Player Matchup

Izanami
Izanami
AdzBankz
Izanami
Level 29
God Stats
10W - 4L
1,663 SR
Queue Stats
16W - 12L
1,623 Elo+
Party 1
Fenrir
Fenrir
BuCkeD OuT
Fenrir
Level 87
God Stats
9W - 7L
1,600 SR
Queue Stats
307W - 311L
1,459 Elo+
Party 2
Ne Zha
Ne Zha
Crunchy1
Ne Zha
Level 156
God Stats
1W - 0L
1,655 SR
Queue Stats
19W - 7L
1,629 Elo+
Party 1
Scylla
Scylla
F4rt bUcK3T
Scylla
Level 88
God Stats
5W - 4L
1,359 SR
Queue Stats
410W - 412L
1,458 Elo+
Party 2
Sylvanus
Sylvanus
JeetingSlop
Sylvanus
Level 108
God Stats
4W - 2L
1,467 SR
Queue Stats
35W - 33L
1,662 Elo+
Party 1
Team Averages
Level 94
1,549 SR
1,566 Elo+

VS

Team Averages
Level 67
1,517 SR
1,469 Elo+
Kali
Kali
 
Kali
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
JoGeNel
Cupid
Level 29
God Stats
2W - 6L
1,518 SR
Queue Stats
47W - 49L
1,483 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Lewis0503
Kumbhakarna
Level 81
God Stats
0W - 2L
1,650 SR
Queue Stats
4W - 4L
1,604 Elo+
Solo
Bellona
Bellona
SamGoodall
Bellona
Level 34
God Stats
1W - 1L
1,525 SR
Queue Stats
47W - 49L
1,240 Elo+
Party 3
Freya
Freya
yammy-R1
Freya
Level 69
God Stats
0W - 1L
1,392 SR
Queue Stats
252W - 195L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AdzBankz
Izanami
11
0 / 1 / 1
6,557
546
2,771
6,846
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
BuCkeD OuT
Fenrir
12
6 / 0 / 4
7,607
634
7,099
5,727
2,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Crunchy1
Ne Zha
14
5 / 0 / 4
7,948
662
8,837
7,189
3,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
12
3 / 0 / 7
7,289
607
6,220
4,076
1,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
JeetingSlop
Sylvanus
11
3 / 0 / 7
6,558
547
5,652
9,888
5,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
0 / 1 / 0
6,155
513
4,059
8,955
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
JoGeNel
Cupid
9
1 / 5 / 0
5,658
472
4,641
8,455
2,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
Lewis0503
Kumbhakarna
8
0 / 3 / 1
5,577
465
2,583
11,946
3,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
SamGoodall
Bellona
10
0 / 2 / 0
5,847
487
1,930
7,133
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
yammy-R1
Freya
10
0 / 6 / 0
6,008
501
4,092
10,585
4,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
17
Kills
1
1
Deaths
17
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
1
0
0
W
Izanami
AdzBankz
Izanami
0
1
1
0.5
W
Fenrir
BuCkeD OuT
Fenrir
6
0
4
8
W
Ne Zha
Crunchy1
Ne Zha
5
0
4
7
W
Scylla
3
0
7
6.5
W
Sylvanus
JeetingSlop
Sylvanus
3
0
7
6.5
L
Cupid
JoGeNel
Cupid
1
5
0
0.2
L
Kumbhakarna
Lewis0503
Kumbhakarna
0
3
1
0.17
L
Bellona
SamGoodall
Bellona
0
2
0
0
L
Freya
yammy-R1
Freya
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,579
Damage
17,305
33,726
Taken
47,074
15,679
Mitigated
17,778
17,138
Healing
10,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,059
1,585
0
1,850
8,955
3,586
0
2,186
6,769
0
43,258
W
Izanami
AdzBankz
Izanami
2,771
2,007
0
2,658
6,846
2,047
2,667
580
6,266
0
44,919
W
Fenrir
BuCkeD OuT
Fenrir
7,099
2,152
0
1,461
5,727
2,702
0
445
5,282
0
42,696
W
Ne Zha
Crunchy1
Ne Zha
8,837
3,330
0
4,199
7,189
3,814
0
380
6,809
0
50,378
W
Scylla
6,220
1,476
0
2,794
4,076
1,354
0
2,508
1,568
37,116
0
W
Sylvanus
JeetingSlop
Sylvanus
5,652
2,113
1,135
4,891
9,888
5,762
509
2,277
7,611
22,165
0
L
Cupid
JoGeNel
Cupid
4,641
2,628
125
2,095
8,455
2,403
56
2,873
5,582
0
30,620
L
Kumbhakarna
Lewis0503
Kumbhakarna
2,583
318
0
2,475
11,946
3,865
0
1,404
10,542
13,472
0
L
Bellona
SamGoodall
Bellona
1,930
193
0
853
7,133
3,885
422
662
6,471
0
25,442
L
Freya
yammy-R1
Freya
4,092
1,350
0
2,962
10,585
4,039
0
4,747
5,838
30,644
4,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,959
Gold Earned
29,245
375
Minions Killed
304
0
Camps Cleared
0
1,196,591
Distance Traveled
1,183,976
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,155
513
78
7
0
297,235
4
W
Izanami
6,557
546
97
8
0
210,058
0
W
Fenrir
7,607
634
72
6
0
270,922
0
W
Ne Zha
7,948
662
108
9
0
264,949
6
W
Scylla
7,289
607
70
6
0
240,778
2
W
Sylvanus
6,558
547
28
2
0
209,884
2
L
Cupid
5,658
472
65
5
0
209,201
0
L
Kumbhakarna
5,577
465
26
2
0
242,810
2
L
Bellona
5,847
487
62
5
0
236,706
0
L
Freya
6,008
501
73
6
0
198,024
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role