Player Matchup

Sylvanus
Sylvanus
AllThatKD
Sylvanus
Level 29
God Stats
19W - 15L
1,538 SR
Queue Stats
146W - 126L
1,577 Elo+
Solo
Izanami
Izanami
CounterOrbit
Izanami
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 28L
1,731 Elo+
Solo
Fenrir
Fenrir
ToFastToHandle
Fenrir
Level 24
God Stats
3W - 3L
1,256 SR
Queue Stats
32W - 33L
1,436 Elo+
Solo
Ra
Ra
possiblytoxic
Ra
Level 13
God Stats
4W - 1L
1,679 SR
Queue Stats
71W - 65L
1,530 Elo+
Solo
Cu Chulainn
Cu Chulainn
xXReSistanceXx
Cu Chulainn
Level 3
God Stats
18W - 8L
1,658 SR
Queue Stats
29W - 21L
1,647 Elo+
Solo
Team Averages
Level 17
1,526 SR
1,584 Elo+

VS

Team Averages
Level 26
1,685 SR
1,675 Elo+
Set
Set
Bugzbunnykillz
Set
Level 29
God Stats
0W - 1L
1,468 SR
Queue Stats
183W - 134L
1,591 Elo+
Solo
Cthulhu
Cthulhu
FrostByte001
Cthulhu
Level 12
God Stats
2W - 1L
1,838 SR
Queue Stats
4W - 3L
1,666 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Krocyoin
Cu Chulainn
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 147L
1,729 Elo+
Solo
Danzaburou
Danzaburou
LejonBrames13
Danzaburou
Level 37
God Stats
1W - 1L
1,733 SR
Queue Stats
26W - 18L
1,642 Elo+
Party 1
Chronos
Chronos
SmurfMid
Chronos
Level 25
God Stats
3W - 1L
1,887 SR
Queue Stats
39W - 18L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AllThatKD
Sylvanus
20
6 / 5 / 16
15,338
590
13,471
22,016
32,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
CounterOrbit
Izanami
20
15 / 5 / 4
17,712
681
32,478
24,774
11,257
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 4 / 11
14,526
559
7,178
18,533
15,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 2 / 0
10,219
393
722
4,441
1,546
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
xXReSistanceXx
Cu Chulainn
20
10 / 5 / 8
16,725
643
29,031
29,206
39,848
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 5
12,559
483
7,105
22,452
11,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
FrostByte001
Cthulhu
17
0 / 7 / 3
9,809
377
4,007
15,838
15,371
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Krocyoin
Cu Chulainn
20
5 / 6 / 4
13,960
537
18,055
26,690
24,066
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
LejonBrames13
Danzaburou
20
3 / 6 / 2
12,908
496
9,460
16,775
5,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
SmurfMid
Chronos
20
9 / 5 / 3
15,207
585
23,917
23,161
7,779
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
38
34
Kills
21
21
Deaths
34
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AllThatKD
Sylvanus
6
5
16
2.8
L
4
10
5
0.65
W
Izanami
CounterOrbit
Izanami
15
5
4
3.4
L
Cthulhu
FrostByte001
Cthulhu
0
7
3
0.21
L
Cu Chulainn
Krocyoin
Cu Chulainn
5
6
4
1.17
L
Danzaburou
LejonBrames13
Danzaburou
3
6
2
0.67
L
Chronos
SmurfMid
Chronos
9
5
3
2.1
W
3
4
11
2.13
W
0
2
0
0
W
Cu Chulainn
xXReSistanceXx
Cu Chulainn
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,880
Damage
62,544
98,970
Taken
104,916
100,757
Mitigated
63,696
37,293
Healing
14,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AllThatKD
Sylvanus
13,471
3,863
2,643
7,883
22,016
32,322
1,594
9,664
12,352
56,579
12,987
L
7,105
3,262
0
1,361
22,452
11,052
27
4,218
17,878
0
73,058
W
Izanami
CounterOrbit
Izanami
32,478
22,043
0
7,952
24,774
11,257
9,810
7,587
17,187
0
180,790
L
Cthulhu
FrostByte001
Cthulhu
4,007
175
1,192
342
15,838
15,371
0
2,636
13,202
28,619
0
L
Cu Chulainn
Krocyoin
Cu Chulainn
18,055
4,564
0
4,889
26,690
24,066
0
3,972
20,622
14,275
86,693
L
Danzaburou
LejonBrames13
Danzaburou
9,460
4,529
0
4,797
16,775
5,428
0
2,506
13,913
0
102,099
L
Chronos
SmurfMid
Chronos
23,917
11,813
0
1,892
23,161
7,779
2,704
5,934
16,354
131,922
0
W
7,178
1,758
0
9,630
18,533
15,784
2,344
3,643
14,890
0
89,182
W
722
237
0
1,235
4,441
1,546
0
2,873
1,568
32,136
0
W
Cu Chulainn
xXReSistanceXx
Cu Chulainn
29,031
5,464
0
7,950
29,206
39,848
254
7,384
21,822
20,913
96,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,520
Gold Earned
64,443
765
Minions Killed
747
0
Camps Cleared
0
1,980,245
Distance Traveled
2,329,546
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
15,338
590
106
4
0
416,035
3
L
Set
12,559
483
113
4
0
488,695
1
W
Izanami
17,712
681
247
10
0
428,232
4
L
Cthulhu
9,809
377
51
2
0
462,590
5
L
Cu Chulainn
13,960
537
182
7
0
489,864
5
L
Danzaburou
12,908
496
175
7
0
451,032
1
L
Chronos
15,207
585
226
9
0
437,365
1
W
Fenrir
14,526
559
131
5
0
460,336
0
W
Ra
10,219
393
71
3
0
155,673
3
W
Cu Chulainn
16,725
643
210
8
0
519,969
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role