Player Matchup

Nemesis
Nemesis
LightlessShadows
Nemesis
Level 30
God Stats
5W - 9L
1,426 SR
Queue Stats
165W - 210L
1,532 Elo+
Solo
Ra
Ra
RyAn345ver2
Ra
Level 25
God Stats
7W - 7L
1,420 SR
Queue Stats
62W - 58L
1,474 Elo+
Solo
Ratatoskr
Ratatoskr
She Hoenn
Ratatoskr
Level 18
God Stats
1W - 1L
1,278 SR
Queue Stats
10W - 12L
1,562 Elo+
Solo
Hachiman
Hachiman
TerribleGomer
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,634 Elo+
Solo
Athena
Athena
tetsujok
Athena
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 20
1,425 SR
1,540 Elo+

VS

Team Averages
Level 17
1,511 SR
1,567 Elo+
Izanami
Izanami
DaddyAsta
Izanami
Level 6
God Stats
88W - 63L
1,196 SR
Queue Stats
228W - 206L
1,758 Elo+
Party 1
Ra
Ra
El pro4540
Ra
Level 24
God Stats
2W - 1L
1,675 SR
Queue Stats
72W - 79L
1,181 Elo+
Solo
Fafnir
Fafnir
FoogiWoo
Fafnir
Level 28
God Stats
4W - 3L
1,317 SR
Queue Stats
248W - 186L
1,488 Elo+
Solo
Kali
Kali
Joe exotic7431
Kali
Level 22
God Stats
3W - 1L
1,866 SR
Queue Stats
34W - 25L
1,614 Elo+
Solo
Guan Yu
Guan Yu
StretchyWetchy
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,792 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
6,981
582
2,119
7,571
3,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 0
6,638
553
6,528
7,196
2,039
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
She Hoenn
Ratatoskr
13
9 / 1 / 0
7,747
646
8,458
8,032
4,061
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
TerribleGomer
Hachiman
8
0 / 5 / 2
5,400
450
4,423
7,310
1,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
tetsujok
Athena
8
0 / 2 / 3
5,475
456
2,463
7,792
5,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaddyAsta
Izanami
8
0 / 6 / 0
5,120
427
1,223
6,602
1,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 1 / 3
6,858
572
6,671
5,458
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
FoogiWoo
Fafnir
11
3 / 0 / 4
7,746
646
5,555
6,272
5,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 2 / 3
6,700
558
5,135
9,144
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 3 / 4
5,540
462
4,099
8,025
4,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
12
Kills
11
11
Deaths
12
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
DaddyAsta
Izanami
0
6
0
0
L
3
1
3
4.5
L
Fafnir
FoogiWoo
Fafnir
3
0
4
5
L
3
2
3
2.25
W
1
1
3
2.5
W
2
2
0
1
W
Ratatoskr
She Hoenn
Ratatoskr
9
1
0
9
L
2
3
4
1.33
W
Hachiman
TerribleGomer
Hachiman
0
5
2
0.2
W
Athena
tetsujok
Athena
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,991
Damage
22,683
37,901
Taken
35,501
16,094
Mitigated
15,026
11,580
Healing
9,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DaddyAsta
Izanami
1,223
836
0
384
6,602
1,283
40
0
6,602
0
22,559
L
6,671
499
219
1,018
5,458
1,698
117
3,151
2,307
37,804
0
L
Fafnir
FoogiWoo
Fafnir
5,555
1,622
0
2,172
6,272
5,005
182
2,121
4,151
22,346
0
L
5,135
2,438
0
2,190
9,144
2,981
0
1,853
7,291
0
31,669
W
2,119
719
0
2,212
7,571
3,128
0
510
6,954
0
53,875
W
6,528
829
749
2,759
7,196
2,039
0
2,693
4,209
43,763
0
W
Ratatoskr
She Hoenn
Ratatoskr
8,458
1,512
0
2,843
8,032
4,061
270
1,663
5,952
0
49,183
L
4,099
743
748
2,750
8,025
4,059
24
1,866
6,159
0
11,113
W
Hachiman
TerribleGomer
Hachiman
4,423
2,785
0
1,209
7,310
1,823
78
2,809
4,273
0
19,448
W
Athena
tetsujok
Athena
2,463
713
0
1,808
7,792
5,043
72
3,718
3,653
10,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,241
Gold Earned
31,964
339
Minions Killed
247
0
Camps Cleared
0
1,144,004
Distance Traveled
1,085,302
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,120
427
54
5
0
168,881
0
L
Ra
6,858
572
87
7
0
227,759
3
L
Fafnir
7,746
646
34
3
0
222,853
3
L
Kali
6,700
558
58
5
0
249,450
4
W
Nemesis
6,981
582
97
8
0
252,025
2
W
Ra
6,638
553
86
7
0
236,212
1
W
Ratatoskr
7,747
646
100
8
0
239,464
4
L
Guan Yu
5,540
462
14
1
0
216,359
3
W
Hachiman
5,400
450
37
3
0
156,525
0
W
Athena
5,475
456
19
2
0
259,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role