Player Matchup

Ra
Ra
Gazpachueloo
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
983 Elo+
Party 2
Cupid
Cupid
ShrekCalvo
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
983 Elo+
Party 2
Yemoja
Yemoja
xXxbonzomanxXx
Yemoja
Level 87
God Stats
3W - 1L
1,822 SR
Queue Stats
126W - 148L
1,385 Elo+
Solo
Team Averages
Level 33
1,607 SR
1,117 Elo+

VS

Team Averages
Level 47
1,537 SR
1,284 Elo+
Danzaburou
Danzaburou
ONUramses
Danzaburou
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 55L
1,242 Elo+
Party 1
Ares
Ares
Vanake
Ares
Level 8
God Stats
2W - 2L
1,694 SR
Queue Stats
38W - 46L
1,215 Elo+
Party 1
Sol
Sol
xXInquisitorXx
Sol
Level 48
God Stats
2W - 1L
1,416 SR
Queue Stats
6W - 14L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 6
8,171
743
9,500
11,359
4,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
10
3 / 11 / 3
7,739
704
4,811
12,911
4,572
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
3 / 5 / 3
7,594
690
6,778
9,842
3,792
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ONUramses
Danzaburou
14
8 / 0 / 9
9,660
878
11,423
8,178
3,048
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Vanake
Ares
10
4 / 5 / 9
8,368
761
2,999
9,293
9,264
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
9 / 3 / 11
10,301
936
16,922
13,751
5,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
8
Kills
21
21
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
W
Danzaburou
ONUramses
Danzaburou
8
0
9
12.5
L
Cupid
3
11
3
0.41
W
Ares
Vanake
Ares
4
5
9
1.7
W
9
3
11
4.83
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,089
Damage
31,344
34,112
Taken
31,222
12,795
Mitigated
17,878
4,321
Healing
10,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,500
961
1,025
1,621
11,359
4,431
0
5,923
5,436
29,694
0
W
Danzaburou
ONUramses
Danzaburou
11,423
4,309
0
2,770
8,178
3,048
1,717
4,683
3,495
0
42,678
L
Cupid
4,811
3,042
132
145
12,911
4,572
120
6,676
6,235
0
10,759
W
Ares
Vanake
Ares
2,999
141
0
0
9,293
9,264
0
4,808
4,485
5,876
0
W
16,922
6,931
0
7,991
13,751
5,566
818
6,787
6,964
54,544
4,667
L
6,778
1,206
1,250
148
9,842
3,792
0
5,785
4,057
16,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,504
Gold Earned
28,329
73
Minions Killed
146
0
Camps Cleared
0
515,668
Distance Traveled
593,604
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,171
743
34
3
0
202,189
2
W
Danzaburou
9,660
878
58
5
0
211,765
0
L
Cupid
7,739
704
16
1
0
147,175
0
W
Ares
8,368
761
6
1
0
193,086
0
W
Sol
10,301
936
82
7
0
188,753
2
L
Yemoja
7,594
690
23
2
0
166,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role