Player Matchup

Vamana
Vamana
ManiiaQ
Vamana
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,078 Elo+
Party 3
Neith
Neith
Niechci3l
Neith
Level 2
God Stats
1W - 2L
1,303 SR
Queue Stats
1W - 2L
1,191 Elo+
Party 3
Thanatos
Thanatos
Zerdosvem
Thanatos
Level 27
God Stats
27W - 45L
1,661 SR
Queue Stats
124W - 161L
1,457 Elo+
Solo
Tsukuyomi
Tsukuyomi
kpah1337
Tsukuyomi
Level 3
God Stats
2W - 1L
1,686 SR
Queue Stats
3W - 5L
1,304 Elo+
Party 2
Bacchus
Bacchus
maksyminator
Bacchus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,191 Elo+
Party 2
Team Averages
Level 11
1,530 SR
1,244 Elo+

VS

Team Averages
Level 13
1,450 SR
1,325 Elo+
Medusa
Medusa
Alzune
Medusa
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 41L
1,500 Elo+
Solo
Merlin
Merlin
KoooKss
Merlin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Lubahababaha
Baron Samedi
Level 9
God Stats
55W - 54L
1,344 SR
Queue Stats
61W - 74L
1,196 Elo+
Party 1
Kukulkan
Kukulkan
hoyporti
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,348 Elo+
Solo
Raijin
Raijin
mrMaks76
Raijin
Level 7
God Stats
1W - 4L
1,405 SR
Queue Stats
18W - 36L
1,083 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ManiiaQ
Vamana
20
12 / 7 / 19
16,713
1,194
39,681
34,183
31,540
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
Niechci3l
Neith
20
7 / 5 / 15
14,715
1,051
26,519
16,216
6,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Zerdosvem
Thanatos
20
7 / 7 / 18
14,829
1,059
13,766
24,596
8,131
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
kpah1337
Tsukuyomi
20
17 / 12 / 6
15,383
1,099
20,474
21,454
12,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
maksyminator
Bacchus
20
3 / 4 / 19
14,406
1,029
12,062
22,624
29,885
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

30

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alzune
Medusa
20
6 / 5 / 15
15,358
1,097
16,514
22,572
9,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
KoooKss
Merlin
20
3 / 6 / 17
14,539
1,039
13,834
19,263
7,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
Lubahababaha
Baron Samedi
19
1 / 13 / 11
12,568
898
7,573
28,212
26,184
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
hoyporti
Kukulkan
20
24 / 11 / 9
20,170
1,441
65,955
26,882
10,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
mrMaks76
Raijin
19
1 / 11 / 9
12,487
892
6,727
23,454
8,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
96
46
Kills
35
35
Deaths
46
77
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Medusa
Alzune
Medusa
6
5
15
2.7
L
Merlin
KoooKss
Merlin
3
6
17
1.92
L
Baron Samedi
Lubahababaha
Baron Samedi
1
13
11
0.5
W
Vamana
ManiiaQ
Vamana
12
7
19
3.07
W
Neith
Niechci3l
Neith
7
5
15
2.9
W
Thanatos
Zerdosvem
Thanatos
7
7
18
2.29
L
Kukulkan
hoyporti
Kukulkan
24
11
9
2.59
W
Tsukuyomi
kpah1337
Tsukuyomi
17
12
6
1.67
W
Bacchus
maksyminator
Bacchus
3
4
19
3.13
L
Raijin
mrMaks76
Raijin
1
11
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,502
Damage
110,603
119,073
Taken
120,383
88,284
Mitigated
62,199
21,109
Healing
12,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Alzune
Medusa
16,514
8,368
0
1,190
22,572
9,214
0
3,234
18,958
0
51,322
L
Merlin
KoooKss
Merlin
13,834
713
939
2,401
19,263
7,317
0
2,756
16,117
41,558
0
L
Baron Samedi
Lubahababaha
Baron Samedi
7,573
1,999
1,453
2,271
28,212
26,184
0
2,335
25,244
23,543
0
W
Vamana
ManiiaQ
Vamana
39,681
16,198
0
9,569
34,183
31,540
0
25,436
8,747
6,824
58,494
W
Neith
Niechci3l
Neith
26,519
13,581
0
4,141
16,216
6,500
0
13,109
3,107
0
74,966
W
Thanatos
Zerdosvem
Thanatos
13,766
1,210
0
6,836
24,596
8,131
0
21,865
2,731
0
22,987
L
Kukulkan
hoyporti
Kukulkan
65,955
9,985
0
3,949
26,882
10,937
0
3,847
22,121
91,067
0
W
Tsukuyomi
kpah1337
Tsukuyomi
20,474
5,908
0
180
21,454
12,228
0
15,462
5,992
0
32,572
W
Bacchus
maksyminator
Bacchus
12,062
854
0
383
22,624
29,885
0
18,217
4,407
31,745
0
L
Raijin
mrMaks76
Raijin
6,727
2,278
0
440
23,454
8,547
0
3,065
19,771
28,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,046
Gold Earned
75,122
247
Minions Killed
265
5
Camps Cleared
6
1,313,899
Distance Traveled
1,160,983
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
15,358
1,097
78
6
0
270,327
0
L
Merlin
14,539
1,039
52
4
2
245,666
1
L
Baron Samedi
12,568
898
34
2
2
204,306
0
W
Vamana
16,713
1,194
58
4
0
280,574
3
W
Neith
14,715
1,051
116
8
4
203,146
1
W
Thanatos
14,829
1,059
15
1
0
319,615
0
L
Kukulkan
20,170
1,441
59
4
2
268,917
3
W
Tsukuyomi
15,383
1,099
26
2
0
213,925
0
W
Bacchus
14,406
1,029
32
2
1
296,639
3
L
Raijin
12,487
892
42
3
0
171,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role