Player Matchup

Hel
Hel
GoddessAranyani
Hel
Level 154
God Stats
5W - 5L
1,483 SR
Queue Stats
124W - 113L
1,458 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Oh Flamezz
Cu Chulainn
Level 58
God Stats
6W - 2L
1,583 SR
Queue Stats
30W - 11L
1,573 Elo+
Solo
Xing Tian
Xing Tian
SirZexington
Xing Tian
Level 160
God Stats
1W - 1L
1,359 SR
Queue Stats
111W - 105L
1,448 Elo+
Party 1
Team Averages
Level 124
1,475 SR
1,493 Elo+

VS

Team Averages
Level 79
1,617 SR
1,469 Elo+
Ares
Ares
Magnific Pigg
Ares
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,488 Elo+
Solo
Thanatos
Thanatos
Simp Hominy
Thanatos
Level 68
God Stats
10W - 6L
1,796 SR
Queue Stats
43W - 58L
1,425 Elo+
Solo
Merlin
Merlin
incrediblecool9
Merlin
Level 103
God Stats
56W - 48L
1,555 SR
Queue Stats
462W - 485L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 8
8,401
764
5,619
6,025
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Oh Flamezz
Cu Chulainn
14
9 / 0 / 6
9,540
867
12,415
10,163
7,530
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
SirZexington
Xing Tian
11
2 / 2 / 12
8,319
756
8,336
11,283
12,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,980
635
2,409
15,252
11,651
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Simp Hominy
Thanatos
11
3 / 6 / 2
7,546
686
8,764
11,116
4,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 4 / 2
7,555
687
7,941
7,360
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
15
Kills
5
5
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
L
0
5
3
0.3
W
Cu Chulainn
Oh Flamezz
Cu Chulainn
9
0
6
12
L
Thanatos
Simp Hominy
Thanatos
3
6
2
0.67
W
Xing Tian
SirZexington
Xing Tian
2
2
12
4
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,370
Damage
19,114
27,471
Taken
33,728
21,854
Mitigated
19,953
9,317
Healing
8,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,619
585
4,990
3,124
6,025
1,429
1,285
2,007
3,918
18,291
0
L
2,409
574
360
2,062
15,252
11,651
0
6,325
8,927
9,897
0
W
Cu Chulainn
Oh Flamezz
Cu Chulainn
12,415
2,035
0
623
10,163
7,530
695
3,444
6,519
6,739
28,044
L
Thanatos
Simp Hominy
Thanatos
8,764
2,316
0
5,755
11,116
4,961
0
5,669
5,447
0
20,765
W
Xing Tian
SirZexington
Xing Tian
8,336
441
0
580
11,283
12,895
542
4,322
6,684
19,018
0
L
7,941
697
0
672
7,360
3,341
114
3,845
3,515
41,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,260
Gold Earned
22,081
107
Minions Killed
118
0
Camps Cleared
0
617,600
Distance Traveled
603,150
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,401
764
45
4
0
191,777
1
L
Ares
6,980
635
15
1
0
195,687
0
W
Cu Chulainn
9,540
867
50
5
0
232,071
2
L
Thanatos
7,546
686
28
3
0
214,843
0
W
Xing Tian
8,319
756
12
1
0
193,752
2
L
Merlin
7,555
687
75
7
0
192,620
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role