Izanami
Yzzy_109
Izanami
Level 22
God Stats
92W - 73L
1,569 SR
Queue Stats
93W - 79L
1,522 Elo+
Solo
Da Ji
Da Ji
ol-Tricky-lo
Da Ji
Level 26
God Stats
1W - 0L
1,720 SR
Queue Stats
43W - 33L
1,582 Elo+
Solo
Kali
Kali
pendal3
Kali
Level 25
God Stats
17W - 11L
1,620 SR
Queue Stats
35W - 31L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,049
605
8,118
9,246
2,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 0
5,945
595
4,615
10,581
5,502
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 5 / 2
5,744
574
4,562
8,397
2,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
WiLeJe3
Sun Wukong
7
0 / 0 / 1
4,510
451
824
4,334
1,402
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
XVJordie
Medusa
7
0 / 4 / 0
4,336
434
1,184
5,985
1,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 5
6,469
647
6,182
8,347
4,713
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 1 / 1
5,335
534
791
4,937
2,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Yzzy_109
Izanami
13
7 / 0 / 1
8,004
800
9,438
6,427
2,226
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
4 / 1 / 2
6,271
627
4,471
6,010
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kali
pendal3
Kali
10
2 / 1 / 1
5,973
597
4,260
5,254
1,656

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
16
16
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
2
4
0
0.5
W
3
2
5
2.75
L
1
5
2
0.4
W
0
1
1
0.5
L
Sun Wukong
WiLeJe3
Sun Wukong
0
0
1
0.5
L
Medusa
XVJordie
Medusa
0
4
0
0
W
Izanami
Yzzy_109
Izanami
7
0
1
7.5
W
4
1
2
5
W
Kali
pendal3
Kali
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,303
Damage
25,142
38,543
Taken
30,975
13,196
Mitigated
13,501
9,204
Healing
11,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,118
5,386
0
3,967
9,246
2,507
0
476
8,770
0
47,855
L
4,615
1,121
99
3,454
10,581
5,502
0
0
10,581
26,536
0
W
6,182
1,167
0
2,884
8,347
4,713
162
3,173
5,174
0
28,356
L
4,562
1,647
0
240
8,397
2,319
0
0
8,397
0
31,428
W
791
122
0
615
4,937
2,897
296
0
4,937
13,757
0
L
Sun Wukong
WiLeJe3
Sun Wukong
824
138
0
855
4,334
1,402
0
315
4,019
0
11,776
L
Medusa
XVJordie
Medusa
1,184
742
0
589
5,985
1,466
0
0
5,985
0
14,715
W
Izanami
Yzzy_109
Izanami
9,438
7,567
0
4,412
6,427
2,226
637
552
5,875
0
55,989
W
4,471
1,747
0
2,453
6,010
2,009
504
890
5,120
0
27,006
W
Kali
pendal3
Kali
4,260
1,108
0
1,550
5,254
1,656
477
0
5,254
0
25,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,584
Gold Earned
32,052
250
Minions Killed
309
0
Camps Cleared
0
929,400
Distance Traveled
980,712
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,049
605
86
9
0
176,016
2
L
Yemoja
5,945
595
56
6
0
180,630
1
W
Chaac
6,469
647
58
6
0
196,952
0
L
Loki
5,744
574
62
6
0
185,524
3
W
Khepri
5,335
534
23
2
0
199,938
0
L
Sun Wukong
4,510
451
27
3
0
191,099
1
L
Medusa
4,336
434
19
2
0
196,131
1
W
Izanami
8,004
800
121
12
0
202,697
2
W
Da Ji
6,271
627
61
6
0
179,526
4
W
Kali
5,973
597
46
5
0
201,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role