Player Matchup

Artio
Artio
 
Artio
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Brovi
Ne Zha
Level 119
God Stats
3W - 7L
1,651 SR
Queue Stats
200W - 220L
1,542 Elo+
Party 3
Guan Yu
Guan Yu
Lalami
Guan Yu
Level 145
God Stats
4W - 2L
1,575 SR
Queue Stats
146W - 163L
1,511 Elo+
Solo
Ganesha
Ganesha
xSup3rbx
Ganesha
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 121L
1,488 Elo+
Party 2
Team Averages
Level 128
1,545 SR
1,508 Elo+

VS

Team Averages
Level 108
1,429 SR
1,523 Elo+
Sun Wukong
Sun Wukong
Damiem
Sun Wukong
Level 120
God Stats
0W - 2L
1,349 SR
Queue Stats
152W - 123L
1,600 Elo+
Party 1
Hades
Hades
DaniMarico
Hades
Level 128
God Stats
18W - 15L
1,631 SR
Queue Stats
1,390W - 1,470L
1,501 Elo+
Solo
Aphrodite
Aphrodite
DrowsyDodo
Aphrodite
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 90L
1,655 Elo+
Party 1
Sobek
Sobek
Ehrmler
Sobek
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,336 Elo+
Solo
Ao Kuang
Ao Kuang
Le_MalFrouill3
Ao Kuang
Level 88
God Stats
1W - 6L
1,164 SR
Queue Stats
421W - 434L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
4 / 2 / 14
11,751
839
9,650
21,302
19,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
 
Apollo
18
8 / 2 / 13
10,990
785
35,325
16,284
7,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
Brovi
Ne Zha
19
8 / 2 / 12
11,118
794
17,897
11,062
5,872
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Lalami
Guan Yu
16
3 / 2 / 18
10,025
716
8,372
18,189
20,313
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ganesha
xSup3rbx
Ganesha
17
0 / 3 / 21
9,700
693
13,329
14,981
18,060
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Damiem
Sun Wukong
14
0 / 7 / 7
8,402
600
11,832
18,707
11,274
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
16
3 / 3 / 6
9,068
648
17,482
21,662
32,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
DrowsyDodo
Aphrodite
17
1 / 1 / 10
10,318
737
11,315
13,483
19,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
Ehrmler
Sobek
14
0 / 5 / 7
8,143
582
9,565
22,011
21,666
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
16
7 / 7 / 4
10,099
721
11,113
17,959
9,284
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
45
23
Kills
11
11
Deaths
23
78
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
2
14
5.5
W
Apollo
 
Apollo
8
2
13
7.25
W
Ne Zha
Brovi
Ne Zha
8
2
12
7
L
Sun Wukong
Damiem
Sun Wukong
0
7
7
0.5
L
Hades
3
3
6
2
L
Aphrodite
DrowsyDodo
Aphrodite
1
1
10
6
L
Sobek
Ehrmler
Sobek
0
5
7
0.7
W
Guan Yu
Lalami
Guan Yu
3
2
18
6
L
Ao Kuang
7
7
4
1.29
W
Ganesha
xSup3rbx
Ganesha
0
3
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,573
Damage
61,307
81,818
Taken
93,822
71,821
Mitigated
94,250
52,140
Healing
35,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
9,650
1,058
8,233
6,360
21,302
19,879
426
11,537
9,765
14,746
0
W
Apollo
 
Apollo
35,325
18,276
329
3,957
16,284
7,697
3,328
10,496
5,788
0
56,293
W
Ne Zha
Brovi
Ne Zha
17,897
4,000
1,457
3,853
11,062
5,872
1,102
7,563
3,499
0
30,266
L
Sun Wukong
Damiem
Sun Wukong
11,832
667
504
1,050
18,707
11,274
0
4,781
13,926
0
23,251
L
Hades
17,482
2,104
2,238
2,439
21,662
32,720
0
4,831
16,831
33,575
0
L
Aphrodite
DrowsyDodo
Aphrodite
11,315
2,049
9,504
7,343
13,483
19,306
0
2,744
10,739
26,449
0
L
Sobek
Ehrmler
Sobek
9,565
610
3,048
3,326
22,011
21,666
0
7,453
14,558
20,779
0
W
Guan Yu
Lalami
Guan Yu
8,372
1,194
14,510
8,167
18,189
20,313
868
9,514
8,675
0
14,242
L
Ao Kuang
11,113
3,379
2,015
3,638
17,959
9,284
0
3,170
14,789
21,052
0
W
Ganesha
xSup3rbx
Ganesha
13,329
1,052
3,338
1,936
14,981
18,060
266
10,365
4,616
33,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,584
Gold Earned
46,030
134
Minions Killed
123
0
Camps Cleared
0
1,356,673
Distance Traveled
1,147,898
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,751
839
40
3
0
272,917
0
W
Apollo
10,990
785
48
3
0
239,213
0
W
Ne Zha
11,118
794
24
2
0
303,327
2
L
Sun Wukong
8,402
600
22
2
0
225,263
0
L
Hades
9,068
648
28
2
0
204,003
0
L
Aphrodite
10,318
737
30
2
0
271,859
0
L
Sobek
8,143
582
16
1
0
242,306
0
W
Guan Yu
10,025
716
22
2
0
284,299
0
L
Ao Kuang
10,099
721
27
2
0
204,467
3
W
Ganesha
9,700
693
0
0
0
256,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role