Player Matchup

Kali
Kali
DDRune
Kali
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 48L
1,470 Elo+
Party 1
Hachiman
Hachiman
DJcooper20
Hachiman
Level 97
God Stats
7W - 4L
1,634 SR
Queue Stats
324W - 289L
1,600 Elo+
Party 2
Ymir
Ymir
Fylliah
Ymir
Level 17
God Stats
40W - 29L
1,909 SR
Queue Stats
122W - 118L
1,670 Elo+
Party 2
Cerberus
Cerberus
HeyItsActuallyMe
Cerberus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,723 Elo+
Party 1
Hades
Hades
Savemegod
Hades
Level 22
God Stats
30W - 7L
1,977 SR
Queue Stats
146W - 115L
1,748 Elo+
Party 2
Team Averages
Level 43
1,704 SR
1,642 Elo+

VS

Team Averages
Level 23
1,537 SR
1,569 Elo+
Apollo
Apollo
Mantulenko91
Apollo
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
17W - 16L
1,682 Elo+
Solo
Thanatos
Thanatos
Rechterwinkel
Thanatos
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 173L
1,565 Elo+
Solo
Tiamat
Tiamat
Straud
Tiamat
Level 28
God Stats
0W - 1L
1,521 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
TriLink
Athena
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,525 Elo+
Solo
Izanami
Izanami
razdwadupa
Izanami
Level 29
God Stats
7W - 8L
1,666 SR
Queue Stats
61W - 66L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
DDRune
Kali
11
5 / 1 / 7
6,991
699
4,444
8,024
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
DJcooper20
Hachiman
12
10 / 0 / 7
7,503
750
9,861
4,807
1,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Fylliah
Ymir
10
3 / 2 / 13
6,312
631
3,148
6,753
2,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
3 / 0 / 4
6,279
628
4,457
5,407
2,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
Savemegod
Hades
12
3 / 0 / 2
6,899
690
4,885
6,647
3,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
0 / 7 / 1
4,377
438
4,279
8,632
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Rechterwinkel
Thanatos
7
1 / 4 / 0
4,597
460
4,385
8,539
1,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Straud
Tiamat
7
2 / 6 / 0
4,752
475
2,054
6,636
2,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
TriLink
Athena
7
0 / 5 / 2
4,429
443
2,226
8,031
2,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
razdwadupa
Izanami
6
0 / 2 / 0
4,207
421
1,622
2,779
726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
24
Kills
3
3
Deaths
24
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kali
DDRune
Kali
5
1
7
8.5
W
Hachiman
DJcooper20
Hachiman
10
0
7
13.5
W
Ymir
Fylliah
Ymir
3
2
13
4.75
W
3
0
4
5
L
Apollo
0
7
1
0.07
L
Thanatos
Rechterwinkel
Thanatos
1
4
0
0.25
W
Hades
Savemegod
Hades
3
0
2
4
L
Tiamat
Straud
Tiamat
2
6
0
0.33
L
Athena
TriLink
Athena
0
5
2
0.2
L
Izanami
razdwadupa
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,795
Damage
14,566
31,638
Taken
34,617
12,980
Mitigated
9,956
12,684
Healing
8,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
DDRune
Kali
4,444
3,012
0
2,880
8,024
2,724
0
467
7,557
0
42,457
W
Hachiman
DJcooper20
Hachiman
9,861
6,297
0
2,180
4,807
1,474
820
1,122
3,685
0
41,404
W
Ymir
Fylliah
Ymir
3,148
664
0
1,090
6,753
2,460
33
1,330
5,423
13,354
0
W
4,457
255
0
1,425
5,407
2,781
323
998
4,409
31,227
0
L
Apollo
4,279
3,410
43
1,914
8,632
1,901
0
2,289
6,343
0
17,261
L
Thanatos
Rechterwinkel
Thanatos
4,385
1,345
0
4,623
8,539
1,971
0
3,024
5,515
0
18,384
W
Hades
Savemegod
Hades
4,885
678
0
5,109
6,647
3,541
1,063
424
6,223
41,650
0
L
Tiamat
Straud
Tiamat
2,054
436
0
627
6,636
2,409
0
3,739
2,897
8,765
0
L
Athena
TriLink
Athena
2,226
886
0
876
8,031
2,949
0
1,661
6,370
7,598
0
L
Izanami
razdwadupa
Izanami
1,622
803
0
402
2,779
726
0
1,777
1,002
0
16,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,984
Gold Earned
22,362
382
Minions Killed
120
0
Camps Cleared
0
964,579
Distance Traveled
798,908
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,991
699
79
8
0
205,267
3
W
Hachiman
7,503
750
75
8
0
183,894
1
W
Ymir
6,312
631
22
2
0
197,019
2
W
Cerberus
6,279
628
100
10
0
202,422
0
L
Apollo
4,377
438
25
3
0
163,208
0
L
Thanatos
4,597
460
35
4
0
186,208
0
W
Hades
6,899
690
106
11
0
175,977
3
L
Tiamat
4,752
475
11
1
0
152,005
0
L
Athena
4,429
443
11
1
0
187,853
1
L
Izanami
4,207
421
38
4
0
109,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role