Player Matchup

Thoth
Thoth
Gold III
Ghσst
Thoth
Gold III
Level 104
God Stats
10W - 13L
1,330 SR
Queue Stats
338W - 330L
1,532 MMR
Solo
Athena
Athena
Gold III
PoloBear1
Athena
Gold III
Level 150
God Stats
2W - 4L
1,569 SR
Queue Stats
98W - 104L
1,527 MMR
Party 2
Anhur
Anhur
Gold III
Zovlexx
Anhur
Gold III
Level 118
God Stats
3W - 6L
1,477 SR
Queue Stats
141W - 138L
1,442 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
ajjoely
Cu Chulainn
Gold V
Level 119
God Stats
2W - 2L
1,615 SR
Queue Stats
23W - 23L
1,486 MMR
Solo
Da Ji
Da Ji
Gold V
iTheRonin
Da Ji
Gold V
Level 121
God Stats
2W - 0L
1,903 SR
Queue Stats
63W - 56L
1,521 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,579 SR
1,502 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,625 SR
1,502 MMR
Medusa
Medusa
Gold II
GrayFох
Medusa
Gold II
Level 160
God Stats
3W - 5L
1,950 SR
Queue Stats
340W - 354L
1,481 MMR
Solo
Bakasura
Bakasura
Bronze III
Logome
Bakasura
Bronze III
Level 116
God Stats
1W - 1L
1,718 SR
Queue Stats
86W - 99L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
NBNG
Sobek
Gold IV
Level 117
God Stats
15W - 12L
1,639 SR
Queue Stats
128W - 128L
1,324 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum III
PÀNIC
Tsukuyomi
Platinum III
Level 160
God Stats
1W - 2L
1,614 SR
Queue Stats
81W - 76L
1,700 MMR
Party 1
Scylla
Scylla
Gold IV
SUN913
Scylla
Gold IV
Level 160
God Stats
0W - 1L
1,205 SR
Queue Stats
7W - 6L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ghσst
Thoth
18
6 / 3 / 9
12,356
618
15,169
10,426
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
PoloBear1
Athena
16
3 / 1 / 12
11,475
574
7,134
18,719
24,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Zovlexx
Anhur
20
7 / 1 / 7
13,404
670
13,392
14,404
6,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
ajjoely
Cu Chulainn
19
3 / 2 / 7
12,442
622
13,445
20,586
22,170
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
iTheRonin
Da Ji
18
9 / 3 / 5
12,606
630
9,430
13,161
6,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Morgan Le FayGilgameshSetFreya

VS

Bans
ArachneSolAmaterasuChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GrayFох
Medusa
16
2 / 8 / 1
10,299
515
7,284
15,334
4,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Logome
Bakasura
14
3 / 7 / 4
9,298
465
5,595
16,158
7,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
NBNG
Sobek
14
0 / 2 / 5
9,408
470
5,202
16,291
17,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
PÀNIC
Tsukuyomi
15
2 / 6 / 5
9,538
477
9,865
20,383
13,117
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
SUN913
Scylla
16
3 / 5 / 3
9,860
493
13,994
12,165
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
28
Kills
10
10
Deaths
28
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thoth
Ghσst
Thoth
6
3
9
3.5
L
Medusa
GrayFох
Medusa
2
8
1
0.31
L
Bakasura
Logome
Bakasura
3
7
4
0.71
L
Sobek
NBNG
Sobek
0
2
5
1.25
W
Athena
PoloBear1
Athena
3
1
12
9
L
Tsukuyomi
PÀNIC
Tsukuyomi
2
6
5
0.75
L
Scylla
SUN913
Scylla
3
5
3
0.9
W
Anhur
Zovlexx
Anhur
7
1
7
10.5
W
Cu Chulainn
ajjoely
Cu Chulainn
3
2
7
3.25
W
Da Ji
iTheRonin
Da Ji
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,570
Damage
41,940
77,296
Taken
80,331
64,522
Mitigated
46,061
25,678
Healing
16,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Ghσst
Thoth
15,169
267
116
2,275
10,426
4,580
576
4,571
5,683
79,948
0
L
Medusa
GrayFох
Medusa
7,284
2,836
0
844
15,334
4,286
654
3,215
12,119
0
74,967
L
Bakasura
Logome
Bakasura
5,595
3,047
0
3,676
16,158
7,278
191
4,958
11,200
0
32,655
L
Sobek
NBNG
Sobek
5,202
529
0
3,021
16,291
17,517
87
5,262
11,029
20,508
0
W
Athena
PoloBear1
Athena
7,134
1,733
0
3,979
18,719
24,345
327
5,833
12,421
34,166
0
L
Tsukuyomi
PÀNIC
Tsukuyomi
9,865
1,738
0
5,664
20,383
13,117
282
6,117
14,266
0
53,697
L
Scylla
SUN913
Scylla
13,994
2,281
0
2,863
12,165
3,863
568
5,384
6,781
65,054
0
W
Anhur
Zovlexx
Anhur
13,392
6,569
0
7,791
14,404
6,723
9,364
2,539
11,715
0
124,191
W
Cu Chulainn
ajjoely
Cu Chulainn
13,445
1,061
0
6,291
20,586
22,170
600
4,779
14,792
17,319
67,118
W
Da Ji
iTheRonin
Da Ji
9,430
3,342
0
5,226
13,161
6,704
0
3,605
9,373
0
85,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,283
Gold Earned
48,403
632
Minions Killed
449
0
Camps Cleared
0
1,978,953
Distance Traveled
1,917,081
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,356
618
139
7
0
397,038
7
L
Medusa
10,299
515
136
7
0
366,849
3
L
Bakasura
9,298
465
77
4
0
376,326
2
L
Sobek
9,408
470
22
1
0
428,417
3
W
Athena
11,475
574
48
2
0
412,289
2
L
Tsukuyomi
9,538
477
93
5
0
386,863
2
L
Scylla
9,860
493
121
6
0
358,626
4
W
Anhur
13,404
670
182
9
0
357,750
3
W
Cu Chulainn
12,442
622
147
7
0
394,917
11
W
Da Ji
12,606
630
116
6
0
416,959
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role