Player Matchup

Cthulhu
Cthulhu
DunyaTunya
Cthulhu
Level 4
God Stats
0W - 1L
1,293 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
Ironface14
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,444 Elo+
Solo
Kukulkan
Kukulkan
Lilrabbit715
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Yemoja
Yemoja
Mettalica13672
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,237 Elo+
Solo
Nu Wa
Nu Wa
ProCsaba X
Nu Wa
Level 6
God Stats
0W - 1L
1,329 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 8
1,424 SR
1,436 Elo+

VS

Team Averages
Level 16
1,419 SR
1,340 Elo+
Cthulhu
Cthulhu
DJ Free3444
Cthulhu
Level 17
God Stats
4W - 5L
1,483 SR
Queue Stats
78W - 78L
1,360 Elo+
Solo
Fenrir
Fenrir
Lord-Gurin
Fenrir
Level 12
God Stats
2W - 1L
1,716 SR
Queue Stats
113W - 128L
1,289 Elo+
Solo
Anubis
Anubis
Run Its Gojira
Anubis
Level 7
God Stats
6W - 6L
1,278 SR
Queue Stats
55W - 58L
1,356 Elo+
Solo
Kukulkan
Kukulkan
Sideswipe214
Kukulkan
Level 13
God Stats
24W - 17L
1,371 SR
Queue Stats
50W - 70L
1,291 Elo+
Solo
Gilgamesh
Gilgamesh
TheGreatRobino7
Gilgamesh
Level 29
God Stats
31W - 23L
1,246 SR
Queue Stats
133W - 131L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DunyaTunya
Cthulhu
20
3 / 10 / 6
16,099
894
19,559
41,107
60,095
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 3 / 9
16,256
903
15,319
30,852
44,614
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
Lilrabbit715
Kukulkan
20
3 / 6 / 3
15,461
859
27,015
20,975
9,403
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
0 / 0 / 0
12,623
701
1,199
1,055
508
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
20
4 / 14 / 3
15,340
852
26,802
24,251
12,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DJ Free3444
Cthulhu
20
5 / 0 / 18
16,717
929
13,984
21,224
32,349
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Lord-Gurin
Fenrir
20
3 / 7 / 10
14,141
786
9,992
20,751
10,071
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 2 / 16
16,803
934
23,151
22,525
7,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Sideswipe214
Kukulkan
20
8 / 5 / 10
16,543
919
31,406
17,060
5,475
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
TheGreatRobino7
Gilgamesh
20
11 / 0 / 19
18,037
1,002
29,221
16,531
28,624
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
106
14
Kills
33
33
Deaths
14
21
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DJ Free3444
Cthulhu
5
0
18
14
L
Cthulhu
DunyaTunya
Cthulhu
3
10
6
0.6
L
4
3
9
2.83
L
Kukulkan
Lilrabbit715
Kukulkan
3
6
3
0.75
W
Fenrir
Lord-Gurin
Fenrir
3
7
10
1.14
L
0
0
0
0
L
Nu Wa
4
14
3
0.39
W
6
2
16
7
W
Kukulkan
Sideswipe214
Kukulkan
8
5
10
2.6
W
Gilgamesh
TheGreatRobino7
Gilgamesh
11
0
19
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,894
Damage
107,754
118,240
Taken
98,091
127,102
Mitigated
84,310
1,669
Healing
15,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DJ Free3444
Cthulhu
13,984
1,331
923
188
21,224
32,349
0
19,466
1,758
43,512
0
L
Cthulhu
DunyaTunya
Cthulhu
19,559
1,514
185
0
41,107
60,095
0
26,055
13,369
58,713
0
L
15,319
3,786
0
0
30,852
44,614
0
15,869
14,983
36,229
0
L
Kukulkan
Lilrabbit715
Kukulkan
27,015
4,623
0
1,299
20,975
9,403
0
11,195
9,780
73,944
0
W
Fenrir
Lord-Gurin
Fenrir
9,992
5,102
0
921
20,751
10,071
0
17,901
1,938
0
19,145
L
1,199
320
185
0
1,055
508
0
565
490
4,474
0
L
Nu Wa
26,802
9,764
0
0
24,251
12,482
0
14,857
9,394
49,080
0
W
23,151
5,359
280
10,261
22,525
7,791
0
21,789
736
61,744
0
W
Kukulkan
Sideswipe214
Kukulkan
31,406
1,459
0
516
17,060
5,475
0
16,079
981
79,901
0
W
Gilgamesh
TheGreatRobino7
Gilgamesh
29,221
9,898
501
1,516
16,531
28,624
0
14,659
1,872
0
48,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,779
Gold Earned
82,241
316
Minions Killed
335
4
Camps Cleared
6
1,283,739
Distance Traveled
1,599,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,717
929
65
4
0
352,104
0
L
Cthulhu
16,099
894
108
6
1
340,822
0
L
Ymir
16,256
903
47
3
0
306,458
0
L
Kukulkan
15,461
859
109
6
3
277,208
0
W
Fenrir
14,141
786
14
1
2
251,473
0
L
Yemoja
12,623
701
5
0
0
102,657
0
L
Nu Wa
15,340
852
47
3
0
256,594
0
W
Anubis
16,803
934
99
6
2
275,645
0
W
Kukulkan
16,543
919
135
8
1
356,655
0
W
Gilgamesh
18,037
1,002
22
1
1
363,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role