Player Matchup

Raijin
Raijin
Liamnitis
Raijin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,281 Elo+
Solo
Loki
Loki
SaltyCook14
Loki
Level 28
God Stats
2W - 3L
1,818 SR
Queue Stats
22W - 37L
1,461 Elo+
Solo
Athena
Athena
SantanicGirl666
Athena
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 108L
1,468 Elo+
Solo
Yemoja
Yemoja
USNGOATCOP
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,390 Elo+
Solo
Nu Wa
Nu Wa
harleyquinn7379
Nu Wa
Level 13
God Stats
23W - 24L
1,440 SR
Queue Stats
60W - 83L
1,376 Elo+
Solo
Team Averages
Level 16
1,552 SR
1,395 Elo+

VS

Team Averages
Level 22
1,641 SR
1,400 Elo+
Izanami
Izanami
 
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
KIT_Of_Diamonds
Yemoja
Level 19
God Stats
3W - 4L
1,474 SR
Queue Stats
120W - 127L
1,134 Elo+
Solo
Anubis
Anubis
SharlyHD
Anubis
Level 19
God Stats
26W - 16L
1,638 SR
Queue Stats
39W - 34L
1,446 Elo+
Solo
Ares
Ares
TheHuggernaught
Ares
Level 28
God Stats
19W - 10L
1,843 SR
Queue Stats
178W - 193L
1,512 Elo+
Solo
Hachiman
Hachiman
jjgamer171
Hachiman
Level 21
God Stats
3W - 5L
1,751 SR
Queue Stats
29W - 33L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Liamnitis
Raijin
14
0 / 13 / 1
8,287
829
2,204
17,580
5,026
14
1 / 2 / 0
8,382
838
2,373
4,381
1,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 9 / 1
8,437
844
3,640
20,794
21,964
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
USNGOATCOP
Yemoja
14
0 / 8 / 0
8,271
827
2,861
15,616
12,104
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
0 / 4 / 0
8,436
844
6,798
11,546
3,252
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
3 / 0 / 25
10,184
1,018
11,951
4,075
1,598
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
7 / 0 / 14
12,085
1,209
4,859
2,880
2,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
SharlyHD
Anubis
18
12 / 0 / 18
11,477
1,148
21,465
6,631
3,469
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 1 / 21
10,737
1,074
11,968
10,343
10,169
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hachiman
jjgamer171
Hachiman
17
9 / 0 / 15
10,308
1,031
14,110
3,421
1,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
129
1
Kills
36
36
Deaths
1
2
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
25
15.5
W
7
0
14
14
L
Raijin
Liamnitis
Raijin
0
13
1
0.04
L
1
2
0
0.5
L
0
9
1
0.06
W
Anubis
SharlyHD
Anubis
12
0
18
21
W
5
1
21
15.5
L
Yemoja
USNGOATCOP
Yemoja
0
8
0
0
L
0
4
0
0
W
Hachiman
jjgamer171
Hachiman
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,876
Damage
64,353
69,917
Taken
27,350
43,589
Mitigated
19,176
1,726
Healing
11,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,951
7,460
0
749
4,075
1,598
0
3,046
1,029
0
34,038
W
4,859
883
3,062
911
2,880
2,337
0
1,460
1,420
19,061
0
L
Raijin
Liamnitis
Raijin
2,204
441
0
0
17,580
5,026
0
7,950
9,630
7,391
0
L
2,373
158
0
59
4,381
1,243
0
2,732
1,649
0
7,522
L
3,640
1,385
0
0
20,794
21,964
0
10,484
10,275
11,333
0
W
Anubis
SharlyHD
Anubis
21,465
2,636
454
4,280
6,631
3,469
0
4,226
2,405
45,582
0
W
11,968
1,404
794
1,001
10,343
10,169
0
5,307
5,036
19,489
0
L
Yemoja
USNGOATCOP
Yemoja
2,861
1,006
898
110
15,616
12,104
0
10,499
4,975
9,633
0
L
6,798
1,425
61
598
11,546
3,252
0
6,450
5,096
23,945
0
W
Hachiman
jjgamer171
Hachiman
14,110
9,416
0
722
3,421
1,603
0
1,464
1,957
0
23,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,813
Gold Earned
54,791
78
Minions Killed
180
3
Camps Cleared
6
648,608
Distance Traveled
919,821
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,184
1,018
52
5
1
182,517
0
W
Yemoja
12,085
1,209
37
4
0
190,328
0
L
Raijin
8,287
829
6
1
0
157,312
0
L
Loki
8,382
838
9
1
0
96,557
0
L
Athena
8,437
844
15
2
2
147,267
0
W
Anubis
11,477
1,148
56
6
5
172,008
0
W
Ares
10,737
1,074
16
2
0
189,159
0
L
Yemoja
8,271
827
8
1
1
118,435
1
L
Nu Wa
8,436
844
40
4
0
129,037
0
W
Hachiman
10,308
1,031
19
2
0
185,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role