Player Matchup

Chaac
Chaac
CurlyManager702
Chaac
Level 18
God Stats
8W - 5L
1,402 SR
Queue Stats
22W - 20L
1,342 Elo+
Solo
Agni
Agni
JJCALY
Agni
Level 5
God Stats
1W - 4L
1,270 SR
Queue Stats
12W - 30L
991 Elo+
Solo
Sol
Sol
LonelyPatch7
Sol
Level 14
God Stats
3W - 5L
1,489 SR
Queue Stats
3W - 10L
1,211 Elo+
Solo
Ra
Ra
MR N YA KITCH3N
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 26L
1,337 Elo+
Solo
Cernunnos
Cernunnos
xXiVetXx
Cernunnos
Level 29
God Stats
111W - 131L
1,384 SR
Queue Stats
259W - 378L
1,336 Elo+
Solo
Team Averages
Level 17
1,409 SR
1,243 Elo+

VS

Team Averages
Level 17
1,357 SR
1,323 Elo+
Persephone
Persephone
 
Persephone
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Alejomp7
King Arthur
Level 29
God Stats
0W - 1L
1,193 SR
Queue Stats
1W - 2L
1,357 Elo+
Solo
Bakasura
Bakasura
DJKushMan951
Bakasura
Level 18
God Stats
10W - 14L
1,386 SR
Queue Stats
12W - 22L
1,261 Elo+
Solo
Artio
Artio
Dunthrynr
Artio
Level 29
God Stats
8W - 10L
1,426 SR
Queue Stats
99W - 112L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xzerojeffy
Morgan Le Fay
Level 5
God Stats
0W - 2L
1,279 SR
Queue Stats
0W - 4L
1,071 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 10
14,361
1,105
25,437
20,091
24,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Agni
JJCALY
Agni
19
7 / 7 / 14
13,258
1,020
18,918
12,473
4,828
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 3 / 17
12,137
934
8,161
15,336
6,172
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
3 / 4 / 9
12,743
980
9,234
10,219
4,537
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
xXiVetXx
Cernunnos
20
10 / 2 / 9
13,506
1,039
23,849
13,807
6,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
1 / 12 / 2
10,749
827
4,683
20,499
6,334
Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Alejomp7
King Arthur
20
7 / 6 / 6
14,994
1,153
29,615
29,470
39,975
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
DJKushMan951
Bakasura
16
1 / 1 / 0
10,102
777
744
1,029
346
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Dunthrynr
Artio
19
4 / 5 / 7
13,065
1,005
16,607
29,794
33,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Xzerojeffy
Morgan Le Fay
18
6 / 9 / 5
13,245
1,019
14,358
18,859
8,524
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
39
34
Kills
19
19
Deaths
33
59
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
12
2
0.17
L
King Arthur
Alejomp7
King Arthur
7
6
6
1.67
W
13
3
10
6
L
Bakasura
DJKushMan951
Bakasura
1
1
0
1
L
Artio
Dunthrynr
Artio
4
5
7
1.5
W
Agni
JJCALY
Agni
7
7
14
2
W
1
3
17
3.17
W
3
4
9
1.88
L
Morgan Le Fay
Xzerojeffy
Morgan Le Fay
6
9
5
0.94
W
Cernunnos
xXiVetXx
Cernunnos
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,599
Damage
66,007
71,926
Taken
99,651
46,696
Mitigated
89,131
25,871
Healing
13,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
4,683
179
0
22
20,499
6,334
0
8,635
11,566
7,956
0
L
King Arthur
Alejomp7
King Arthur
29,615
4,546
89
1,151
29,470
39,975
0
11,148
17,502
31,286
56,081
W
25,437
8,286
0
9,518
20,091
24,656
0
12,799
7,292
0
41,589
L
Bakasura
DJKushMan951
Bakasura
744
553
0
166
1,029
346
0
428
601
0
883
L
Artio
Dunthrynr
Artio
16,607
3,480
3,052
8,058
29,794
33,952
0
8,607
20,286
36,236
0
W
Agni
JJCALY
Agni
18,918
5,032
102
1,553
12,473
4,828
0
9,870
2,603
32,294
0
W
8,161
6,105
0
6,101
15,336
6,172
0
8,632
6,704
25,794
0
W
9,234
2,278
1,730
3,849
10,219
4,537
0
6,558
3,580
39,716
0
L
Morgan Le Fay
Xzerojeffy
Morgan Le Fay
14,358
3,583
0
586
18,859
8,524
0
7,492
10,937
31,298
0
W
Cernunnos
xXiVetXx
Cernunnos
23,849
14,260
0
3,018
13,807
6,503
0
7,227
6,580
0
42,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,005
Gold Earned
62,155
235
Minions Killed
193
7
Camps Cleared
3
971,582
Distance Traveled
904,051
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,749
827
1
0
0
220,226
0
L
King Arthur
14,994
1,153
126
10
0
246,943
1
W
Chaac
14,361
1,105
37
3
1
225,063
0
L
Bakasura
10,102
777
2
0
0
26,237
0
L
Artio
13,065
1,005
32
2
3
211,079
0
W
Agni
13,258
1,020
28
2
2
199,781
1
W
Sol
12,137
934
48
4
1
173,777
0
W
Ra
12,743
980
81
6
0
205,646
1
L
Morgan Le Fay
13,245
1,019
32
2
0
199,566
0
W
Cernunnos
13,506
1,039
41
3
3
167,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role