Player Matchup

Susano
Susano
BlauweRijger
Susano
Level 2
God Stats
5W - 3L
1,500 SR
Queue Stats
57W - 50L
1,500 Elo+
Solo
Bacchus
Bacchus
Jacomirro
Bacchus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 106L
1,317 Elo+
Party 2
Kukulkan
Kukulkan
Matoss
Kukulkan
Level 60
God Stats
11W - 12L
1,155 SR
Queue Stats
96W - 119L
1,322 Elo+
Party 2
Thanatos
Thanatos
ZethDeepreiter
Thanatos
Level 29
God Stats
8W - 4L
1,969 SR
Queue Stats
29W - 23L
1,481 Elo+
Solo
Janus
Janus
kauarawaa
Janus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 44L
1,283 Elo+
Solo
Team Averages
Level 23
1,525 SR
1,381 Elo+

VS

Team Averages
Level 16
1,530 SR
1,429 Elo+
Chang'e
Chang'e
 
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CroonTurk
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Thanatos
Thanatos
D1NGOne
Thanatos
Level 28
God Stats
14W - 10L
1,500 SR
Queue Stats
185W - 252L
1,277 Elo+
Solo
Bellona
Bellona
silverwitch61
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Neith
Neith
СосателиМалибу
Neith
Level 18
God Stats
4W - 2L
1,649 SR
Queue Stats
52W - 48L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
10 / 0 / 0
7,066
707
8,253
4,558
1,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
Jacomirro
Bacchus
6
0 / 1 / 4
4,694
469
1,473
6,129
5,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Matoss
Kukulkan
9
4 / 0 / 5
6,330
633
4,620
2,388
708
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
9
4 / 3 / 2
5,863
586
3,940
6,321
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
kauarawaa
Janus
9
2 / 2 / 2
5,313
531
2,951
2,486
454
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
3 / 2 / 0
5,222
522
2,692
7,350
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
6
0 / 4 / 2
4,567
457
1,104
6,712
3,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
D1NGOne
Thanatos
8
0 / 4 / 1
4,593
459
624
7,122
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
5
0 / 5 / 1
3,993
399
305
5,936
3,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
3 / 5 / 2
5,101
510
4,638
5,630
1,425
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
20
Kills
6
6
Deaths
20
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
2
0
1.5
W
Susano
10
0
0
10
L
Ares
0
4
2
0.25
L
Thanatos
D1NGOne
Thanatos
0
4
1
0.13
W
Bacchus
Jacomirro
Bacchus
0
1
4
2
W
Kukulkan
Matoss
Kukulkan
4
0
5
6.5
W
Thanatos
4
3
2
1.67
W
Janus
kauarawaa
Janus
2
2
2
1.5
L
Bellona
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,237
Damage
9,363
21,882
Taken
32,750
10,356
Mitigated
12,224
7,014
Healing
9,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,692
269
68
3,326
7,350
2,082
150
2,182
4,996
21,396
0
W
Susano
8,253
3,609
0
1,420
4,558
1,693
94
1,114
3,444
0
41,000
L
Ares
1,104
312
0
920
6,712
3,382
0
2,356
4,316
7,108
0
L
Thanatos
D1NGOne
Thanatos
624
343
0
3,641
7,122
2,005
0
459
6,645
0
18,567
W
Bacchus
Jacomirro
Bacchus
1,473
150
0
520
6,129
5,473
156
758
5,371
6,274
0
W
Kukulkan
Matoss
Kukulkan
4,620
1,168
0
0
2,388
708
0
380
2,008
26,332
0
W
Thanatos
3,940
1,184
0
4,824
6,321
2,028
0
1,471
4,850
0
24,571
W
Janus
kauarawaa
Janus
2,951
214
0
250
2,486
454
1,009
73
2,413
21,899
0
L
Bellona
305
53
0
936
5,936
3,330
0
2,098
3,760
0
6,246
L
4,638
2,213
0
659
5,630
1,425
0
1,601
3,989
0
20,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,266
Gold Earned
23,476
234
Minions Killed
143
0
Camps Cleared
0
1,006,167
Distance Traveled
850,093
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,222
522
41
4
0
188,780
0
W
Susano
7,066
707
81
8
0
212,787
3
L
Ares
4,567
457
12
1
0
125,918
2
L
Thanatos
4,593
459
47
5
0
162,520
0
W
Bacchus
4,694
469
11
1
0
209,958
0
W
Kukulkan
6,330
633
61
6
0
202,228
0
W
Thanatos
5,863
586
48
5
0
189,010
0
W
Janus
5,313
531
33
3
0
192,184
2
L
Bellona
3,993
399
18
2
0
193,481
1
L
Neith
5,101
510
25
3
0
179,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role