Player Matchup

Thor
Thor
Chufa5643
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,346 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EvilPrankster
Ah Muzen Cab
Level 17
God Stats
5W - 7L
1,547 SR
Queue Stats
13W - 30L
1,268 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MangoFapper666
Morgan Le Fay
Level 28
God Stats
14W - 14L
1,349 SR
Queue Stats
165W - 147L
1,511 Elo+
Party 3
Nemesis
Nemesis
Oduvanchik19
Nemesis
Level 4
God Stats
1W - 2L
1,714 SR
Queue Stats
1W - 6L
1,424 Elo+
Party 2
Artemis
Artemis
trensonguy
Artemis
Level 18
God Stats
21W - 17L
1,494 SR
Queue Stats
41W - 41L
1,412 Elo+
Party 3
Team Averages
Level 17
1,521 SR
1,392 Elo+

VS

Team Averages
Level 46
1,478 SR
1,510 Elo+
Bakasura
Bakasura
 
Bakasura
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Herinmaru
Erlang Shen
Level 18
God Stats
4W - 4L
1,312 SR
Queue Stats
41W - 28L
1,509 Elo+
Party 1
Raijin
Raijin
Satel1ite
Raijin
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 111L
1,507 Elo+
Party 1
Bacchus
Bacchus
arturtymchuk
Bacchus
Level 16
God Stats
60W - 50L
1,578 SR
Queue Stats
73W - 76L
1,521 Elo+
Party 1
Medusa
Medusa
heartburning
Medusa
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 130L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
3 / 6 / 0
9,217
485
6,199
15,762
7,136
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
EvilPrankster
Ah Muzen Cab
13
1 / 8 / 3
7,960
419
6,838
12,033
3,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
MangoFapper666
Morgan Le Fay
16
7 / 5 / 3
10,492
552
15,203
12,485
4,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Oduvanchik19
Nemesis
12
0 / 7 / 4
7,569
398
1,935
10,603
3,477
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
trensonguy
Artemis
9
0 / 2 / 1
6,549
345
890
3,527
900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
9 / 0 / 3
11,748
618
7,839
13,158
7,267
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Herinmaru
Erlang Shen
18
8 / 3 / 4
11,975
630
7,984
10,050
7,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
Satel1ite
Raijin
15
1 / 6 / 5
9,972
525
6,988
10,610
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
arturtymchuk
Bacchus
15
4 / 1 / 7
9,927
522
7,453
11,472
16,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
17
6 / 2 / 4
10,737
565
7,213
14,625
5,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
11
Kills
28
28
Deaths
12
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
0
3
10.5
L
Thor
3
6
0
0.5
L
Ah Muzen Cab
EvilPrankster
Ah Muzen Cab
1
8
3
0.31
W
Erlang Shen
Herinmaru
Erlang Shen
8
3
4
3.33
L
Morgan Le Fay
MangoFapper666
Morgan Le Fay
7
5
3
1.7
L
Nemesis
Oduvanchik19
Nemesis
0
7
4
0.29
W
Raijin
Satel1ite
Raijin
1
6
5
0.58
W
Bacchus
arturtymchuk
Bacchus
4
1
7
7.5
W
Medusa
6
2
4
4
L
Artemis
trensonguy
Artemis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,065
Damage
37,477
54,410
Taken
59,915
19,231
Mitigated
41,338
9,482
Healing
15,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,839
5,807
0
5,873
13,158
7,267
792
417
12,723
0
66,341
L
Thor
6,199
2,216
0
4,796
15,762
7,136
12
1,157
14,245
0
56,687
L
Ah Muzen Cab
EvilPrankster
Ah Muzen Cab
6,838
3,483
0
2,668
12,033
3,501
0
4,334
7,577
0
35,932
W
Erlang Shen
Herinmaru
Erlang Shen
7,984
4,364
0
2,254
10,050
7,866
2,320
2,220
7,710
0
73,004
L
Morgan Le Fay
MangoFapper666
Morgan Le Fay
15,203
917
0
1,232
12,485
4,217
335
5,545
6,940
66,405
0
L
Nemesis
Oduvanchik19
Nemesis
1,935
284
0
485
10,603
3,477
0
2,393
8,029
0
19,896
W
Raijin
Satel1ite
Raijin
6,988
370
0
926
10,610
3,716
401
6,049
4,075
53,306
0
W
Bacchus
arturtymchuk
Bacchus
7,453
826
0
1,516
11,472
16,676
159
3,138
8,157
26,626
0
W
Medusa
7,213
3,553
0
4,976
14,625
5,813
2,508
2,478
12,047
0
89,331
L
Artemis
trensonguy
Artemis
890
554
0
301
3,527
900
0
1,189
2,338
0
15,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,787
Gold Earned
54,359
342
Minions Killed
573
0
Camps Cleared
0
1,491,859
Distance Traveled
1,879,286
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,748
618
143
8
0
433,610
2
L
Thor
9,217
485
98
5
0
316,651
2
L
Ah Muzen Cab
7,960
419
64
3
0
340,283
2
W
Erlang Shen
11,975
630
131
7
0
380,553
1
L
Morgan Le Fay
10,492
552
114
6
0
341,086
3
L
Nemesis
7,569
398
45
2
0
338,145
4
W
Raijin
9,972
525
111
6
0
322,317
4
W
Bacchus
9,927
522
40
2
0
396,485
4
W
Medusa
10,737
565
148
8
0
346,321
5
L
Artemis
6,549
345
21
1
0
155,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role