Player Matchup

Persephone
Persephone
KirihaUchiha
Persephone
Level 24
God Stats
11W - 14L
1,284 SR
Queue Stats
117W - 107L
1,500 Elo+
Solo
Ne Zha
Ne Zha
kev10
Ne Zha
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 31L
1,533 Elo+
Party 1
Odin
Odin
sal1234
Odin
Level 18
God Stats
1W - 0L
1,724 SR
Queue Stats
7W - 3L
1,561 Elo+
Party 1
Team Averages
Level 47
1,503 SR
1,532 Elo+

VS

Team Averages
Level 66
1,671 SR
1,543 Elo+
Sylvanus
Sylvanus
DOVECK
Sylvanus
Level 26
God Stats
4W - 3L
1,942 SR
Queue Stats
86W - 76L
1,659 Elo+
Party 2
Hachiman
Hachiman
TrippieThaKid
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,369 Elo+
Solo
Tiamat
Tiamat
chimoltrufia
Tiamat
Level 157
God Stats
8W - 18L
1,571 SR
Queue Stats
54W - 45L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KirihaUchiha
Persephone
17
6 / 2 / 7
12,457
779
14,052
8,845
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
kev10
Ne Zha
17
9 / 5 / 6
12,444
778
21,736
17,462
8,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
sal1234
Odin
15
3 / 3 / 10
10,866
679
5,523
8,707
10,663
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DOVECK
Sylvanus
16
8 / 6 / 2
12,229
764
8,500
22,237
25,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
TrippieThaKid
Hachiman
12
1 / 8 / 5
9,416
589
5,003
13,079
4,317
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
13
1 / 4 / 6
9,984
624
9,106
13,875
6,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
18
Kills
10
10
Deaths
18
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DOVECK
Sylvanus
8
6
2
1.5
W
Persephone
KirihaUchiha
Persephone
6
2
7
4.75
L
Hachiman
TrippieThaKid
Hachiman
1
8
5
0.44
L
Tiamat
1
4
6
1
W
Ne Zha
kev10
Ne Zha
9
5
6
2.4
W
Odin
sal1234
Odin
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,311
Damage
22,609
35,014
Taken
49,191
22,563
Mitigated
35,706
9,314
Healing
8,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DOVECK
Sylvanus
8,500
2,430
1,695
3,853
22,237
25,326
54
8,442
13,343
19,445
3,150
W
Persephone
KirihaUchiha
Persephone
14,052
800
656
2,218
8,845
2,956
210
4,862
3,773
53,379
0
L
Hachiman
TrippieThaKid
Hachiman
5,003
3,075
0
0
13,079
4,317
0
3,415
9,385
0
21,006
L
Tiamat
9,106
696
133
2,756
13,875
6,063
161
2,195
11,131
39,269
0
W
Ne Zha
kev10
Ne Zha
21,736
6,887
0
6,180
17,462
8,944
2,136
7,499
9,517
0
75,207
W
Odin
sal1234
Odin
5,523
2,115
103
157
8,707
10,663
153
3,817
4,722
0
10,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,767
Gold Earned
31,629
200
Minions Killed
121
0
Camps Cleared
0
926,185
Distance Traveled
709,581
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,229
764
29
2
0
250,870
4
W
Persephone
12,457
779
105
7
0
302,707
1
L
Hachiman
9,416
589
32
2
0
223,548
0
L
Tiamat
9,984
624
60
4
0
235,163
3
W
Ne Zha
12,444
778
87
5
0
326,891
1
W
Odin
10,866
679
8
1
0
296,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role