Player Matchup

Erlang Shen
Erlang Shen
Diamond II
DivineJoker07
Erlang Shen
Diamond II
Level 124
God Stats
28W - 14L
1,714 SR
Queue Stats
549W - 524L
2,411 MMR
Solo
Heimdallr
Heimdallr
Masters
ItzSolus-
Heimdallr
Masters
Level 158
God Stats
70W - 56L
1,749 SR
Queue Stats
224W - 175L
2,496 MMR
Party 2
Geb
Geb
Diamond III
ajrizaj
Geb
Diamond III
Level 48
God Stats
1W - 1L
1,791 SR
Queue Stats
58W - 47L
2,389 MMR
Solo
Scylla
Scylla
Masters
imManiaK-_-
Scylla
Masters
Level 146
God Stats
90W - 72L
1,661 SR
Queue Stats
545W - 524L
2,534 MMR
Party 2
Bellona
Bellona
Diamond IV
rub3n ganga
Bellona
Diamond IV
Level 104
God Stats
0W - 2L
1,533 SR
Queue Stats
152W - 132L
2,319 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 116
1,690 SR
2,430 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,594 SR
2,267 MMR
Ares
Ares
Diamond II
 
Ares
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Masters
LegacyMAE
Rama
Masters
Level 127
God Stats
61W - 47L
1,692 SR
Queue Stats
1,798W - 1,779L
2,484 MMR
Party 1
Cthulhu
Cthulhu
Diamond IV
Pancuga
Cthulhu
Diamond IV
Level 146
God Stats
5W - 3L
1,692 SR
Queue Stats
432W - 428L
2,204 MMR
Solo
Sol
Sol
Masters
ayomayo69
Sol
Masters
Level 160
God Stats
2W - 1L
1,431 SR
Queue Stats
238W - 160L
2,917 MMR
Solo
Nemesis
Nemesis
Diamond III
t r a s lh
Nemesis
Diamond III
Level 146
God Stats
6W - 4L
1,654 SR
Queue Stats
106W - 97L
2,228 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DivineJoker07
Erlang Shen
19
2 / 7 / 7
12,090
484
13,951
21,326
11,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
ItzSolus-
Heimdallr
20
3 / 3 / 3
13,177
527
21,267
19,230
7,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
15
1 / 6 / 8
11,895
476
9,384
18,575
19,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
20
8 / 1 / 4
13,886
555
24,826
14,300
5,474
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
rub3n ganga
Bellona
19
1 / 5 / 3
12,171
487
15,402
22,199
26,882
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SusanoGilgameshMorgan Le FayAthenaTiamat

VS

Bans
KaliOdinFafnirSobekKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
7 / 2 / 8
15,241
610
15,450
25,006
31,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
20
2 / 5 / 9
14,247
570
13,742
25,577
10,020
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Pancuga
Cthulhu
20
3 / 1 / 5
13,640
546
15,464
21,988
23,449
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
6 / 3 / 6
15,097
604
19,005
23,876
10,652
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
t r a s lh
Nemesis
20
4 / 4 / 5
14,640
586
11,307
20,929
11,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
55
15
Kills
22
22
Deaths
15
25
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
7
2
8
5.5
L
Erlang Shen
DivineJoker07
Erlang Shen
2
7
7
0.79
L
Heimdallr
ItzSolus-
Heimdallr
3
3
3
1.5
W
Rama
2
5
9
1.3
W
Cthulhu
Pancuga
Cthulhu
3
1
5
5.5
L
Geb
1
6
8
0.83
W
6
3
6
3
L
Scylla
8
1
4
10
L
Bellona
rub3n ganga
Bellona
1
5
3
0.5
W
Nemesis
t r a s lh
Nemesis
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,830
Damage
74,968
95,630
Taken
117,376
70,998
Mitigated
87,133
24,211
Healing
55,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
15,450
1,335
0
7,091
25,006
31,460
201
7,570
17,258
43,733
0
L
Erlang Shen
DivineJoker07
Erlang Shen
13,951
6,728
0
6,149
21,326
11,138
952
8,862
12,373
0
101,567
L
Heimdallr
ItzSolus-
Heimdallr
21,267
15,252
0
9,431
19,230
7,544
1,032
5,835
13,334
0
118,724
W
Rama
13,742
11,107
0
14,309
25,577
10,020
1,725
4,426
21,151
0
128,787
W
Cthulhu
Pancuga
Cthulhu
15,464
2,338
1,137
10,334
21,988
23,449
434
8,119
13,708
79,588
0
L
Geb
9,384
1,995
0
470
18,575
19,960
0
13,054
5,521
28,393
0
W
19,005
6,599
0
13,556
23,876
10,652
6,030
10,647
13,229
148,152
0
L
Scylla
24,826
2,258
0
4,094
14,300
5,474
0
7,927
6,373
125,602
0
L
Bellona
rub3n ganga
Bellona
15,402
5,954
0
4,067
22,199
26,882
0
14,000
8,110
0
82,638
W
Nemesis
t r a s lh
Nemesis
11,307
5,264
0
8,800
20,929
11,552
338
4,810
16,095
0
126,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,219
Gold Earned
72,865
703
Minions Killed
755
0
Camps Cleared
0
2,451,072
Distance Traveled
2,506,960
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
15,241
610
37
1
0
523,316
2
L
Erlang Shen
12,090
484
133
5
0
491,302
5
L
Heimdallr
13,177
527
182
7
0
464,375
11
W
Rama
14,247
570
187
7
0
442,759
2
W
Cthulhu
13,640
546
141
6
0
517,124
2
L
Geb
11,895
476
34
1
0
505,942
6
W
Sol
15,097
604
208
8
0
483,614
4
L
Scylla
13,886
555
195
8
0
533,685
4
L
Bellona
12,171
487
159
6
0
455,768
4
W
Nemesis
14,640
586
182
7
0
540,147
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role